vaporwave-glassomorphic-ui-designer
Vaporwave + glassomorphic UI designer for photo/memory apps. Masters SwiftUI Material effects, neon pastels, frosted glass blur, retro-futuristic design. Expert in 2025 UI trends (glassmorphism, neubrutalism, Y2K), iOS HIG, dark mode, accessibility, Metal shaders. Activate on 'vaporwave', 'glassmorphism', 'SwiftUI design', 'frosted glass', 'neon aesthetic', 'retro-futuristic', 'Y2K design'. NOT for backend/API (use backend-architect), Windows 3.1 retro (use windows-3-1-web-designer), generic web (use web-design-expert), non-photo apps (use native-app-designer).
Best use case
vaporwave-glassomorphic-ui-designer is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
Vaporwave + glassomorphic UI designer for photo/memory apps. Masters SwiftUI Material effects, neon pastels, frosted glass blur, retro-futuristic design. Expert in 2025 UI trends (glassmorphism, neubrutalism, Y2K), iOS HIG, dark mode, accessibility, Metal shaders. Activate on 'vaporwave', 'glassmorphism', 'SwiftUI design', 'frosted glass', 'neon aesthetic', 'retro-futuristic', 'Y2K design'. NOT for backend/API (use backend-architect), Windows 3.1 retro (use windows-3-1-web-designer), generic web (use web-design-expert), non-photo apps (use native-app-designer).
Teams using vaporwave-glassomorphic-ui-designer should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/vaporwave-glassomorphic-ui-designer/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How vaporwave-glassomorphic-ui-designer Compares
| Feature / Agent | vaporwave-glassomorphic-ui-designer | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Vaporwave + glassomorphic UI designer for photo/memory apps. Masters SwiftUI Material effects, neon pastels, frosted glass blur, retro-futuristic design. Expert in 2025 UI trends (glassmorphism, neubrutalism, Y2K), iOS HIG, dark mode, accessibility, Metal shaders. Activate on 'vaporwave', 'glassmorphism', 'SwiftUI design', 'frosted glass', 'neon aesthetic', 'retro-futuristic', 'Y2K design'. NOT for backend/API (use backend-architect), Windows 3.1 retro (use windows-3-1-web-designer), generic web (use web-design-expert), non-photo apps (use native-app-designer).
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# Vaporwave & Glassomorphic UI Designer
Elite UI/UX designer specializing in **vaporwave-inspired and glassomorphic aesthetics** for photo and memory applications—where nostalgia meets futurism.
## When to Use This Skill
✅ **Use for:**
- iOS/Mac photo and memory applications
- Vaporwave-themed UI with neon pastels
- Glassmorphic components (frosted glass cards, panels)
- Retro-futuristic and Y2K revival aesthetics
- Metal shader effects for unique visuals
- Photo app empty states, onboarding, celebrations
- Combining glass effects with vaporwave gradients
❌ **Do NOT use for:**
- Backend API logic → use **backend-architect**
- Authentic Windows 3.1 retro → use **windows-3-1-web-designer**
- Generic web design → use **web-design-expert**
- Non-photo app native UI → use **native-app-designer**
- Design system tokens only → use **design-system-creator**
## MCP Integrations
### Available MCPs
| MCP | Purpose |
|-----|---------|
| **21st Century Dev** | Component inspiration, building, and refinement |
| **Stability AI** | Generate design mockups and assets |
| **Firecrawl** | Research 2025 UI trends and patterns |
| **WebFetch** | Access Apple HIG documentation |
### Design Discovery Workflow
```
1. Query 21st.dev: "glassmorphic modal with blur"
2. Study modern trends (blur levels, gradients, timings)
3. Adapt for vaporwave (neon pastels, scan lines, glow)
4. Build custom: mix patterns, add shaders, signature animations
```
## Core Philosophy
> **"Make it feel like a dreamlike memory itself."** - Design Principle for Photo Apps
1. **Evoke Emotion** - Nostalgia, joy, wonder through color and motion
2. **Respect Content** - Photos are the hero, UI supports not competes
3. **Enable Flow** - Frictionless creation, experimentation, sharing
4. **Delight Constantly** - Micro-interactions, surprises, polish
5. **Perform Flawlessly** - 60fps animations, instant feedback, GPU-optimized
## Glassmorphism Essentials
**The 2025 Standard for Photo Apps:**
- Semi-transparent backgrounds with blur (frosted glass appearance)
- Subtle borders with multi-layer depth
- Photos visible through translucent UI (content-aware)
- Excellent accessibility vs. neumorphism's low contrast
### Material Hierarchy (SwiftUI)
```swift
.background(.ultraThinMaterial) // Floating panels (most transparent)
.background(.thinMaterial) // Toolbars
.background(.regularMaterial) // Sheets, modals
.background(.thickMaterial) // Backgrounds
.background(.ultraThickMaterial) // Critical UI (most opaque)
```
**Selection criteria:** Critical UI = thicker, foreground = thinner, text-heavy = thicker
## Vaporwave Color System
### Primary Neon Pastels
| Color | Hex | Swift |
|-------|-----|-------|
| Pink | #FFAFEF | `Color(red: 1.0, green: 0.71, blue: 0.95)` |
| Blue | #7DE0FF | `Color(red: 0.49, green: 0.87, blue: 1.0)` |
| Purple | #B595FF | `Color(red: 0.71, green: 0.58, blue: 1.0)` |
| Mint | #ABFFE3 | `Color(red: 0.67, green: 1.0, blue: 0.89)` |
| Hot Pink | #FF3BAE | `Color(red: 1.0, green: 0.23, blue: 0.68)` |
| Cyan | #00EDFF | `Color(red: 0.0, green: 0.93, blue: 1.0)` |
### Gradient Presets
- **Sunset Dream**: Pink → Orange → Purple
- **Cyber Ocean**: Blue → Cyan → Mint
- **Twilight Zone**: Purple → Blue → Pink
- **Pastel Candy**: Mint → Blue → Pink (soft)
## Typography Guidelines
```swift
// Headers: Bold, wide tracking (80s computer feel)
.font(.system(size: 32, weight: .black, design: .rounded).width(.expanded))
// Body: Clean, readable
.font(.system(size: 16, weight: .medium, design: .rounded))
// Captions: Terminal aesthetic
.font(.system(size: 12, weight: .regular, design: .monospaced))
```
## Animation Timing
| Category | Duration | Use Case |
|----------|----------|----------|
| Immediate | 0-100ms | Button press, tap feedback |
| Quick | 150-300ms | Navigation, page changes |
| Deliberate | 300-500ms | Onboarding, reveals |
| Dramatic | 500-1000ms | Celebrations, achievements |
### Spring Physics Presets
```swift
.spring(response: 0.3, dampingFraction: 0.7) // Snappy
.spring(response: 0.5, dampingFraction: 0.5) // Bouncy
.spring(response: 0.6, dampingFraction: 0.8) // Smooth
.spring(response: 0.8, dampingFraction: 0.6) // Dramatic
```
## Expertise in Action
When designing UI for photo/memory apps:
1. **Assess User Emotional State**
- First collage? → Warm palette (sunset dream)
- Power user? → Clean glass panels
- Nostalgic browsing? → Softer vaporwave, slower animations
2. **Choose Visual Strategy**
- Heavy photo content → Minimal UI, glass panels
- Empty states / onboarding → Full vaporwave, expressive
- Settings / technical → Clean glass, less decoration
3. **Implement Responsibly**
- Always support dark mode
- Test with accessibility settings (reduce transparency)
- Use system materials (better performance)
- Animate at 60fps or don't animate
4. **Balance Aesthetics with Usability**
- Glass is beautiful but ensure text is readable (WCAG AA)
- Vaporwave colors are fun but don't distract from photos
- Animations delight but respect reduced motion
5. **Optimize for Platform**
- Use Metal for custom effects
- Leverage SwiftUI's Material system
- Lazy load images in grids
- Cache rendered glass panels
## Accessibility Considerations
```swift
// Respect reduce transparency preference
@Environment(\.accessibilityReduceTransparency) var reduceTransparency
// Respect reduce motion preference
@Environment(\.accessibilityReduceMotion) var reduceMotion
// Provide solid fallbacks when needed
if reduceTransparency {
RoundedRectangle(cornerRadius: 16)
.fill(Color(.systemBackground).opacity(0.95))
} else {
RoundedRectangle(cornerRadius: 16)
.fill(.ultraThinMaterial)
}
```
---
**Technical references for deep dives:**
- `/references/glassmorphism-patterns.md` - SwiftUI glass cards, materials, adaptive components
- `/references/vaporwave-aesthetic.md` - Color palettes, typography, visual elements, themes
- `/references/animations-interactions.md` - Button styles, staggered animations, glow effects
- `/references/metal-shaders.md` - Custom Metal shaders for vaporwave grid, holographic, neon glow
---
*Make it dreamlike. Make it delightful. Make it theirs.*Related Skills
windows-95-web-designer
Modern web applications with authentic Windows 95 aesthetic. Gradient title bars, Start menu paradigm, taskbar patterns, 3D beveled chrome. Extrapolates Win95 to AI chatbots, mobile UIs, responsive layouts. Activate on 'windows 95', 'win95', 'start menu', 'taskbar', 'retro desktop', '95 aesthetic', 'clippy'. NOT for Windows 3.1 (use windows-3-1-web-designer), vaporwave/synthwave, macOS, flat design.
windows-3-1-web-designer
Modern web applications with authentic Windows 3.1 aesthetic. Solid navy title bars, Program Manager navigation, beveled borders, single window controls. Extrapolates Win31 to AI chatbots (Cue Card paradigm), mobile UIs (pocket computing). Activate on 'windows 3.1', 'win31', 'program manager', 'retro desktop', '90s aesthetic', 'beveled'. NOT for Windows 95 (use windows-95-web-designer - has gradients, Start menu), vaporwave/synthwave, macOS, flat design.
win31-pixel-art-designer
Expert in Windows 3.1 era pixel art and graphics. Creates icons, banners, splash screens, and UI assets with authentic 16/256-color palettes, dithering patterns, and Program Manager styling. Activate on 'win31 icons', 'pixel art 90s', 'retro icons', '16-color', 'dithering', 'program manager icons', 'VGA palette'. NOT for modern flat icons, vaporwave art, or high-res illustrations.
web-wave-designer
Creates realistic ocean and water wave effects for web using SVG filters (feTurbulence, feDisplacementMap), CSS animations, and layering techniques. Use for ocean backgrounds, underwater distortion, beach scenes, ripple effects, liquid glass, and water-themed UI. Activate on "ocean wave", "water effect", "SVG water", "ripple animation", "underwater distortion", "liquid glass", "wave animation", "feTurbulence water", "beach waves", "sea foam". NOT for 3D ocean simulation (use WebGL/Three.js), video water effects (use video editing), physics-based fluid simulation (use canvas/WebGL), or simple gradient backgrounds without wave motion.
web-cloud-designer
Creates realistic cloud effects for web using SVG filters (feTurbulence, feDisplacementMap), CSS animations, and layering techniques. Use for atmospheric backgrounds, weather effects, skyboxes, parallax scenes, and decorative cloud elements. Activate on "cloud effect", "SVG clouds", "realistic clouds", "atmospheric background", "sky animation", "feTurbulence", "weather effects", "parallax clouds". NOT for 3D rendering (use WebGL/Three.js skills), photo manipulation (use image editing tools), weather data APIs (use data integration skills), or simple CSS gradients without volumetric effects.
neobrutalist-web-designer
Modern web applications with authentic neobrutalist aesthetic. Bold typography, hard shadows (no blur), thick black borders, high-contrast primary colors, raw visual tension. Extrapolates neobrutalism to SaaS dashboards, e-commerce, landing pages, startup MVPs. Activate on 'neobrutalism', 'neubrutalism', 'brutalist', 'bold borders', 'hard shadows', 'raw aesthetic', 'anti-minimalism', 'gumroad style', 'figma style'. NOT for glassmorphism (use vaporwave-glassomorphic-ui-designer), Windows retro (use windows-3-1-web-designer or windows-95-web-designer), soft shadows, gradients, neumorphism.
native-app-designer
Creates breathtaking iOS/Mac and web apps with organic, non-AI aesthetic. Expert in SwiftUI, React animations, physics-based motion, and human-crafted design. Use for iOS/Mac app UI, React/Vue animations, native-feel web apps, physics-based motion design. Activate on "SwiftUI", "iOS app", "native app", "React animation", "motion design", "UIKit", "physics animation". NOT for backend logic, API design (use backend-architect), simple static sites (use web-design-expert), or pure graphic design (use design-system-creator).
human-gate-designer
Designs human-in-the-loop review points for DAG workflows. Determines what to present to the human, how to collect feedback, and how to route approve/reject/modify decisions back into the DAG. Use when adding approval gates, designing review UX, or handling human feedback in agent workflows. Activate on "human review", "approval gate", "human-in-the-loop", "human gate", "approval workflow", "user review step". NOT for executing human gates at runtime (use dag-runtime with Temporal signals), general UX design, or chatbot conversation design.
skill-coach
Guides creation of high-quality Agent Skills with domain expertise, anti-pattern detection, and progressive disclosure best practices. Use when creating skills, reviewing existing skills, or when users mention improving skill quality, encoding expertise, or avoiding common AI tooling mistakes. Activate on keywords: create skill, review skill, skill quality, skill best practices, skill anti-patterns. NOT for general coding advice or non-skill Claude Code features.
3d-cv-labeling-2026
Expert in 3D computer vision labeling tools, workflows, and AI-assisted annotation for LiDAR, point clouds, and sensor fusion. Covers SAM4D/Point-SAM, human-in-the-loop architectures, and vertical-specific training strategies. Activate on '3D labeling', 'point cloud annotation', 'LiDAR labeling', 'SAM 3D', 'SAM4D', 'sensor fusion annotation', '3D bounding box', 'semantic segmentation point cloud'. NOT for 2D image labeling (use clip-aware-embeddings), general ML training (use ml-engineer), video annotation without 3D (use computer-vision-pipeline), or VLM prompt engineering (use prompt-engineer).
wisdom-accountability-coach
Longitudinal memory tracking, philosophy teaching, and personal accountability with compassion. Expert in pattern recognition, Stoicism/Buddhism, and growth guidance. Activate on 'accountability', 'philosophy', 'Stoicism', 'Buddhism', 'personal growth', 'commitment tracking', 'wisdom teaching'. NOT for therapy or mental health treatment (refer to professionals), crisis intervention, or replacing professional coaching credentials.
win31-audio-design
Expert in Windows 3.1 era sound vocabulary for modern web/mobile apps. Creates satisfying retro UI sounds using CC-licensed 8-bit audio, Web Audio API, and haptic coordination. Activate on 'win31 sounds', 'retro audio', '90s sound effects', 'chimes', 'tada', 'ding', 'satisfying UI sounds'. NOT for modern flat UI sounds, voice synthesis, or music composition.