multiAI Summary Pending
credits-handler
Manage the credit system (allocation, purchasing, usage). Use when adding credit types, configuring pricing, or building credit UI.
231 stars
Installation
Claude Code / Cursor / Codex
$curl -o ~/.claude/skills/credits-handler/SKILL.md --create-dirs "https://raw.githubusercontent.com/aiskillstore/marketplace/main/skills/aayushbaniya2006/credits-handler/SKILL.md"
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/credits-handler/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How credits-handler Compares
| Feature / Agent | credits-handler | Standard Approach |
|---|---|---|
| Platform Support | multi | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Manage the credit system (allocation, purchasing, usage). Use when adding credit types, configuring pricing, or building credit UI.
Which AI agents support this skill?
This skill is compatible with multi.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# Credits Handler
This skill guides you through the entire credit system, from backend configuration to frontend UI implementation.
## 1. Configuration
All credit configuration lives in `src/lib/credits/config.ts`.
### Adding a New Credit Type
1. **Define the Type**: Add the new type to `creditTypeSchema` enum.
```typescript
export const creditTypeSchema = z.enum([
"image_generation",
"video_generation",
"your_new_credit_type" // Add this
]);
```
2. **Configure Pricing & Metadata**: Add an entry to `creditsConfig`.
```typescript
your_new_credit_type: {
name: "New Credit Name",
currency: "USD",
minimumAmount: 10,
// Option A: Fixed Slabs
slabs: [
{ from: 1, to: 100, pricePerUnit: 0.10 },
{ from: 101, to: 1000, pricePerUnit: 0.08 },
],
// Option B: Dynamic Calculator (e.g., based on user plan)
priceCalculator: (amount, userPlan) => {
// Logic here
return amount * 0.1;
}
}
```
3. **Plan Allocations (Optional)**: Define how many credits are given when subscribing to a plan in `onPlanChangeCredits`.
## 2. UI Implementation: Buying Credits
To let users purchase credits, use the `useBuyCredits` hook. This hook handles price calculation (factoring in plan discounts) and generating checkout URLs.
### Key Hook: `useBuyCredits`
**Location**: `src/lib/credits/useBuyCredits.ts`
#### Usage
```typescript
import useBuyCredits from "@/lib/credits/useBuyCredits";
import { PlanProvider } from "@/lib/plans/getSubscribeUrl";
const {
price, // Calculated total price (number | undefined)
isLoading, // Price calculation in progress
error, // Error state
getBuyCreditsUrl // Function to generate payment URL
} = useBuyCredits(creditType, amount);
```
### Example: Building a Pricing Card
Here is a pattern for creating a credit purchase UI, similar to `src/components/website/website-credits-section.tsx`.
```tsx
"use client";
import { useState } from "react";
import useBuyCredits from "@/lib/credits/useBuyCredits";
import { PlanProvider } from "@/lib/plans/getSubscribeUrl";
import { Button } from "@/components/ui/button";
import { Loader2 } from "lucide-react";
// 1. Define your packages
const PACKAGE = {
credits: 100,
name: "Starter Pack",
};
export function BuyCreditsCard({ creditType }: { creditType: "image_generation" }) {
const [provider] = useState(PlanProvider.STRIPE); // or LEMONSQUEEZY
// 2. Call the hook
const { price, isLoading, error, getBuyCreditsUrl } = useBuyCredits(
creditType,
PACKAGE.credits
);
// 3. Handle Purchase
const handleBuy = () => {
const url = getBuyCreditsUrl(provider);
window.location.href = url;
};
// 4. Render UI
return (
<div className="border p-4 rounded-lg">
<h3>{PACKAGE.name}</h3>
<div className="text-2xl font-bold">
{isLoading ? (
<Loader2 className="animate-spin" />
) : (
`$${price?.toFixed(2) || "0.00"}`
)}
</div>
<Button
onClick={handleBuy}
disabled={isLoading || !price}
className="w-full mt-4"
>
Buy {PACKAGE.credits} Credits
</Button>
{error && <p className="text-red-500 text-sm">{error.message}</p>}
</div>
);
}
```
## 3. UI Implementation: Displaying Credits
To show the user's current balance, use the `useCredits` hook.
### Key Hook: `useCredits`
**Location**: `src/lib/users/useCredits.ts`
#### Return Data Structure
```typescript
const {
credits, // Record<string, number> | undefined
// e.g. { "image_generation": 100, "video_generation": 50 }
isLoading, // boolean
error, // any
mutate // SWR mutate function to refresh data
} = useCredits();
```
#### Usage Example
```tsx
import useCredits from "@/lib/users/useCredits";
export function CreditBalance() {
const { credits, isLoading } = useCredits();
if (isLoading) return <div>Loading...</div>;
return (
<div>
Image Credits: {credits?.image_generation || 0}
</div>
);
}
```
## 4. Core Operations (Backend)
These functions are used in API routes and webhooks.
### Allocating Credits (e.g., on Plan Change)
Use `allocatePlanCredits` to give users credits when they subscribe/upgrade.
- **File**: `src/lib/credits/allocatePlanCredits.ts`
- **Input**: `userId`, `planId`, `paymentId` (for idempotency).
- **Behavior**: Checks `onPlanChangeCredits` config and adds credits if applicable.
### Adding/Deducting Credits
To manually manipulate balances, use helpers from `src/lib/credits/recalculate.ts` (e.g., `addCredits`, `deductCredits`).
*Note: Always ensure you have a unique `paymentId` or transaction reference when adding credits to prevent duplicates.*
## 5. Checking Balance (Backend/Common)
Use `canDeductCredits` before performing an action.
```typescript
import { canDeductCredits } from "@/lib/credits/credits";
// Check if user has enough credits
const hasBalance = canDeductCredits(
"image_generation",
1,
user // Must contain { credits: { ... } }
);
if (!hasBalance) {
throw new Error("Insufficient credits");
}
```
## 6. Reference
For deep dives into database schema and architecture, see [reference.md](reference.md).