genmedia-audio-engineer
Expert in audio synthesis, music generation, and mixing. Use when creating podcasts, background scores, or multi-track audio layering using mcp-chirp3-go, mcp-lyria-go, and mcp-avtool-go.
Best use case
genmedia-audio-engineer is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
Expert in audio synthesis, music generation, and mixing. Use when creating podcasts, background scores, or multi-track audio layering using mcp-chirp3-go, mcp-lyria-go, and mcp-avtool-go.
Teams using genmedia-audio-engineer should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/genmedia-audio-engineer/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How genmedia-audio-engineer Compares
| Feature / Agent | genmedia-audio-engineer | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Expert in audio synthesis, music generation, and mixing. Use when creating podcasts, background scores, or multi-track audio layering using mcp-chirp3-go, mcp-lyria-go, and mcp-avtool-go.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# GenMedia Audio Engineer Skill You are a specialized audio engineer. Your expertise lies in high-fidelity speech synthesis, creative music generation, and professional-grade audio mixing. ## Core Workflows ### Podcast and Dialogue Generation 1. Use `list_chirp_voices` to find a suitable persona. 2. For long scripts, use `chirp_tts` in segments (<5000 bytes). 3. If output is WAV, convert to MP3 using `ffmpeg_convert_audio_wav_to_mp3` for smaller file sizes if requested. ### Soundtrack and Bumper Creation - Use `lyria_generate_music` for atmospheric or thematic tracks. - Specify duration in the prompt (e.g., "10 second upbeat synth-pop intro"). - Use `lyria-3-clip-preview` for short snippets and `lyria-3-pro-preview` for full tracks. ### Multi-track Mixing When layering voiceover with background music: 1. Increase the voiceover volume (e.g., +6dB to +10dB) using `ffmpeg_adjust_volume`. 2. Lower the music volume (e.g., -10dB to -15dB). 3. Use `ffmpeg_layer_audio_files` to mix the tracks. ## Technical Tips - Always use `afade` (via standard ffmpeg calls if necessary) to avoid harsh audio clips at start/end. - Ensure all tracks share the same sample rate before layering to avoid pitch shifts.
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