remix-submission-rules

Validation and publish constraints for Remix game submissions

8 stars

Best use case

remix-submission-rules is best used when you need a repeatable AI agent workflow instead of a one-off prompt.

Validation and publish constraints for Remix game submissions

Teams using remix-submission-rules should expect a more consistent output, faster repeated execution, less prompt rewriting.

When to use this skill

  • You want a reusable workflow that can be run more than once with consistent structure.

When not to use this skill

  • You only need a quick one-off answer and do not need a reusable workflow.
  • You cannot install or maintain the underlying files, dependencies, or repository context.

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/remix-submission-rules/SKILL.md --create-dirs "https://raw.githubusercontent.com/farworld-labs/remix-skills/main/skills/remix-submission-rules/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/remix-submission-rules/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How remix-submission-rules Compares

Feature / Agentremix-submission-rulesStandard Approach
Platform SupportNot specifiedLimited / Varies
Context Awareness High Baseline
Installation ComplexityUnknownN/A

Frequently Asked Questions

What does this skill do?

Validation and publish constraints for Remix game submissions

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

SKILL.md Source

# Submission Requirements

A version should be considered launch-ready only when all are true:

- Game code exists
- Game has name, icon, and >=1 category
- SDK hooks exist in code:
  - HTML `<head>` includes:
    - `<script src="https://cdn.jsdelivr.net/npm/@remix-gg/sdk@latest/dist/index.min.js"></script>`
  - `window.RemixSDK.singlePlayer.actions.gameOver(...)`
  - `window.RemixSDK.onPlayAgain(...)`
  - `window.RemixSDK.onToggleMute(...)`

## Agent REST flow constraints

- Create a game draft via `POST /v1/games`.
- Update current version via `POST /v1/games/{gameId}/versions/{versionId}/code`.
- Do not create extra versions from agent REST (no create-version route).
- Do not submit from agent REST (no submit route).
- Never update a live version.

## Metadata requirements (current)

- Name: set via existing game metadata APIs.
- Category: add 1-3 categories via existing game metadata APIs.
- Icon: upload in Remix Studio/app flow (no dedicated agent REST icon route yet).
- Binary assets: upload in Remix Studio/app flow, then use `GET /v1/games/{gameId}/assets` to map hosted URLs into code.

Use `GET /v1/games/{gameId}/versions/{versionId}/validate` to confirm blockers.
Use `GET /v1/games/{gameId}/launch-readiness?versionId={versionId}` when you want an aggregate readiness signal (`valid` + `readyForSubmission`).

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