agent-based-simulator
Agent-based modeling skill for simulating complex adaptive systems with heterogeneous interacting agents
Best use case
agent-based-simulator is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
Agent-based modeling skill for simulating complex adaptive systems with heterogeneous interacting agents
Teams using agent-based-simulator should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/agent-based-simulator/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How agent-based-simulator Compares
| Feature / Agent | agent-based-simulator | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Agent-based modeling skill for simulating complex adaptive systems with heterogeneous interacting agents
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# Agent-Based Simulator
## Overview
The Agent-Based Simulator skill provides capabilities for modeling complex adaptive systems through the simulation of heterogeneous, interacting agents. It enables bottom-up understanding of emergent market behaviors, customer dynamics, and competitive interactions for strategic decision support.
## Capabilities
- Agent definition and behavior modeling
- Environment and spatial modeling
- Interaction rules specification
- Emergent behavior observation
- Parameter sweeping
- Ensemble simulation runs
- Visualization and animation
- Statistical analysis of outcomes
## Used By Processes
- War Gaming and Competitive Response Modeling
- Market Sizing and Opportunity Assessment
- Customer Segmentation Analysis
## Usage
### Agent Definition
```python
# Define customer agent
customer_agent = {
"type": "Customer",
"attributes": {
"budget": {"distribution": "normal", "mean": 1000, "std": 200},
"brand_loyalty": {"distribution": "uniform", "min": 0, "max": 1},
"price_sensitivity": {"distribution": "beta", "alpha": 2, "beta": 5},
"preferred_features": ["list of features"]
},
"behaviors": {
"purchase_decision": {
"triggers": ["need_arises", "promotion_seen"],
"evaluation": "weighted_utility",
"factors": ["price", "quality", "brand_match"]
},
"word_of_mouth": {
"probability": 0.3,
"reach": {"distribution": "poisson", "lambda": 5},
"sentiment_spread": True
},
"brand_switching": {
"threshold": 0.7,
"factors": ["satisfaction", "competitor_promotion"]
}
}
}
```
### Environment Definition
```python
# Define market environment
environment = {
"topology": "network", # or "grid", "continuous"
"network_type": "small_world",
"network_params": {"k": 6, "p": 0.1},
"global_properties": {
"economic_condition": {"initial": "normal", "transitions": "markov"},
"market_size": 10000,
"growth_rate": 0.02
}
}
```
### Interaction Rules
```python
# Define interaction rules
interactions = {
"customer_customer": {
"information_sharing": {
"probability": "based_on_relationship",
"content": ["product_experience", "price_info"]
},
"social_influence": {
"mechanism": "threshold_model",
"threshold_distribution": "normal"
}
},
"customer_company": {
"purchase": {
"frequency": "need_based",
"channel": ["online", "physical", "hybrid"]
},
"complaint": {
"trigger": "satisfaction < 0.3",
"resolution_impact": 0.5
}
},
"company_company": {
"price_competition": "cournot|bertrand|stackelberg",
"market_signaling": True
}
}
```
### Simulation Configuration
```python
# Simulation settings
simulation_config = {
"time_steps": 365,
"agents": {
"Customer": 5000,
"Company": 3
},
"ensemble_runs": 100,
"parameter_sweep": {
"price_sensitivity_mean": [0.3, 0.5, 0.7],
"word_of_mouth_probability": [0.1, 0.3, 0.5]
},
"data_collection": {
"agent_level": ["satisfaction", "brand_choice"],
"model_level": ["market_shares", "total_revenue", "gini_coefficient"]
}
}
```
## Input Schema
```json
{
"agents": {
"agent_type": {
"count": "number",
"attributes": "object",
"behaviors": "object"
}
},
"environment": {
"topology": "string",
"properties": "object"
},
"interactions": "object",
"simulation_config": {
"time_steps": "number",
"ensemble_runs": "number",
"parameter_sweep": "object",
"random_seed": "number"
}
}
```
## Output Schema
```json
{
"summary_statistics": {
"metric_name": {
"mean": "number",
"std": "number",
"percentiles": "object",
"time_series": ["number"]
}
},
"emergent_patterns": [
{
"pattern": "string",
"frequency": "number",
"conditions": "object"
}
],
"parameter_sweep_results": {
"parameter_combination": {
"outcomes": "object"
}
},
"agent_trajectories": "object (sample)",
"network_metrics": {
"clustering_coefficient": "number",
"average_path_length": "number",
"degree_distribution": "object"
},
"visualization_paths": ["string"]
}
```
## Best Practices
1. Start with simple agents and add complexity incrementally
2. Validate agent behaviors against real-world observations
3. Use ensemble runs to account for stochastic variability
4. Perform sensitivity analysis on key parameters
5. Document all behavioral rules and their justification
6. Test for emergent behaviors under extreme conditions
7. Compare results with aggregate-level data when available
## Use Cases
| Use Case | Agent Types | Key Behaviors |
|----------|------------|---------------|
| Market Dynamics | Customers, Firms | Purchasing, Pricing |
| Innovation Diffusion | Adopters, Influencers | Adoption, Communication |
| Supply Chain | Suppliers, Distributors, Retailers | Ordering, Inventory |
| Opinion Formation | Citizens, Media | Influence, Information spread |
## Integration Points
- Connects with System Dynamics Modeler for hybrid approaches
- Feeds into War Game Orchestrator for competitive scenarios
- Supports Scenario Narrative Generator for storyline creation
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