asyncredux-observers
Set up observers for debugging and monitoring. Covers implementing actionObservers for dispatch logging, stateObserver for state change tracking, combining observers with globalWrapError, and using observers for analytics.
Best use case
asyncredux-observers is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
Set up observers for debugging and monitoring. Covers implementing actionObservers for dispatch logging, stateObserver for state change tracking, combining observers with globalWrapError, and using observers for analytics.
Teams using asyncredux-observers should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/asyncredux-observers/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How asyncredux-observers Compares
| Feature / Agent | asyncredux-observers | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Set up observers for debugging and monitoring. Covers implementing actionObservers for dispatch logging, stateObserver for state change tracking, combining observers with globalWrapError, and using observers for analytics.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# Setting Up Observers for Debugging and Monitoring
AsyncRedux provides several observer types for monitoring actions, state changes, errors, and widget rebuilds. These observers are configured when creating the Store.
## Overview of Observer Types
| Observer Type | Purpose |
|--------------|---------|
| `ActionObserver` | Monitor action dispatch (start and end) |
| `StateObserver` | Monitor state changes after actions |
| `ErrorObserver` | Monitor and handle action errors |
| `ModelObserver` | Monitor widget rebuilds (for StoreConnector) |
## Store Configuration with Observers
```dart
var store = Store<AppState>(
initialState: AppState.initialState(),
actionObservers: [ConsoleActionObserver()],
stateObservers: [MyStateObserver()],
errorObserver: MyErrorObserver(),
modelObserver: DefaultModelObserver(),
);
```
## ActionObserver
The `ActionObserver` monitors when actions are dispatched and when they complete. It triggers twice per action: at the start (INI) and at the end (END).
### ActionObserver Abstract Class
```dart
abstract class ActionObserver<St> {
void observe(
ReduxAction<St> action,
int dispatchCount, {
required bool ini,
});
}
```
### Parameters
- `action`: The dispatched action instance
- `dispatchCount`: Sequential number of this dispatch
- `ini`: `true` when action starts (INI phase), `false` when it ends (END phase)
### Observation Phases
**INI Phase**: Action dispatch begins. The reducer hasn't modified state yet. Sync reducers may complete during this phase; async reducers start their async process.
**END Phase**: The reducer has finished and returned the new state. State modifications are now observable.
**Important**: Receiving an END observation does not guarantee all effects have finished. Async operations that were not awaited may continue running and dispatch additional actions later.
### Built-in ConsoleActionObserver
AsyncRedux provides `ConsoleActionObserver` for development debugging:
```dart
var store = Store<AppState>(
initialState: AppState.initialState(),
actionObservers: kReleaseMode ? null : [ConsoleActionObserver()],
);
```
This prints actions in yellow to the console. Override `toString()` in your actions to display additional information:
```dart
class LoadUserAction extends AppAction {
final String username;
LoadUserAction(this.username);
@override
Future<AppState?> reduce() async {
// ...
}
@override
String toString() => 'LoadUserAction(username: $username)';
}
```
### Using Log.printer for Formatted Output
```dart
var store = Store<AppState>(
initialState: AppState.initialState(),
actionObservers: [Log.printer(formatter: Log.verySimpleFormatter)],
);
```
### Custom ActionObserver Implementation
```dart
class MyActionObserver implements ActionObserver<AppState> {
@override
void observe(
ReduxAction<AppState> action,
int dispatchCount, {
required bool ini,
}) {
final phase = ini ? 'START' : 'END';
print('[$phase] Action #$dispatchCount: ${action.runtimeType}');
}
}
```
## StateObserver
The `StateObserver` is notified of all state changes, allowing you to track, log, or record state history.
### StateObserver Abstract Class
```dart
abstract class StateObserver<St> {
void observe(
ReduxAction<St> action,
St prevState,
St newState,
Object? error,
int dispatchCount,
);
}
```
### Parameters
- `action`: The action that triggered the change
- `prevState`: State before the reducer executed
- `newState`: State returned by the reducer
- `error`: Null if successful; contains the thrown error otherwise
- `dispatchCount`: Sequential dispatch number
### Detecting State Changes
Compare states using `identical()` to detect actual changes:
```dart
bool stateChanged = !identical(prevState, newState);
```
### Custom StateObserver for Logging
```dart
class StateLogger implements StateObserver<AppState> {
@override
void observe(
ReduxAction<AppState> action,
AppState prevState,
AppState newState,
Object? error,
int dispatchCount,
) {
final changed = !identical(prevState, newState);
print('Action #$dispatchCount: ${action.runtimeType}');
print(' State changed: $changed');
if (error != null) {
print(' Error: $error');
}
}
}
```
### StateObserver for Undo/Redo
A common use case is recording state history for undo/redo functionality:
```dart
class UndoRedoObserver implements StateObserver<AppState> {
final List<AppState> _history = [];
int _currentIndex = -1;
final int maxHistorySize;
UndoRedoObserver({this.maxHistorySize = 50});
bool get canUndo => _currentIndex > 0;
bool get canRedo => _currentIndex < _history.length - 1;
@override
void observe(
ReduxAction<AppState> action,
AppState prevState,
AppState newState,
Object? error,
int dispatchCount,
) {
// Skip undo/redo actions to avoid recording navigation
if (action is UndoAction || action is RedoAction) return;
// Skip if state didn't change
if (identical(prevState, newState)) return;
// Remove "future" states if we're navigating
if (_currentIndex < _history.length - 1) {
_history.removeRange(_currentIndex + 1, _history.length);
}
// Add new state
_history.add(newState);
_currentIndex = _history.length - 1;
// Enforce max history size
if (_history.length > maxHistorySize) {
_history.removeAt(0);
_currentIndex--;
}
}
AppState? getPreviousState() {
if (!canUndo) return null;
_currentIndex--;
return _history[_currentIndex];
}
AppState? getNextState() {
if (!canRedo) return null;
_currentIndex++;
return _history[_currentIndex];
}
}
```
## ErrorObserver
The `ErrorObserver` monitors all errors thrown by actions and can suppress or allow them to propagate.
### Error Handling Flow
The error handling order is:
1. `wrapError()` (action-level)
2. `GlobalWrapError` (app-level)
3. `ErrorObserver` (monitoring/logging)
### ErrorObserver Implementation
```dart
class MyErrorObserver<St> implements ErrorObserver<St> {
@override
bool observe(
Object error,
StackTrace stackTrace,
ReduxAction<St> action,
Store store,
) {
// Log the error
print('Error in ${action.runtimeType}: $error');
print(stackTrace);
// Send to crash reporting service
crashReporter.recordError(error, stackTrace, reason: action.runtimeType.toString());
// Return true to rethrow the error, false to suppress it
return true;
}
}
```
### Store Configuration with ErrorObserver
```dart
var store = Store<AppState>(
initialState: AppState.initialState(),
errorObserver: MyErrorObserver<AppState>(),
);
```
### Combining with GlobalWrapError
Use `GlobalWrapError` to transform errors before they reach the `ErrorObserver`:
```dart
var store = Store<AppState>(
initialState: AppState.initialState(),
globalWrapError: MyGlobalWrapError(),
errorObserver: MyErrorObserver<AppState>(),
);
class MyGlobalWrapError extends GlobalWrapError {
@override
Object? wrap(Object error, StackTrace stackTrace, ReduxAction<dynamic> action) {
// Transform platform errors to user-friendly messages
if (error is PlatformException) {
return UserException('Check your internet connection').addCause(error);
}
return error;
}
}
```
## ModelObserver
The `ModelObserver` monitors widget rebuilds when using `StoreConnector`. This is useful for debugging rebuild behavior and ensuring efficient state updates.
### Setup
```dart
var store = Store<AppState>(
initialState: AppState.initialState(),
modelObserver: DefaultModelObserver(),
);
```
### Console Output
`DefaultModelObserver` prints rebuild information:
```
Model D:1 R:1 = Rebuild:true, Connector:MyWidgetConnector, Model:MyViewModel{B}.
Model D:2 R:2 = Rebuild:false, Connector:MyWidgetConnector, Model:MyViewModel{B}.
Model D:3 R:3 = Rebuild:true, Connector:MyWidgetConnector, Model:MyViewModel{C}.
```
- `D`: Dispatch count
- `R`: Rebuild count
- `Rebuild`: Whether the widget actually rebuilt
- `Connector`: The StoreConnector type
- `Model`: The ViewModel with current state
### Configuration for Better Output
Pass `debug: this` to `StoreConnector` to enable connector type printing:
```dart
class MyWidgetConnector extends StatelessWidget with StoreConnector<AppState, MyViewModel> {
@override
Widget build(BuildContext context) {
return StoreConnector<AppState, MyViewModel>(
debug: this, // Enable for ModelObserver output
converter: (store) => MyViewModel.fromStore(store),
builder: (context, vm) => MyWidget(vm),
);
}
}
```
Override `ViewModel.toString()` for custom diagnostic information.
## Using Observers for Analytics
### Metrics Observer Pattern
Create a metrics observer that delegates to action-specific tracking methods:
```dart
abstract class AppAction extends ReduxAction<AppState> {
/// Override in specific actions to track metrics
void trackEvent(MetricsService metrics) {}
}
class MetricsObserver implements StateObserver<AppState> {
final MetricsService metrics;
MetricsObserver(this.metrics);
@override
void observe(
ReduxAction<AppState> action,
AppState prevState,
AppState newState,
Object? error,
int dispatchCount,
) {
if (action is AppAction) {
action.trackEvent(metrics);
}
}
}
```
Then override `trackEvent` in specific actions:
```dart
class PurchaseAction extends AppAction {
final Product product;
PurchaseAction(this.product);
@override
Future<AppState?> reduce() async {
await purchaseService.buy(product);
return state.copy(purchases: state.purchases.add(product));
}
@override
void trackEvent(MetricsService metrics) {
metrics.trackPurchase(productId: product.id, price: product.price);
}
}
```
### Analytics ActionObserver
Track all dispatched actions for analytics:
```dart
class AnalyticsObserver implements ActionObserver<AppState> {
final AnalyticsService analytics;
AnalyticsObserver(this.analytics);
@override
void observe(
ReduxAction<AppState> action,
int dispatchCount, {
required bool ini,
}) {
// Only track at start (ini) to avoid double-counting
if (ini) {
analytics.trackEvent(
'action_dispatched',
parameters: {'action_type': action.runtimeType.toString()},
);
}
}
}
```
## Complete Example: Store with All Observers
```dart
// observers.dart
class ConsoleStateObserver implements StateObserver<AppState> {
@override
void observe(
ReduxAction<AppState> action,
AppState prevState,
AppState newState,
Object? error,
int dispatchCount,
) {
final changed = !identical(prevState, newState);
print('[$dispatchCount] ${action.runtimeType} - Changed: $changed');
if (error != null) print(' Error: $error');
}
}
class CrashReportingErrorObserver implements ErrorObserver<AppState> {
@override
bool observe(Object error, StackTrace stackTrace, ReduxAction<AppState> action, Store store) {
// Don't report UserExceptions (they're expected)
if (error is! UserException) {
FirebaseCrashlytics.instance.recordError(error, stackTrace);
}
return true; // Rethrow the error
}
}
// main.dart
void main() {
final store = Store<AppState>(
initialState: AppState.initialState(),
// Only enable console observers in debug mode
actionObservers: kDebugMode ? [ConsoleActionObserver()] : null,
stateObservers: kDebugMode ? [ConsoleStateObserver()] : null,
// Always enable error observer
errorObserver: CrashReportingErrorObserver(),
// Transform errors globally
globalWrapError: MyGlobalWrapError(),
);
runApp(StoreProvider<AppState>(
store: store,
child: MyApp(),
));
}
```
## Multiple Observers
You can use multiple observers of the same type:
```dart
var store = Store<AppState>(
initialState: AppState.initialState(),
actionObservers: [
ConsoleActionObserver(),
AnalyticsObserver(analyticsService),
PerformanceObserver(),
],
stateObservers: [
StateLogger(),
UndoRedoObserver(),
MetricsObserver(metricsService),
],
);
```
All observers will be notified in the order they are listed.
## References
URLs from the documentation:
- https://asyncredux.com/flutter/miscellaneous/logging
- https://asyncredux.com/flutter/miscellaneous/metrics
- https://asyncredux.com/flutter/miscellaneous/observing-rebuilds
- https://asyncredux.com/flutter/miscellaneous/undo-and-redo
- https://asyncredux.com/flutter/advanced-actions/errors-thrown-by-actions
- https://asyncredux.com/flutter/advanced-actions/redux-action
- https://asyncredux.com/flutter/basics/storeRelated Skills
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