alfworld-object-picker
Picks up a specified object from a given receptacle. Use this skill when the agent has located a required object and needs to acquire it for later use, such as taking an item from a surface or container. The skill requires the object and source receptacle as inputs, executing a 'take' action to transfer the object into the agent's inventory, enabling further manipulation like placement or usage.
Best use case
alfworld-object-picker is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
Picks up a specified object from a given receptacle. Use this skill when the agent has located a required object and needs to acquire it for later use, such as taking an item from a surface or container. The skill requires the object and source receptacle as inputs, executing a 'take' action to transfer the object into the agent's inventory, enabling further manipulation like placement or usage.
Teams using alfworld-object-picker should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/alfworld-object-picker/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How alfworld-object-picker Compares
| Feature / Agent | alfworld-object-picker | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Picks up a specified object from a given receptacle. Use this skill when the agent has located a required object and needs to acquire it for later use, such as taking an item from a surface or container. The skill requires the object and source receptacle as inputs, executing a 'take' action to transfer the object into the agent's inventory, enabling further manipulation like placement or usage.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# Instructions
Execute the `take` action to acquire the target object from the source receptacle.
## Inputs
- `object`: The identifier of the object to pick up (e.g., "toiletpaper 1").
- `source_receptacle`: The identifier of the receptacle where the object is located (e.g., "toilet 1").
## Process
1. **Verify Context:** Ensure the agent is at the location of the `source_receptacle`. If not, the agent must navigate there first using a separate movement skill.
2. **Execute Action:** Perform the action: `take {object} from {source_receptacle}`.
3. **Handle Feedback:** If the environment indicates "Nothing happened," consult the troubleshooting guide in `references/troubleshooting.md` for potential issues.
## Output
- The specified object is transferred to the agent's inventory.
- The agent receives an observation confirming the successful pickup (e.g., "You pick up the {object} from the {source_receptacle}").Related Skills
alfworld-object-state-modifier
This skill uses an appliance to change the state of an object (e.g., cooling, heating, cleaning). It should be triggered when the task requires altering an object's temperature or cleanliness using a specific device (like cooling with a fridge or heating with a microwave). The skill requires the object, the target state, and the appliance as inputs, and executes the corresponding modifier action (e.g., 'cool X with Y').
alfworld-location-navigator
Moves the agent to a specified receptacle or object location within the Alfworld environment. Use this skill when the agent needs to physically approach a target to inspect or interact with it, such as when checking an object's state or preparing for pickup. The skill takes a target location name as input and executes the 'go to' action, resulting in the agent being positioned at the destination for subsequent operations.
alfworld-appliance-navigator
This skill navigates the agent to a target appliance (like a microwave, stove, or fridge) needed for a task. It should be triggered when the agent has an object that requires processing (heating, cooling, cleaning) and needs to move to the appropriate station. The skill identifies the appliance from the environment and executes the movement action.
alfworld-object-locator
This skill scans the current environment observation to identify the presence and location of a target object needed for a task. It should be triggered when the agent's goal requires an object that is not currently in the agent's inventory, and the observation does not explicitly state where the object is. The skill analyzes the textual observation to find receptacles that likely contain the target, based on common sense or domain knowledge (e.g., a 'dishsponge' might be on a 'cart'), and outputs the identified target receptacle location for navigation.
alfworld-receptacle-preparer
This skill verifies and prepares a target receptacle for receiving an object. It is triggered before placing an item into a receptacle (e.g., a garbage can) to ensure the receptacle is accessible and suitable. The skill involves navigating to the receptacle, observing its state (e.g., open/closed, occupied), and performing any necessary preparatory actions like opening it, resulting in a ready-to-use target location.
project-object
Session memory that compounds - remember decisions, patterns, and corrections across AI coding sessions. Includes standards injection for consistent code quality.
alfworld-object-disposer
This skill disposes of an object by placing it into a disposal receptacle like a garbage can. It should be triggered when the task requires discarding an object (e.g., 'put it in garbagecan') and the agent is at the disposal location with the object in hand. The skill executes the 'put' action to place the object in/on the target receptacle, completing the disposal subtask.
raffle-winner-picker
Picks random winners from lists, spreadsheets, or Google Sheets for giveaways, raffles, and contests. Ensures fair, unbiased selection with transparency.
accessibility-object-model-integration
Programmatic manipulation of the accessibility tree to support complex custom controls in React.
acc-create-object-pool
Generates Object Pool pattern for PHP 8.5. Creates reusable object containers for expensive resources like connections. Includes unit tests.
alfworld-object-state-inspector
Checks the current state or contents of a specified object or receptacle. Trigger this skill when the agent needs to determine if an object is present, missing, or in a certain condition before proceeding with a task, such as verifying if a holder is empty or if an item is available. It typically follows navigation and involves observing the environment's feedback, providing crucial information for decision-making in the task flow.
alfworld-open-receptacle
This skill opens a closed receptacle to access its contents. It should be triggered when an agent needs to interact with items inside a closed container (e.g., fridge, microwave, drawer). The skill takes a receptacle identifier as input, performs the open action, and outputs the observation of the interior, enabling subsequent item retrieval or placement.