winui3-migration-guide

UWP-to-WinUI 3 migration reference. Maps legacy UWP APIs to correct Windows App SDK equivalents with before/after code snippets. Covers namespace changes, threading (CoreDispatcher to DispatcherQueue), windowing (CoreWindow to AppWindow), dialogs, pickers, sharing, printing, background tasks, and the most common Copilot code generation mistakes.

25 stars

Best use case

winui3-migration-guide is best used when you need a repeatable AI agent workflow instead of a one-off prompt.

UWP-to-WinUI 3 migration reference. Maps legacy UWP APIs to correct Windows App SDK equivalents with before/after code snippets. Covers namespace changes, threading (CoreDispatcher to DispatcherQueue), windowing (CoreWindow to AppWindow), dialogs, pickers, sharing, printing, background tasks, and the most common Copilot code generation mistakes.

Teams using winui3-migration-guide should expect a more consistent output, faster repeated execution, less prompt rewriting.

When to use this skill

  • You want a reusable workflow that can be run more than once with consistent structure.

When not to use this skill

  • You only need a quick one-off answer and do not need a reusable workflow.
  • You cannot install or maintain the underlying files, dependencies, or repository context.

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/winui3-migration-guide/SKILL.md --create-dirs "https://raw.githubusercontent.com/ComeOnOliver/skillshub/main/skills/github/awesome-copilot/winui3-migration-guide/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/winui3-migration-guide/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How winui3-migration-guide Compares

Feature / Agentwinui3-migration-guideStandard Approach
Platform SupportNot specifiedLimited / Varies
Context Awareness High Baseline
Installation ComplexityUnknownN/A

Frequently Asked Questions

What does this skill do?

UWP-to-WinUI 3 migration reference. Maps legacy UWP APIs to correct Windows App SDK equivalents with before/after code snippets. Covers namespace changes, threading (CoreDispatcher to DispatcherQueue), windowing (CoreWindow to AppWindow), dialogs, pickers, sharing, printing, background tasks, and the most common Copilot code generation mistakes.

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

SKILL.md Source

# WinUI 3 Migration Guide

Use this skill when migrating UWP apps to WinUI 3 / Windows App SDK, or when verifying that generated code uses correct WinUI 3 APIs instead of legacy UWP patterns.

---

## Namespace Changes

All `Windows.UI.Xaml.*` namespaces move to `Microsoft.UI.Xaml.*`:

| UWP Namespace | WinUI 3 Namespace |
|--------------|-------------------|
| `Windows.UI.Xaml` | `Microsoft.UI.Xaml` |
| `Windows.UI.Xaml.Controls` | `Microsoft.UI.Xaml.Controls` |
| `Windows.UI.Xaml.Media` | `Microsoft.UI.Xaml.Media` |
| `Windows.UI.Xaml.Input` | `Microsoft.UI.Xaml.Input` |
| `Windows.UI.Xaml.Data` | `Microsoft.UI.Xaml.Data` |
| `Windows.UI.Xaml.Navigation` | `Microsoft.UI.Xaml.Navigation` |
| `Windows.UI.Xaml.Shapes` | `Microsoft.UI.Xaml.Shapes` |
| `Windows.UI.Composition` | `Microsoft.UI.Composition` |
| `Windows.UI.Input` | `Microsoft.UI.Input` |
| `Windows.UI.Colors` | `Microsoft.UI.Colors` |
| `Windows.UI.Text` | `Microsoft.UI.Text` |
| `Windows.UI.Core` | `Microsoft.UI.Dispatching` (for dispatcher) |

---

## Top 3 Most Common Copilot Mistakes

### 1. ContentDialog Without XamlRoot

```csharp
// ❌ WRONG — Throws InvalidOperationException in WinUI 3
var dialog = new ContentDialog
{
    Title = "Error",
    Content = "Something went wrong.",
    CloseButtonText = "OK"
};
await dialog.ShowAsync();
```

```csharp
// ✅ CORRECT — Set XamlRoot before showing
var dialog = new ContentDialog
{
    Title = "Error",
    Content = "Something went wrong.",
    CloseButtonText = "OK",
    XamlRoot = this.Content.XamlRoot  // Required in WinUI 3
};
await dialog.ShowAsync();
```

### 2. MessageDialog Instead of ContentDialog

```csharp
// ❌ WRONG — UWP API, not available in WinUI 3 desktop
var dialog = new Windows.UI.Popups.MessageDialog("Are you sure?", "Confirm");
await dialog.ShowAsync();
```

```csharp
// ✅ CORRECT — Use ContentDialog
var dialog = new ContentDialog
{
    Title = "Confirm",
    Content = "Are you sure?",
    PrimaryButtonText = "Yes",
    CloseButtonText = "No",
    XamlRoot = this.Content.XamlRoot
};
var result = await dialog.ShowAsync();
if (result == ContentDialogResult.Primary)
{
    // User confirmed
}
```

### 3. CoreDispatcher Instead of DispatcherQueue

```csharp
// ❌ WRONG — CoreDispatcher does not exist in WinUI 3
await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
    StatusText.Text = "Done";
});
```

```csharp
// ✅ CORRECT — Use DispatcherQueue
DispatcherQueue.TryEnqueue(() =>
{
    StatusText.Text = "Done";
});

// With priority:
DispatcherQueue.TryEnqueue(DispatcherQueuePriority.High, () =>
{
    ProgressBar.Value = 100;
});
```

---

## Windowing Migration

### Window Reference

```csharp
// ❌ WRONG — Window.Current does not exist in WinUI 3
var currentWindow = Window.Current;
```

```csharp
// ✅ CORRECT — Use a static property in App
public partial class App : Application
{
    public static Window MainWindow { get; private set; }

    protected override void OnLaunched(LaunchActivatedEventArgs args)
    {
        MainWindow = new MainWindow();
        MainWindow.Activate();
    }
}
// Access anywhere: App.MainWindow
```

### Window Management

| UWP API | WinUI 3 API |
|---------|-------------|
| `ApplicationView.TryResizeView()` | `AppWindow.Resize()` |
| `AppWindow.TryCreateAsync()` | `AppWindow.Create()` |
| `AppWindow.TryShowAsync()` | `AppWindow.Show()` |
| `AppWindow.TryConsolidateAsync()` | `AppWindow.Destroy()` |
| `AppWindow.RequestMoveXxx()` | `AppWindow.Move()` |
| `AppWindow.GetPlacement()` | `AppWindow.Position` property |
| `AppWindow.RequestPresentation()` | `AppWindow.SetPresenter()` |

### Title Bar

| UWP API | WinUI 3 API |
|---------|-------------|
| `CoreApplicationViewTitleBar` | `AppWindowTitleBar` |
| `CoreApplicationView.TitleBar.ExtendViewIntoTitleBar` | `AppWindow.TitleBar.ExtendsContentIntoTitleBar` |

---

## Dialogs and Pickers Migration

### File/Folder Pickers

```csharp
// ❌ WRONG — UWP style, no window handle
var picker = new FileOpenPicker();
picker.FileTypeFilter.Add(".txt");
var file = await picker.PickSingleFileAsync();
```

```csharp
// ✅ CORRECT — Initialize with window handle
var picker = new FileOpenPicker();
var hwnd = WinRT.Interop.WindowNative.GetWindowHandle(App.MainWindow);
WinRT.Interop.InitializeWithWindow.Initialize(picker, hwnd);
picker.FileTypeFilter.Add(".txt");
var file = await picker.PickSingleFileAsync();
```

## Threading Migration

| UWP Pattern | WinUI 3 Equivalent |
|-------------|-------------------|
| `CoreDispatcher.RunAsync(priority, callback)` | `DispatcherQueue.TryEnqueue(priority, callback)` |
| `Dispatcher.HasThreadAccess` | `DispatcherQueue.HasThreadAccess` |
| `CoreDispatcher.ProcessEvents()` | No equivalent — restructure async code |
| `CoreWindow.GetForCurrentThread()` | Not available — use `DispatcherQueue.GetForCurrentThread()` |

**Key difference**: UWP uses ASTA (Application STA) with built-in reentrancy blocking. WinUI 3 uses standard STA without this protection. Watch for reentrancy issues when async code pumps messages.

---

## Background Tasks Migration

```csharp
// ❌ WRONG — UWP IBackgroundTask
public sealed class MyTask : IBackgroundTask
{
    public void Run(IBackgroundTaskInstance taskInstance) { }
}
```

```csharp
// ✅ CORRECT — Windows App SDK AppLifecycle
using Microsoft.Windows.AppLifecycle;

// Register for activation
var args = AppInstance.GetCurrent().GetActivatedEventArgs();
if (args.Kind == ExtendedActivationKind.AppNotification)
{
    // Handle background activation
}
```

---

## App Settings Migration

| Scenario | Packaged App | Unpackaged App |
|----------|-------------|----------------|
| Simple settings | `ApplicationData.Current.LocalSettings` | JSON file in `LocalApplicationData` |
| Local file storage | `ApplicationData.Current.LocalFolder` | `Environment.GetFolderPath(SpecialFolder.LocalApplicationData)` |

---

## GetForCurrentView() Replacements

All `GetForCurrentView()` patterns are unavailable in WinUI 3 desktop apps:

| UWP API | WinUI 3 Replacement |
|---------|-------------------|
| `UIViewSettings.GetForCurrentView()` | Use `AppWindow` properties |
| `ApplicationView.GetForCurrentView()` | `AppWindow.GetFromWindowId(windowId)` |
| `DisplayInformation.GetForCurrentView()` | Win32 `GetDpiForWindow()` or `XamlRoot.RasterizationScale` |
| `CoreApplication.GetCurrentView()` | Not available — track windows manually |
| `SystemNavigationManager.GetForCurrentView()` | Handle back navigation in `NavigationView` directly |

---

## Testing Migration

UWP unit test projects do not work with WinUI 3. You must migrate to the WinUI 3 test project templates.

| UWP | WinUI 3 |
|-----|---------|
| Unit Test App (Universal Windows) | **Unit Test App (WinUI in Desktop)** |
| Standard MSTest project with UWP types | Must use WinUI test app for Xaml runtime |
| `[TestMethod]` for all tests | `[TestMethod]` for logic, `[UITestMethod]` for XAML/UI tests |
| Class Library (Universal Windows) | **Class Library (WinUI in Desktop)** |

```csharp
// ✅ WinUI 3 unit test — use [UITestMethod] for any XAML interaction
[UITestMethod]
public void TestMyControl()
{
    var control = new MyLibrary.MyUserControl();
    Assert.AreEqual(expected, control.MyProperty);
}
```

**Key:** The `[UITestMethod]` attribute tells the test runner to execute the test on the XAML UI thread, which is required for instantiating any `Microsoft.UI.Xaml` type.

---

## Migration Checklist

1. [ ] Replace all `Windows.UI.Xaml.*` using directives with `Microsoft.UI.Xaml.*`
2. [ ] Replace `Windows.UI.Colors` with `Microsoft.UI.Colors`
3. [ ] Replace `CoreDispatcher.RunAsync` with `DispatcherQueue.TryEnqueue`
4. [ ] Replace `Window.Current` with `App.MainWindow` static property
5. [ ] Add `XamlRoot` to all `ContentDialog` instances
6. [ ] Initialize all pickers with `InitializeWithWindow.Initialize(picker, hwnd)`
7. [ ] Replace `MessageDialog` with `ContentDialog`
8. [ ] Replace `ApplicationView`/`CoreWindow` with `AppWindow`
9. [ ] Replace `CoreApplicationViewTitleBar` with `AppWindowTitleBar`
10. [ ] Replace all `GetForCurrentView()` calls with `AppWindow` equivalents
11. [ ] Update interop for Share and Print managers
12. [ ] Replace `IBackgroundTask` with `AppLifecycle` activation
13. [ ] Update project file: TFM to `net10.0-windows10.0.22621.0`, add `<UseWinUI>true</UseWinUI>`
14. [ ] Migrate unit tests to **Unit Test App (WinUI in Desktop)** project; use `[UITestMethod]` for XAML tests
15. [ ] Test both packaged and unpackaged configurations

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