Best use case
swiftui is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
SwiftUI declarative Apple UI framework. Use for iOS/macOS.
Teams using swiftui should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/swiftui/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How swiftui Compares
| Feature / Agent | swiftui | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
SwiftUI declarative Apple UI framework. Use for iOS/macOS.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# SwiftUI
SwiftUI is Apple's declarative framework for building user interfaces across all Apple platforms (iOS, macOS, watchOS, tvOS, visionOS) with the power of Swift.
## When to Use
- Building modern iOS and macOS applications.
- Targeting multiple Apple platforms with shared UI code.
- Implementing complex animations and transitions with less code.
- Utilizing live previews for rapid UI iteration.
## Quick Start
```swift
import SwiftUI
@main
struct MyApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
// Observation Framework (iOS 17+)
@Observable
class UserSettings {
var username = "Guest"
var isLoggedIn = false
}
struct ContentView: View {
@State private var settings = UserSettings()
var body: some View {
NavigationStack {
VStack(spacing: 20) {
Text("Hello, \(settings.username)!")
.font(.largeTitle)
Button("Log In") {
settings.username = "User"
settings.isLoggedIn = true
}
.buttonStyle(.borderedProminent)
NavigationLink("Settings", value: "settings")
}
.navigationDestination(for: String.self) { path in
if path == "settings" {
Text("Settings Page")
}
}
}
}
}
```
## Core Concepts
### Declarative Syntax
Instead of imperatively mutating UI views (like UIKit), you describe **what** the UI should look like for a given state. The system handles the updates.
### State & Data Flow (Modern)
- **@State**: Source of truth for simple, view-local value types.
- **@Binding**: Two-way connection to a value owned by another view.
- **@Observable**: (iOS 17+) Macro for creating observable reference types. Replaces `@StateObject` and `@ObservedObject` for cleaner data flow.
### Modifiers
Methods called on views that wrap the view and return a new view with the modification applied (e.g., `.padding()`, `.background()`). Order matters.
## Common Patterns
### NavigationStack (Path-based)
Replace `NavigationView` with `NavigationStack` for robust programmatic navigation.
- Use `.navigationDestination(for:)` to decouple navigation logic from views.
- Manage navigation state (`NavigationPath`) in a model for deep linking support.
### MVVM with Observation
Bind Views to ViewModels marked with `@Observable`. The View purely renders the state exposed by the ViewModel.
```swift
@Observable class ProfileViewModel {
var profile: Profile?
func loadProfile() async { /* ... */ }
}
```
## Best Practices
**Do**:
- Use **@Observable** for data models in iOS 17+ targets.
- Break down large views into smaller, reusable subviews (`Extract Subview`).
- Use **Previews** with different configurations (Dark Mode, Dynamic Type) to catch UI issues early.
- Use `Environment` for global dependencies (like themes or user session).
**Don't**:
- Don't perform heavy work in the `body` property (it's computed frequently).
- Don't use `AnyView` unless absolutely necessary (kills performance/diffing).
- Don't force imperative patterns (like trying to "refresh" a view manually); change the state instead.
## Troubleshooting
| Error | Cause | Solution |
| :------------------------------------------------ | :------------------------------------------------------------ | :----------------------------------------------------------- |
| `Type '...' does not conform to protocol 'View'` | The `body` property is missing or doesn't return `some View`. | Ensure `var body: some View` returns a valid view hierarchy. |
| `Modifying state during view update` | Changing `@State` directly inside the `body` calculation. | Move side effects to `.onAppear` or buttons/actions. |
| `Trailing closure passed to parameter of type...` | Syntax error in view builder structure. | Check braces `{}` and modifier placement. |
## References
- [Apple SwiftUI Documentation](https://developer.apple.com/documentation/swiftui)
- [WWDC23: Discover Observation](https://developer.apple.com/videos/play/wwdc2023/10149/)
- [Hacking with Swift - SwiftUI](https://www.hackingwithswift.com/quick-start/swiftui)Related Skills
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