ui-animation

Guidelines and examples for UI motion and animation. Use when designing, implementing, or reviewing motion, easing, timing, reduced-motion behaviour, CSS transitions, keyframes, framer-motion, or spring animations.

10 stars

Best use case

ui-animation is best used when you need a repeatable AI agent workflow instead of a one-off prompt.

Guidelines and examples for UI motion and animation. Use when designing, implementing, or reviewing motion, easing, timing, reduced-motion behaviour, CSS transitions, keyframes, framer-motion, or spring animations.

Teams using ui-animation should expect a more consistent output, faster repeated execution, less prompt rewriting.

When to use this skill

  • You want a reusable workflow that can be run more than once with consistent structure.

When not to use this skill

  • You only need a quick one-off answer and do not need a reusable workflow.
  • You cannot install or maintain the underlying files, dependencies, or repository context.

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/ui-animation/SKILL.md --create-dirs "https://raw.githubusercontent.com/aryanraj2713/personal-Portfolio-Website/main/.agents/skills/ui-animation/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/ui-animation/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How ui-animation Compares

Feature / Agentui-animationStandard Approach
Platform SupportNot specifiedLimited / Varies
Context Awareness High Baseline
Installation ComplexityUnknownN/A

Frequently Asked Questions

What does this skill do?

Guidelines and examples for UI motion and animation. Use when designing, implementing, or reviewing motion, easing, timing, reduced-motion behaviour, CSS transitions, keyframes, framer-motion, or spring animations.

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

SKILL.md Source

# UI Animation

## Core rules

- Animate to clarify cause/effect or add deliberate delight.
- Keep interactions fast (200-300ms; up to 1s only for illustrative motion).
- Never animate keyboard interactions (arrow-key navigation, shortcut responses, tab/focus).
- Prefer CSS; use WAAPI or JS only when needed.
- Make animations interruptible and input-driven.
- Honor `prefers-reduced-motion` (reduce or disable).

## What to animate

- For movement and spatial change, animate only `transform` and `opacity`.
- For simple state feedback, `color`, `background-color`, and `opacity` transitions are acceptable.
- Never animate layout properties; never use `transition: all`.
- Avoid `filter` animation for core interactions; if unavoidable, keep blur <= 20px.
- SVG: apply transforms on a `<g>` wrapper with `transform-box: fill-box; transform-origin: center`.
- Disable transitions during theme switches.

## Spatial and sequencing

- Set `transform-origin` at the trigger point.
- For dialogs/menus, start around `scale(0.85-0.9)`; avoid `scale(0)`.
- Stagger reveals <= 50ms.

## Easing defaults

- Enter and transform-based hover: `cubic-bezier(0.22, 1, 0.36, 1)`.
- Move: `cubic-bezier(0.25, 1, 0.5, 1)`.
- Simple hover colour/background/opacity: `200ms ease`.
- Avoid `ease-in` for UI (feels slow).

## Accessibility

- If `transform` is used, disable it in `prefers-reduced-motion`.
- Disable hover transitions on touch devices via `@media (hover: hover) and (pointer: fine)`.

## Performance

- Pause looping animations off-screen.
- Toggle `will-change` only during heavy motion and only for `transform`/`opacity`.
- Prefer `transform` over positional props in animation libraries.
- Do not animate drag gestures using CSS variables.

## Reference

- Snippets and practical tips: [examples.md](examples.md)

## Workflow

1. Start with the core rules, then pick a reference snippet from [examples.md](examples.md).
2. Keep motion functional; honor `prefers-reduced-motion`.
3. When reviewing, cite file paths and line numbers and propose concrete fixes.

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