flutter-performance

Optimization standards for rebuilds and memory. Use when optimizing Flutter widget rebuilds, reducing memory usage, or improving rendering performance. (triggers: lib/presentation/**, pubspec.yaml, const, buildWhen, ListView.builder, Isolate, RepaintBoundary)

25 stars

Best use case

flutter-performance is best used when you need a repeatable AI agent workflow instead of a one-off prompt.

Optimization standards for rebuilds and memory. Use when optimizing Flutter widget rebuilds, reducing memory usage, or improving rendering performance. (triggers: lib/presentation/**, pubspec.yaml, const, buildWhen, ListView.builder, Isolate, RepaintBoundary)

Teams using flutter-performance should expect a more consistent output, faster repeated execution, less prompt rewriting.

When to use this skill

  • You want a reusable workflow that can be run more than once with consistent structure.

When not to use this skill

  • You only need a quick one-off answer and do not need a reusable workflow.
  • You cannot install or maintain the underlying files, dependencies, or repository context.

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/flutter-performance/SKILL.md --create-dirs "https://raw.githubusercontent.com/ComeOnOliver/skillshub/main/skills/HoangNguyen0403/agent-skills-standard/flutter-performance/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/flutter-performance/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How flutter-performance Compares

Feature / Agentflutter-performanceStandard Approach
Platform SupportNot specifiedLimited / Varies
Context Awareness High Baseline
Installation ComplexityUnknownN/A

Frequently Asked Questions

What does this skill do?

Optimization standards for rebuilds and memory. Use when optimizing Flutter widget rebuilds, reducing memory usage, or improving rendering performance. (triggers: lib/presentation/**, pubspec.yaml, const, buildWhen, ListView.builder, Isolate, RepaintBoundary)

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

SKILL.md Source

# Performance

## **Priority: P1 (OPERATIONAL)**

Performance optimization techniques for smooth 60fps Flutter applications.

- **Rebuilds**: Use `const` widgets and `buildWhen` / `select` for granular updates.
- **Lists**: Always use `ListView.builder` for item recycling.
- **Heavy Tasks**: Use `compute()` or `Isolates` for parsing/logic.
- **Repaints**: Use `RepaintBoundary` for complex animations. Use `debugRepaintRainbowEnabled` to debug.
- **Images**: Use `CachedNetworkImage` + `memCacheWidth`. `precachePicture` for SVGs.
- **Keys**: Provide `ValueKey` for list items and stable IDs for reconciliation.
- **Resource Cleanup**: Dispose controllers/streams in `dispose()`.
- **Pagination**: Default to 20 items per page for network lists.
- **Build Purity**: Keep `build` methods free of heavy work; move logic to BLoC/Application.
- **Image Resizing**: Always set `maxWidth`/`maxHeight` when loading images.

## Anti-Patterns

- ❌ `setState()` at the root/page level to update a single counter — use `BlocBuilder` with `buildWhen` or `context.select()` for granular rebuilds
- ❌ Sorting/filtering a list inside `build()` — move heavy computation to BLoC or use `compute()`
- ❌ Non-`const` leaf widgets that never change — always apply `const` to static widgets to skip reconciliation
- ❌ `Column(children: items.map((e) => ItemWidget(e)).toList())` for large lists — use `ListView.builder` for item recycling

```dart
BlocBuilder<UserBloc, UserState>(
  buildWhen: (p, c) => p.id != c.id,
  builder: (context, state) => Text(state.name),
)
```

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