typescript

TypeScript strict patterns and best practices. Trigger: When writing TypeScript code - types, interfaces, generics.

23 stars

Best use case

typescript is best used when you need a repeatable AI agent workflow instead of a one-off prompt.

TypeScript strict patterns and best practices. Trigger: When writing TypeScript code - types, interfaces, generics.

Teams using typescript should expect a more consistent output, faster repeated execution, less prompt rewriting.

When to use this skill

  • You want a reusable workflow that can be run more than once with consistent structure.

When not to use this skill

  • You only need a quick one-off answer and do not need a reusable workflow.
  • You cannot install or maintain the underlying files, dependencies, or repository context.

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/typescript/SKILL.md --create-dirs "https://raw.githubusercontent.com/christophacham/agent-skills-library/main/skills/programming/typescript/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/typescript/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How typescript Compares

Feature / AgenttypescriptStandard Approach
Platform SupportNot specifiedLimited / Varies
Context Awareness High Baseline
Installation ComplexityUnknownN/A

Frequently Asked Questions

What does this skill do?

TypeScript strict patterns and best practices. Trigger: When writing TypeScript code - types, interfaces, generics.

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

SKILL.md Source

## Const Types Pattern (REQUIRED)

```typescript
// ✅ ALWAYS: Create const object first, then extract type
const STATUS = {
  ACTIVE: "active",
  INACTIVE: "inactive",
  PENDING: "pending",
} as const;

type Status = (typeof STATUS)[keyof typeof STATUS];

// ❌ NEVER: Direct union types
type Status = "active" | "inactive" | "pending";
```

**Why?** Single source of truth, runtime values, autocomplete, easier refactoring.

## Flat Interfaces (REQUIRED)

```typescript
// ✅ ALWAYS: One level depth, nested objects → dedicated interface
interface UserAddress {
  street: string;
  city: string;
}

interface User {
  id: string;
  name: string;
  address: UserAddress;  // Reference, not inline
}

interface Admin extends User {
  permissions: string[];
}

// ❌ NEVER: Inline nested objects
interface User {
  address: { street: string; city: string };  // NO!
}
```

## Never Use `any`

```typescript
// ✅ Use unknown for truly unknown types
function parse(input: unknown): User {
  if (isUser(input)) return input;
  throw new Error("Invalid input");
}

// ✅ Use generics for flexible types
function first<T>(arr: T[]): T | undefined {
  return arr[0];
}

// ❌ NEVER
function parse(input: any): any { }
```

## Utility Types

```typescript
Pick<User, "id" | "name">     // Select fields
Omit<User, "id">              // Exclude fields
Partial<User>                 // All optional
Required<User>                // All required
Readonly<User>                // All readonly
Record<string, User>          // Object type
Extract<Union, "a" | "b">     // Extract from union
Exclude<Union, "a">           // Exclude from union
NonNullable<T | null>         // Remove null/undefined
ReturnType<typeof fn>         // Function return type
Parameters<typeof fn>         // Function params tuple
```

## Type Guards

```typescript
function isUser(value: unknown): value is User {
  return (
    typeof value === "object" &&
    value !== null &&
    "id" in value &&
    "name" in value
  );
}
```

## Import Types

```typescript
import type { User } from "./types";
import { createUser, type Config } from "./utils";
```

## Keywords
typescript, ts, types, interfaces, generics, strict mode, utility types

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