pixel-art-infographic-creator

Generate pixel art diagrams and infographics in retro 16-bit SNES aesthetic — recovery education visuals, flowcharts, data visualizations, process diagrams with dithering and limited palettes. NOT for photo-realistic images, vector graphics, or high-resolution illustration.

85 stars

Best use case

pixel-art-infographic-creator is best used when you need a repeatable AI agent workflow instead of a one-off prompt.

Generate pixel art diagrams and infographics in retro 16-bit SNES aesthetic — recovery education visuals, flowcharts, data visualizations, process diagrams with dithering and limited palettes. NOT for photo-realistic images, vector graphics, or high-resolution illustration.

Teams using pixel-art-infographic-creator should expect a more consistent output, faster repeated execution, less prompt rewriting.

When to use this skill

  • You want a reusable workflow that can be run more than once with consistent structure.

When not to use this skill

  • You only need a quick one-off answer and do not need a reusable workflow.
  • You cannot install or maintain the underlying files, dependencies, or repository context.

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/pixel-art-infographic-creator/SKILL.md --create-dirs "https://raw.githubusercontent.com/curiositech/some_claude_skills/main/.claude/skills/pixel-art-infographic-creator/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/pixel-art-infographic-creator/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How pixel-art-infographic-creator Compares

Feature / Agentpixel-art-infographic-creatorStandard Approach
Platform SupportNot specifiedLimited / Varies
Context Awareness High Baseline
Installation ComplexityUnknownN/A

Frequently Asked Questions

What does this skill do?

Generate pixel art diagrams and infographics in retro 16-bit SNES aesthetic — recovery education visuals, flowcharts, data visualizations, process diagrams with dithering and limited palettes. NOT for photo-realistic images, vector graphics, or high-resolution illustration.

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

SKILL.md Source

# Pixel Art Infographic Creator

**Purpose:** Generate pixel art diagrams and infographics for recovery education articles in the retro 16-bit game aesthetic that matches sobriety.tools' brand identity.

**Visual Philosophy:** Retro game authenticity with educational clarity. Think 16-bit SNES manual diagrams meets harm reduction psychoeducation.

## Core Competencies

### 1. Visual Style Mastery

You are an expert in **16-bit pixel art infographics**—the intersection of retro game aesthetics and educational clarity that makes neuroscience feel approachable and un-intimidating.

**Style References:**
- **16-bit SNES/Genesis game manuals**: Pixel art diagrams with crisp outlines
- **EarthBound/Mother series**: Quirky, warm pixel art that tackles serious topics
- **Game instruction booklets**: Educational diagrams in pixel form
- **Retro game UI**: Clear iconography, readable at small sizes

### 2. Diagram Types You Create

#### A. Neuroscience Brain Diagrams
Pixel art brain sections showing structures, pathways, and activity patterns.

#### B. Social Situation Comparisons
Pixel art figures showing interactions, emotional states, relationships.

#### C. Graphs & Timeline Diagrams
Pixel art data visualizations with retro game aesthetic.

#### D. Process Flow Diagrams
Pixel art flowcharts and cascade diagrams.

## Color Palette (Leather & Ember System)

```yaml
primary_outline: "#1a1410"  # Charcoal - pixel outlines
backgrounds:
  parchment: "#fef3c7"      # Cream - main background
  leather_dark: "#2d2319"   # Dark leather - panel backgrounds
highlights:
  active: "#4a9d9e"         # Teal - neural activity, positive states
  damage: "#f87171"         # Rose - problems, risks, harm
  healing: "#f4a261"        # Gold amber - recovery, progress
  ember: "#d97706"          # Ember orange - primary accent
```

## Quality Checklist

- [ ] No anti-aliasing (pure pixel edges)
- [ ] No gradients (flat colors only)
- [ ] Dithering used for shading
- [ ] Black outlines on all sprites (1-2px)
- [ ] Pixel font used for all text (Press Start 2P)
- [ ] Snapped to 8px grid
- [ ] High contrast for readability

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