scbe-manhwa-anchor-sheets

Build and maintain canon-locked character anchor sheets, expression packs, costume and prop locks, and environment swatch sheets for The Six Tongues Protocol and related SCBE webtoon/manhwa production. Use when preparing Senna, Bram, Alexander, or other cast for image generation, beat-expansion packets, reference atlas work, LoRA prep, or any render pass where character and environment continuity must be locked before prompts are scaled.

6 stars

Best use case

scbe-manhwa-anchor-sheets is best used when you need a repeatable AI agent workflow instead of a one-off prompt.

Build and maintain canon-locked character anchor sheets, expression packs, costume and prop locks, and environment swatch sheets for The Six Tongues Protocol and related SCBE webtoon/manhwa production. Use when preparing Senna, Bram, Alexander, or other cast for image generation, beat-expansion packets, reference atlas work, LoRA prep, or any render pass where character and environment continuity must be locked before prompts are scaled.

Teams using scbe-manhwa-anchor-sheets should expect a more consistent output, faster repeated execution, less prompt rewriting.

When to use this skill

  • You want a reusable workflow that can be run more than once with consistent structure.

When not to use this skill

  • You only need a quick one-off answer and do not need a reusable workflow.
  • You cannot install or maintain the underlying files, dependencies, or repository context.

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/scbe-manhwa-anchor-sheets/SKILL.md --create-dirs "https://raw.githubusercontent.com/issdandavis/SCBE-AETHERMOORE/main/external/codex-skills-live/scbe-manhwa-anchor-sheets/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/scbe-manhwa-anchor-sheets/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How scbe-manhwa-anchor-sheets Compares

Feature / Agentscbe-manhwa-anchor-sheetsStandard Approach
Platform SupportNot specifiedLimited / Varies
Context Awareness High Baseline
Installation ComplexityUnknownN/A

Frequently Asked Questions

What does this skill do?

Build and maintain canon-locked character anchor sheets, expression packs, costume and prop locks, and environment swatch sheets for The Six Tongues Protocol and related SCBE webtoon/manhwa production. Use when preparing Senna, Bram, Alexander, or other cast for image generation, beat-expansion packets, reference atlas work, LoRA prep, or any render pass where character and environment continuity must be locked before prompts are scaled.

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

SKILL.md Source

# SCBE Manhwa Anchor Sheets

Use this skill to lock visual canon before batch renders, chapter packet expansion, or style-system upgrades.

Do not let a lucky render become the source of truth. Make the sheet first, then generate from the sheet.

## Read Order

1. Read `references/anchor-sheet-spec.md`.
2. Read `references/six-tongues-foundation-cast.md` when working on current Six Tongues anchor packs.
3. Read only the specific manuscript chapter, episode packet, or act script needed to confirm new canon details.

## Core Rule

Lock canon at the sheet level, not by freezing every panel.

- `Arc Locks` stay stable: silhouette, posture logic, face read, core costume anchors, tools, companion creatures, palette logic, and environment identity.
- `Panel Flex` stays deliberate: expression exaggeration, chibi compression, painterly emphasis, memory haze, or impact simplification.
- Never rewrite canon because one model drifted into a better-looking but wrong version.

## Workflow

1. Resolve the scope.
- Name the active characters, arc, episode range, and target output.
- Default current pack: Senna, Bram, Alexander, plus `2-4` environment swatch sheets.

2. Build one character anchor sheet per character.
- Follow the exact required fields in `references/anchor-sheet-spec.md`.
- Separate immutable anchors from optional render flourishes.
- Record what absolutely must survive bridge panels, hero panels, and recap compression.

3. Build the environment swatch sheets.
- Create only the environments that control continuity for the active run.
- Lock palette, materials, lighting, geometry, weather or atmosphere, recurring props, and rule-bearing UI or magic overlays.
- Tie each environment to the characters and beats it supports.

4. Connect the sheets to the render lane.
- Use the same character and environment names in prompt packets, storyboards, and review notes.
- Mark hero-panel environments separately from bridge-panel environments.
- Call out which details belong in every prompt versus only in key panels.

5. Update only on canon change.
- Revise a sheet when the manuscript, approved storyboard, or canon note changes.
- Do not revise a sheet just because a generation lane improvised something attractive.

## Output Contract

Leave behind a compact packet that another lane can use without rediscovery:

- one character anchor sheet per named character
- one environment swatch sheet per required location
- a short cast and environment matrix for the active arc
- unresolved canon questions that still need source confirmation

Use Markdown unless the target pipeline explicitly needs JSON.

## Current Production Default

For the present Six Tongues webtoon lane, build these first:

1. Senna anchor sheet
2. Bram anchor sheet
3. Alexander anchor sheet
4. Archive continuity environment swatch
5. Maintenance war room or lower-vault swatch
6. Floating Shelves storm-platform swatch
7. World Tree memory-garden swatch if the episode uses family-history beats

## Quality Gate

Before approving a sheet, verify:

- the face read matches the manuscript mood, not just a generic fantasy archetype
- the posture and tool logic match the role
- the companion or prop logic is present where canon requires it
- the palette can survive both detailed panels and compressed recap usage
- each environment reads as a place with operational rules, not wallpaper
- every allowed style shift has a narrative reason

## References

- `references/anchor-sheet-spec.md`
- `references/six-tongues-foundation-cast.md`

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