compose-multiplatform-patterns
KMP项目中的Compose Multiplatform和Jetpack Compose模式——状态管理、导航、主题化、性能优化和平台特定UI。
Best use case
compose-multiplatform-patterns is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
KMP项目中的Compose Multiplatform和Jetpack Compose模式——状态管理、导航、主题化、性能优化和平台特定UI。
Teams using compose-multiplatform-patterns should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/compose-multiplatform-patterns/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How compose-multiplatform-patterns Compares
| Feature / Agent | compose-multiplatform-patterns | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
KMP项目中的Compose Multiplatform和Jetpack Compose模式——状态管理、导航、主题化、性能优化和平台特定UI。
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
Related Guides
Best AI Skills for Claude
Explore the best AI skills for Claude and Claude Code across coding, research, workflow automation, documentation, and agent operations.
ChatGPT vs Claude for Agent Skills
Compare ChatGPT and Claude for AI agent skills across coding, writing, research, and reusable workflow execution.
AI Agents for Coding
Browse AI agent skills for coding, debugging, testing, refactoring, code review, and developer workflows across Claude, Cursor, and Codex.
SKILL.md Source
# Compose 多平台模式
使用 Compose Multiplatform 和 Jetpack Compose 构建跨 Android、iOS、桌面和 Web 的共享 UI 的模式。涵盖状态管理、导航、主题和性能。
## 何时启用
* 构建 Compose UI(Jetpack Compose 或 Compose Multiplatform)
* 使用 ViewModel 和 Compose 状态管理 UI 状态
* 在 KMP 或 Android 项目中实现导航
* 设计可复用的可组合项和设计系统
* 优化重组和渲染性能
## 状态管理
### ViewModel + 单一状态对象
使用单个数据类表示屏幕状态。将其暴露为 `StateFlow` 并在 Compose 中收集:
```kotlin
data class ItemListState(
val items: List<Item> = emptyList(),
val isLoading: Boolean = false,
val error: String? = null,
val searchQuery: String = ""
)
class ItemListViewModel(
private val getItems: GetItemsUseCase
) : ViewModel() {
private val _state = MutableStateFlow(ItemListState())
val state: StateFlow<ItemListState> = _state.asStateFlow()
fun onSearch(query: String) {
_state.update { it.copy(searchQuery = query) }
loadItems(query)
}
private fun loadItems(query: String) {
viewModelScope.launch {
_state.update { it.copy(isLoading = true) }
getItems(query).fold(
onSuccess = { items -> _state.update { it.copy(items = items, isLoading = false) } },
onFailure = { e -> _state.update { it.copy(error = e.message, isLoading = false) } }
)
}
}
}
```
### 在 Compose 中收集状态
```kotlin
@Composable
fun ItemListScreen(viewModel: ItemListViewModel = koinViewModel()) {
val state by viewModel.state.collectAsStateWithLifecycle()
ItemListContent(
state = state,
onSearch = viewModel::onSearch
)
}
@Composable
private fun ItemListContent(
state: ItemListState,
onSearch: (String) -> Unit
) {
// Stateless composable — easy to preview and test
}
```
### 事件接收器模式
对于复杂屏幕,使用密封接口表示事件,而非多个回调 lambda:
```kotlin
sealed interface ItemListEvent {
data class Search(val query: String) : ItemListEvent
data class Delete(val itemId: String) : ItemListEvent
data object Refresh : ItemListEvent
}
// In ViewModel
fun onEvent(event: ItemListEvent) {
when (event) {
is ItemListEvent.Search -> onSearch(event.query)
is ItemListEvent.Delete -> deleteItem(event.itemId)
is ItemListEvent.Refresh -> loadItems(_state.value.searchQuery)
}
}
// In Composable — single lambda instead of many
ItemListContent(
state = state,
onEvent = viewModel::onEvent
)
```
## 导航
### 类型安全导航(Compose Navigation 2.8+)
将路由定义为 `@Serializable` 对象:
```kotlin
@Serializable data object HomeRoute
@Serializable data class DetailRoute(val id: String)
@Serializable data object SettingsRoute
@Composable
fun AppNavHost(navController: NavHostController = rememberNavController()) {
NavHost(navController, startDestination = HomeRoute) {
composable<HomeRoute> {
HomeScreen(onNavigateToDetail = { id -> navController.navigate(DetailRoute(id)) })
}
composable<DetailRoute> { backStackEntry ->
val route = backStackEntry.toRoute<DetailRoute>()
DetailScreen(id = route.id)
}
composable<SettingsRoute> { SettingsScreen() }
}
}
```
### 对话框和底部抽屉导航
使用 `dialog()` 和覆盖层模式,而非命令式的显示/隐藏:
```kotlin
NavHost(navController, startDestination = HomeRoute) {
composable<HomeRoute> { /* ... */ }
dialog<ConfirmDeleteRoute> { backStackEntry ->
val route = backStackEntry.toRoute<ConfirmDeleteRoute>()
ConfirmDeleteDialog(
itemId = route.itemId,
onConfirm = { navController.popBackStack() },
onDismiss = { navController.popBackStack() }
)
}
}
```
## 可组合项设计
### 基于槽位的 API
使用槽位参数设计可组合项以获得灵活性:
```kotlin
@Composable
fun AppCard(
modifier: Modifier = Modifier,
header: @Composable () -> Unit = {},
content: @Composable ColumnScope.() -> Unit,
actions: @Composable RowScope.() -> Unit = {}
) {
Card(modifier = modifier) {
Column {
header()
Column(content = content)
Row(horizontalArrangement = Arrangement.End, content = actions)
}
}
}
```
### 修饰符顺序
修饰符顺序很重要 —— 按此顺序应用:
```kotlin
Text(
text = "Hello",
modifier = Modifier
.padding(16.dp) // 1. Layout (padding, size)
.clip(RoundedCornerShape(8.dp)) // 2. Shape
.background(Color.White) // 3. Drawing (background, border)
.clickable { } // 4. Interaction
)
```
## KMP 平台特定 UI
### 平台可组合项的 expect/actual
```kotlin
// commonMain
@Composable
expect fun PlatformStatusBar(darkIcons: Boolean)
// androidMain
@Composable
actual fun PlatformStatusBar(darkIcons: Boolean) {
val systemUiController = rememberSystemUiController()
SideEffect { systemUiController.setStatusBarColor(Color.Transparent, darkIcons) }
}
// iosMain
@Composable
actual fun PlatformStatusBar(darkIcons: Boolean) {
// iOS handles this via UIKit interop or Info.plist
}
```
## 性能
### 用于可跳过重组的稳定类型
当所有属性都稳定时,将类标记为 `@Stable` 或 `@Immutable`:
```kotlin
@Immutable
data class ItemUiModel(
val id: String,
val title: String,
val description: String,
val progress: Float
)
```
### 正确使用 `key()` 和惰性列表
```kotlin
LazyColumn {
items(
items = items,
key = { it.id } // Stable keys enable item reuse and animations
) { item ->
ItemRow(item = item)
}
}
```
### 使用 `derivedStateOf` 延迟读取
```kotlin
val listState = rememberLazyListState()
val showScrollToTop by remember {
derivedStateOf { listState.firstVisibleItemIndex > 5 }
}
```
### 避免在重组中分配内存
```kotlin
// BAD — new lambda and list every recomposition
items.filter { it.isActive }.forEach { ActiveItem(it, onClick = { handle(it) }) }
// GOOD — key each item so callbacks stay attached to the right row
val activeItems = remember(items) { items.filter { it.isActive } }
activeItems.forEach { item ->
key(item.id) {
ActiveItem(item, onClick = { handle(item) })
}
}
```
## 主题
### Material 3 动态主题
```kotlin
@Composable
fun AppTheme(
darkTheme: Boolean = isSystemInDarkTheme(),
dynamicColor: Boolean = true,
content: @Composable () -> Unit
) {
val colorScheme = when {
dynamicColor && Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> {
if (darkTheme) dynamicDarkColorScheme(LocalContext.current)
else dynamicLightColorScheme(LocalContext.current)
}
darkTheme -> darkColorScheme()
else -> lightColorScheme()
}
MaterialTheme(colorScheme = colorScheme, content = content)
}
```
## 应避免的反模式
* 在 ViewModel 中使用 `mutableStateOf`,而 `MutableStateFlow` 配合 `collectAsStateWithLifecycle` 对生命周期更安全
* 将 `NavController` 深入传递到可组合项中 —— 应传递 lambda 回调
* 在 `@Composable` 函数中进行繁重计算 —— 应移至 ViewModel 或 `remember {}`
* 使用 `LaunchedEffect(Unit)` 作为 ViewModel 初始化的替代 —— 在某些设置中,它会在配置更改时重新运行
* 在可组合项参数中创建新的对象实例 —— 会导致不必要的重组
## 参考资料
查看技能:`android-clean-architecture` 了解模块结构和分层。
查看技能:`kotlin-coroutines-flows` 了解协程和 Flow 模式。Related Skills
java-coding-standards
Spring Bootサービス向けのJavaコーディング標準:命名、不変性、Optional使用、ストリーム、例外、ジェネリクス、プロジェクトレイアウト。
continuous-learning
Claude Codeセッションから再利用可能なパターンを自動的に抽出し、将来の使用のために学習済みスキルとして保存します。
social-graph-ranker
Weighted social-graph ranking for warm intro discovery, bridge scoring, and network gap analysis across X and LinkedIn. Use when the user wants the reusable graph-ranking engine itself, not the broader outreach or network-maintenance workflow layered on top of it.
remotion-video-creation
Best practices for Remotion - Video creation in React. 29 domain-specific rules covering 3D, animations, audio, captions, charts, transitions, and more.
opensource-pipeline
Open-source pipeline: fork, sanitize, and package private projects for safe public release. Chains 3 agents (forker, sanitizer, packager). Triggers: '/opensource', 'open source this', 'make this public', 'prepare for open source'.
lead-intelligence
AI-native lead intelligence and outreach pipeline. Replaces Apollo, Clay, and ZoomInfo with agent-powered signal scoring, mutual ranking, warm path discovery, source-derived voice modeling, and channel-specific outreach across email, LinkedIn, and X. Use when the user wants to find, qualify, and reach high-value contacts.
hexagonal-architecture
Design, implement, and refactor Ports & Adapters systems with clear domain boundaries, dependency inversion, and testable use-case orchestration across TypeScript, Java, Kotlin, and Go services.
gan-style-harness
GAN-inspired Generator-Evaluator agent harness for building high-quality applications autonomously. Based on Anthropic's March 2026 harness design paper.
autonomous-agent-harness
Transform Claude Code into a fully autonomous agent system with persistent memory, scheduled operations, computer use, and task queuing. Replaces standalone agent frameworks (Hermes, AutoGPT) by leveraging Claude Code's native crons, dispatch, MCP tools, and memory. Use when the user wants continuous autonomous operation, scheduled tasks, or a self-directing agent loop.
evalview-agent-testing
Regression testing for AI agents using EvalView. Snapshot agent behavior, detect regressions in tool calls and output quality, and block broken agents before production.
multi-agent-patterns
This skill should be used when the user asks to "design multi-agent system", "implement supervisor pattern", "create swarm architecture", "coordinate multiple agents", or mentions multi-agent patterns, context isolation, agent handoffs, sub-agents, or parallel agent execution.
modern-javascript-patterns
Comprehensive guide for mastering modern JavaScript (ES6+) features, functional programming patterns, and best practices for writing clean, maintainable, and performant code.