multi
erne-perf
ERNE — Performance profiling and optimization using the performance-profiler agent
23 stars
Installation
Claude Code / Cursor / Codex
$curl -o ~/.claude/skills/erne-perf/SKILL.md --create-dirs "https://raw.githubusercontent.com/JubaKitiashvili/everything-react-native-expo/main/.claude/skills/erne-perf/SKILL.md"
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/erne-perf/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How erne-perf Compares
| Feature / Agent | erne-perf | Standard Approach |
|---|---|---|
| Platform Support | multi | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
ERNE — Performance profiling and optimization using the performance-profiler agent
Which AI agents support this skill?
This skill is compatible with multi.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# /erne-perf — Performance Profiling You are executing the `/erne-perf` command. Use the **performance-profiler** agent to diagnose and fix performance issues. ## Diagnostic Areas ### 1. Rendering Performance (FPS) - Check for unnecessary re-renders with React DevTools Profiler - Identify components re-rendering without prop changes - Look for missing `React.memo`, `useCallback`, `useMemo` - Detect inline function/object creation in render ### 2. Time to Interactive (TTI) - Analyze app startup sequence - Check for heavy `useEffect` chains on mount - Identify blocking operations on main thread - Verify Hermes bytecode compilation ### 3. Bundle Size - Run `npx react-native-bundle-visualizer` - Identify large dependencies - Check for unused imports and dead code - Verify tree-shaking is working ### 4. Memory - Check for listener/subscription cleanup in `useEffect` - Identify large objects retained in closures - Look for image caching issues - Detect circular references ### 5. Animations - Verify all animations use Reanimated (not Animated API) - Check for JS thread bottlenecks in animation callbacks - Identify layout thrashing during animations - Measure actual FPS during animations ### 6. Hermes Engine - Verify Hermes is enabled - Check for unsupported JS features - Profile with Hermes sampling profiler - Analyze bytecode compilation output ## Output Format ``` ## Performance Metrics | Metric | Current | Target | Status | |--------|---------|--------|--------| | JS FPS | 45 | 60 | ⚠️ | | UI FPS | 58 | 60 | ✅ | | TTI | 3.2s | <2s | ❌ | | Bundle | 8.2MB | <5MB | ❌ | ## Critical Issues [Issues that must be fixed] ## Optimization Opportunities [Improvements ranked by impact] ``` ## Notes - If agent-device is available, measure actual FPS on device - Reference `rules/common/performance.md` for optimization patterns - Profile on real devices, not simulator/emulator