boggle

Solve Boggle boards — find all valid words (German + English) on a 4x4 letter grid. Use when the user shares a Boggle photo, asks for words on a grid, or plays word games. Includes 1.7M word dictionaries (DE+EN).

7 stars

Best use case

boggle is best used when you need a repeatable AI agent workflow instead of a one-off prompt.

Solve Boggle boards — find all valid words (German + English) on a 4x4 letter grid. Use when the user shares a Boggle photo, asks for words on a grid, or plays word games. Includes 1.7M word dictionaries (DE+EN).

Teams using boggle should expect a more consistent output, faster repeated execution, less prompt rewriting.

When to use this skill

  • You want a reusable workflow that can be run more than once with consistent structure.

When not to use this skill

  • You only need a quick one-off answer and do not need a reusable workflow.
  • You cannot install or maintain the underlying files, dependencies, or repository context.

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/boggle/SKILL.md --create-dirs "https://raw.githubusercontent.com/Demerzels-lab/elsamultiskillagent/main/public/skills/christianhaberl/boggle/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/boggle/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How boggle Compares

Feature / AgentboggleStandard Approach
Platform SupportNot specifiedLimited / Varies
Context Awareness High Baseline
Installation ComplexityUnknownN/A

Frequently Asked Questions

What does this skill do?

Solve Boggle boards — find all valid words (German + English) on a 4x4 letter grid. Use when the user shares a Boggle photo, asks for words on a grid, or plays word games. Includes 1.7M word dictionaries (DE+EN).

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

SKILL.md Source

# Boggle Solver

Fast trie-based DFS solver with dictionary-only matching. No AI/LLM guessing — words are validated exclusively against bundled dictionaries (359K English + 1.35M German).

## Workflow (from photo)

1. **Read the 4x4 grid** from the photo (left-to-right, top-to-bottom)
2. **Show the grid to the user and ask for confirmation** before solving
3. Only after user confirms → run the solver
4. **Always run English and German SEPARATELY** — present as two labeled sections (🇬🇧 / 🇩🇪)

## Solve a board

```bash
# English
python3 skills/boggle/scripts/solve.py ELMU ZBTS ETVO CKNA --lang en

# German
python3 skills/boggle/scripts/solve.py ELMU ZBTS ETVO CKNA --lang de
```

Each row is one argument (4 letters). Or use `--letters`:
```bash
python3 skills/boggle/scripts/solve.py --letters ELMUZBTSETVOCKNA --lang en
```

## Options

| Flag | Description |
|---|---|
| `--lang en/de` | Language (default: en; **always run EN and DE separately**) |
| `--min N` | Minimum word length (default: 3) |
| `--json` | JSON output with scores |
| `--dict FILE` | Custom dictionary (repeatable) |

## Scoring (standard Boggle)

- 3-4 letters: 1 pt
- 5 letters: 2 pts
- 6 letters: 3 pts
- 7 letters: 5 pts
- 8+ letters: 11 pts

## How it works

- Builds a trie from dictionary files (one-time, ~11s)
- DFS traversal from every cell, pruned by trie prefixes
- Adjacency: 8 neighbors (horizontal, vertical, diagonal)
- Each cell used at most once per word
- **Qu tile support:** Standard Boggle "Qu" tiles are handled as a single cell (e.g., `QUENHARI...` → "QU" occupies one position)
- **All matching is dictionary-only** — no generative/guessed words

## Data

Dictionaries are auto-downloaded from GitHub on first run if missing.


- `data/words_english_boggle.txt` — 359K English words
- `data/words_german_boggle.txt` — 1.35M German words

## Performance

- Trie build: ~11s (first run, 1.7M words)
- Solve: <5ms per board

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