mobile-design

(Mobile-First · Touch-First · Platform-Respectful)

38 stars

Best use case

mobile-design is best used when you need a repeatable AI agent workflow instead of a one-off prompt.

(Mobile-First · Touch-First · Platform-Respectful)

Teams using mobile-design should expect a more consistent output, faster repeated execution, less prompt rewriting.

When to use this skill

  • You want a reusable workflow that can be run more than once with consistent structure.

When not to use this skill

  • You only need a quick one-off answer and do not need a reusable workflow.
  • You cannot install or maintain the underlying files, dependencies, or repository context.

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/mobile-design/SKILL.md --create-dirs "https://raw.githubusercontent.com/lingxling/awesome-skills-cn/main/antigravity-awesome-skills/plugins/antigravity-awesome-skills-claude/skills/mobile-design/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/mobile-design/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How mobile-design Compares

Feature / Agentmobile-designStandard Approach
Platform SupportNot specifiedLimited / Varies
Context Awareness High Baseline
Installation ComplexityUnknownN/A

Frequently Asked Questions

What does this skill do?

(Mobile-First · Touch-First · Platform-Respectful)

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

SKILL.md Source

# Mobile Design System

**(Mobile-First · Touch-First · Platform-Respectful)**

> **Philosophy:** Touch-first. Battery-conscious. Platform-respectful. Offline-capable.
> **Core Law:** Mobile is NOT a small desktop.
> **Operating Rule:** Think constraints first, aesthetics second.

This skill exists to **prevent desktop-thinking, AI-defaults, and unsafe assumptions** when designing or building mobile applications.

---

## 1. Mobile Feasibility & Risk Index (MFRI)

Before designing or implementing **any mobile feature or screen**, assess feasibility.

### MFRI Dimensions (1–5)

| Dimension                  | Question                                                          |
| -------------------------- | ----------------------------------------------------------------- |
| **Platform Clarity**       | Is the target platform (iOS / Android / both) explicitly defined? |
| **Interaction Complexity** | How complex are gestures, flows, or navigation?                   |
| **Performance Risk**       | Does this involve lists, animations, heavy state, or media?       |
| **Offline Dependence**     | Does the feature break or degrade without network?                |
| **Accessibility Risk**     | Does this impact motor, visual, or cognitive accessibility?       |

### Score Formula

```
MFRI = (Platform Clarity + Accessibility Readiness)
       − (Interaction Complexity + Performance Risk + Offline Dependence)
```

**Range:** `-10 → +10`

### Interpretation

| MFRI     | Meaning   | Required Action                       |
| -------- | --------- | ------------------------------------- |
| **6–10** | Safe      | Proceed normally                      |
| **3–5**  | Moderate  | Add performance + UX validation       |
| **0–2**  | Risky     | Simplify interactions or architecture |
| **< 0**  | Dangerous | Redesign before implementation        |

---

## 2. Mandatory Thinking Before Any Work

### ⛔ STOP: Ask Before Assuming (Required)

If **any of the following are not explicitly stated**, you MUST ask before proceeding:

| Aspect     | Question                                   | Why                                      |
| ---------- | ------------------------------------------ | ---------------------------------------- |
| Platform   | iOS, Android, or both?                     | Affects navigation, gestures, typography |
| Framework  | React Native, Flutter, or native?          | Determines performance and patterns      |
| Navigation | Tabs, stack, drawer?                       | Core UX architecture                     |
| Offline    | Must it work offline?                      | Data & sync strategy                     |
| Devices    | Phone only or tablet too?                  | Layout & density rules                   |
| Audience   | Consumer, enterprise, accessibility needs? | Touch & readability                      |

🚫 **Never default to your favorite stack or pattern.**

---

## 3. Mandatory Reference Reading (Enforced)

### Universal (Always Read First)

| File                          | Purpose                            | Status            |
| ----------------------------- | ---------------------------------- | ----------------- |
| **mobile-design-thinking.md** | Anti-memorization, context-forcing | 🔴 REQUIRED FIRST |
| **touch-psychology.md**       | Fitts’ Law, thumb zones, gestures  | 🔴 REQUIRED       |
| **mobile-performance.md**     | 60fps, memory, battery             | 🔴 REQUIRED       |
| **mobile-backend.md**         | Offline sync, push, APIs           | 🔴 REQUIRED       |
| **mobile-testing.md**         | Device & E2E testing               | 🔴 REQUIRED       |
| **mobile-debugging.md**       | Native vs JS debugging             | 🔴 REQUIRED       |

### Platform-Specific (Conditional)

| Platform       | File                |
| -------------- | ------------------- |
| iOS            | platform-ios.md     |
| Android        | platform-android.md |
| Cross-platform | BOTH above          |

> ❌ If you haven’t read the platform file, you are not allowed to design UI.

---

## 4. AI Mobile Anti-Patterns (Hard Bans)

### 🚫 Performance Sins (Non-Negotiable)

| ❌ Never                   | Why                  | ✅ Always                                |
| ------------------------- | -------------------- | --------------------------------------- |
| ScrollView for long lists | Memory explosion     | FlatList / FlashList / ListView.builder |
| Inline renderItem         | Re-renders all rows  | useCallback + memo                      |
| Index as key              | Reorder bugs         | Stable ID                               |
| JS-thread animations      | Jank                 | Native driver / GPU                     |
| console.log in prod       | JS thread block      | Strip logs                              |
| No memoization            | Battery + perf drain | React.memo / const widgets              |

---

### 🚫 Touch & UX Sins

| ❌ Never               | Why                  | ✅ Always          |
| --------------------- | -------------------- | ----------------- |
| Touch <44–48px        | Miss taps            | Min touch target  |
| Gesture-only action   | Excludes users       | Button fallback   |
| No loading state      | Feels broken         | Explicit feedback |
| No error recovery     | Dead end             | Retry + message   |
| Ignore platform norms | Muscle memory broken | iOS ≠ Android     |

---

### 🚫 Security Sins

| ❌ Never                | Why                | ✅ Always               |
| ---------------------- | ------------------ | ---------------------- |
| Tokens in AsyncStorage | Easily stolen      | SecureStore / Keychain |
| Hardcoded secrets      | Reverse engineered | Env + secure storage   |
| No SSL pinning         | MITM risk          | Cert pinning           |
| Log sensitive data     | PII leakage        | Never log secrets      |

---

## 5. Platform Unification vs Divergence Matrix

```
UNIFY                          DIVERGE
──────────────────────────     ─────────────────────────
Business logic                Navigation behavior
Data models                    Gestures
API contracts                  Icons
Validation                     Typography
Error semantics                Pickers / dialogs
```

### Platform Defaults

| Element   | iOS          | Android        |
| --------- | ------------ | -------------- |
| Font      | SF Pro       | Roboto         |
| Min touch | 44pt         | 48dp           |
| Back      | Edge swipe   | System back    |
| Sheets    | Bottom sheet | Dialog / sheet |
| Icons     | SF Symbols   | Material Icons |

---

## 6. Mobile UX Psychology (Non-Optional)

### Fitts’ Law (Touch Reality)

* Finger ≠ cursor
* Accuracy is low
* Reach matters more than precision

**Rules:**

* Primary CTAs live in **thumb zone**
* Destructive actions pushed away
* No hover assumptions

---

## 7. Performance Doctrine

### React Native (Required Pattern)

```ts
const Row = React.memo(({ item }) => (
  <View><Text>{item.title}</Text></View>
));

const renderItem = useCallback(
  ({ item }) => <Row item={item} />,
  []
);

<FlatList
  data={items}
  renderItem={renderItem}
  keyExtractor={(i) => i.id}
  getItemLayout={(_, i) => ({
    length: ITEM_HEIGHT,
    offset: ITEM_HEIGHT * i,
    index: i,
  })}
/>
```

### Flutter (Required Pattern)

```dart
class Item extends StatelessWidget {
  const Item({super.key});

  @override
  Widget build(BuildContext context) {
    return const Text('Static');
  }
}
```

* `const` everywhere possible
* Targeted rebuilds only

---

## 8. Mandatory Mobile Checkpoint

Before writing **any code**, you must complete this:

```
🧠 MOBILE CHECKPOINT

Platform:     ___________
Framework:    ___________
Files Read:   ___________

3 Principles I Will Apply:
1.
2.
3.

Anti-Patterns I Will Avoid:
1.
2.
```

❌ Cannot complete → go back and read.

---

## 9. Framework Decision Tree (Canonical)

```
Need OTA + web team → React Native + Expo
High-perf UI → Flutter
iOS only → SwiftUI
Android only → Compose
```

No debate without justification.

---

## 10. Release Readiness Checklist

### Before Shipping

* [ ] Touch targets ≥ 44–48px
* [ ] Offline handled
* [ ] Secure storage used
* [ ] Lists optimized
* [ ] Logs stripped
* [ ] Tested on low-end devices
* [ ] Accessibility labels present
* [ ] MFRI ≥ 3

---

## 11. Related Skills

* **frontend-design** – Visual systems & components
* **frontend-dev-guidelines** – RN/TS architecture
* **backend-dev-guidelines** – Mobile-safe APIs
* **error-tracking** – Crash & performance telemetry

---

> **Final Law:**
> Mobile users are distracted, interrupted, and impatient—often using one hand on a bad network with low battery.
> **Design for that reality, or your app will fail quietly.**

---

## When to Use
This skill is applicable to execute the workflow or actions described in the overview.

## Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

Related Skills

ckm:design

38
from lingxling/awesome-skills-cn

Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social/ads/web/print), icon design (15 styles, SVG, Gemini 3.1 Pro), social photos (HTML→screenshot, multi-platform). Actions: design logo, create CIP, generate mockups, build slides, design banner, generate icon, create social photos, social media images, brand identity, design system. Platforms: Facebook, Twitter, LinkedIn, YouTube, Instagram, Pinterest, TikTok, Threads, Google Ads.

ckm:design-system

38
from lingxling/awesome-skills-cn

Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.

ckm:banner-design

38
from lingxling/awesome-skills-cn

Design banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with AI-generated visuals. Actions: design, create, generate banner. Platforms: Facebook, Twitter/X, LinkedIn, YouTube, Instagram, Google Display, website hero, print. Styles: minimalist, gradient, bold typography, photo-based, illustrated, geometric, retro, glassmorphism, 3D, neon, duotone, editorial, collage. Uses ui-ux-pro-max, frontend-design, ai-artist, ai-multimodal skills.

figma-implement-design

38
from lingxling/awesome-skills-cn

Translates Figma designs into production-ready application code with 1:1 visual fidelity. Use when implementing UI code from Figma files, when user mentions "implement design", "generate code", "implement component", provides Figma URLs, or asks to build components matching Figma specs. For Figma canvas writes via `use_figma`, use `figma-use`.

figma-generate-design

38
from lingxling/awesome-skills-cn

Use this skill alongside figma-use when the task involves translating an application page, view, or multi-section layout into Figma. Triggers: 'write to Figma', 'create in Figma from code', 'push page to Figma', 'take this app/page and build it in Figma', 'create a screen', 'build a landing page in Figma', 'update the Figma screen to match code'. This is the preferred workflow skill whenever the user wants to build or update a full page, screen, or view in Figma from code or a description. Discovers design system components, variables, and styles via search_design_system, imports them, and assembles screens incrementally section-by-section using design system tokens instead of hardcoded values.

figma-create-design-system-rules

38
from lingxling/awesome-skills-cn

Generates custom design system rules for the user's codebase. Use when user says "create design system rules", "generate rules for my project", "set up design rules", "customize design system guidelines", or wants to establish project-specific conventions for Figma-to-code workflows. Requires Figma MCP server connection.

web-design-guidelines

38
from lingxling/awesome-skills-cn

Review files for compliance with Web Interface Guidelines.

ui-ux-designer

38
from lingxling/awesome-skills-cn

Create interface designs, wireframes, and design systems. Masters user research, accessibility standards, and modern design tools.

tool-design

38
from lingxling/awesome-skills-cn

Build tools that agents can use effectively, including architectural reduction patterns. Use when creating new tools for agent systems, debugging tool-related failures or misuse, or optimizing existing tool sets for better agent performance.

tailwind-design-system

38
from lingxling/awesome-skills-cn

Build production-ready design systems with Tailwind CSS, including design tokens, component variants, responsive patterns, and accessibility.

stitch-ui-design

38
from lingxling/awesome-skills-cn

Expert guidance for crafting effective prompts in Google Stitch, the AI-powered UI design tool by Google Labs. This skill helps create precise, actionable prompts that generate high-quality UI designs for web and mobile applications.

stitch-design-taste

38
from lingxling/awesome-skills-cn

Use when generating Google Stitch DESIGN.md systems for premium typography, color, layout, motion intent, and anti-generic UI rules.