video-to-gif
Video-to-GIF conversion skill with FFmpeg two-pass optimization - Brought to you by microsoft/hve-core
Best use case
video-to-gif is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
Video-to-GIF conversion skill with FFmpeg two-pass optimization - Brought to you by microsoft/hve-core
Teams using video-to-gif should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/video-to-gif/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How video-to-gif Compares
| Feature / Agent | video-to-gif | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Video-to-GIF conversion skill with FFmpeg two-pass optimization - Brought to you by microsoft/hve-core
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# Video-to-GIF Conversion Skill This skill converts video files to optimized GIF animations using FFmpeg two-pass palette optimization. ## Overview The two-pass conversion process generates superior quality GIFs compared to single-pass approaches. Pass one analyzes the video and creates an optimized color palette. Pass two applies that palette to produce the final GIF with better color fidelity and smaller file sizes. ## Response Format After successful conversion, include a file link to the GIF in the response with the absolute file path: ```markdown /absolute/path/to/filename.gif ``` This allows the user to open the file and review it. ## Prerequisites FFmpeg is required and must be available in your system PATH. ### macOS ```bash brew install ffmpeg ``` ### Linux (Debian/Ubuntu) ```bash sudo apt update && sudo apt install ffmpeg ``` ### Windows Using Chocolatey: ```powershell choco install ffmpeg ``` Using winget: ```powershell winget install FFmpeg.FFmpeg ``` Verify installation: ```bash ffmpeg -version ``` ## Quick Start Convert a video using default settings (10 FPS, 1280px width, sierra2_4a dithering): ```bash scripts/convert.sh input.mp4 ``` ```powershell scripts/convert.ps1 -InputPath input.mp4 ``` Output saves to `input.gif` by default. ### File Search Behavior When a filename is provided without a full path, the script searches in this order: 1. Current working directory 2. Workspace root (if inside a project) 3. `~/Movies/` (macOS) or `~/Videos/` (Linux) 4. `~/Downloads/` 5. `~/Desktop/` This allows natural commands like `convert.sh demo.mov` without specifying full paths. ### HDR Handling The script automatically detects HDR video content via ffprobe by checking for BT.2020 color primaries or SMPTE 2084 transfer characteristics. When HDR is detected, tonemapping is applied automatically to produce SDR-compatible GIF output with proper color preservation. Use `--tonemap` to select the tonemapping algorithm: | Algorithm | Characteristics | |-----------|------------------------------------------------| | hable | Filmic curve, good highlight rolloff (default) | | reinhard | Preserves more color saturation | | mobius | Similar to reinhard with better highlights | | bt2390 | ITU standard, more conservative | ## Parameters Reference | Parameter | Flag (bash) | Flag (PowerShell) | Default | Description | |--------------|------------------|-------------------|--------------|--------------------------------| | Input file | `--input` | `-InputPath` | (required) | Source video file path | | Output file | `--output` | `-OutputPath` | `input.gif` | Destination GIF file path | | Frame rate | `--fps` | `-Fps` | 10 | Frames per second | | Width | `--width` | `-Width` | 1280 | Output width in pixels | | Dithering | `--dither` | `-Dither` | sierra2_4a | Dithering algorithm | | Tonemapping | `--tonemap` | `-Tonemap` | hable | HDR tonemapping algorithm | | Skip palette | `--skip-palette` | `-SkipPalette` | false | Use single-pass mode | | Start time | `--start` | `-Start` | 0 | Start time in seconds | | Duration | `--duration` | `-Duration` | (full video) | Duration to convert in seconds | | Loop count | `--loop` | `-Loop` | 0 | GIF loop count (0 = infinite) | ### Frame Rate (FPS) FPS controls animation smoothness and file size. Lower values reduce file size but create choppier motion. | FPS | Use Case | |-----|--------------------------| | 5 | Simple animations, icons | | 10 | General use (default) | | 15 | Smooth motion, UI demos | | 24 | Near-video quality | ### Width Width sets the output horizontal resolution in pixels. Height scales proportionally to maintain aspect ratio. | Width | Use Case | |-------|-----------------------| | 320 | Thumbnails, previews | | 640 | Documentation | | 800 | Presentations | | 1280 | High detail (default) | ### Dithering Algorithms Dithering determines how the 256-color GIF palette approximates the original colors. | Algorithm | Quality | Speed | Best For | |-----------------|---------|---------|----------------------------| | sierra2_4a | High | Medium | General use (default) | | floyd_steinberg | High | Slow | Photographic content | | bayer | Medium | Fast | Graphics with solid colors | | none | Low | Fastest | Stylized/posterized look | ### Time Range Selection Use `--start` and `--duration` to convert a specific portion of the video: ```bash # Start at 5 seconds, convert 10 seconds scripts/convert.sh --input video.mp4 --start 5 --duration 10 ``` ### Loop Control Use `--loop` to control GIF repeat behavior: | Value | Behavior | |-------|--------------| | 0 | Loop forever | | 1 | Play once | | N | Play N times | ## Two-Pass vs Single-Pass ### Two-Pass (Default) Two-pass conversion creates a custom palette from the source video, then applies it: ```bash # Pass 1: Generate palette ffmpeg -i input.mp4 \ -vf "fps=10,scale=1280:-1:flags=lanczos,palettegen=stats_mode=diff" \ -y /tmp/palette.png # Pass 2: Create GIF ffmpeg -i input.mp4 -i /tmp/palette.png \ -filter_complex "fps=10,scale=1280:-1:flags=lanczos[x];[x][1:v]paletteuse=dither=sierra2_4a:diff_mode=rectangle" \ -loop 0 -y output.gif ``` Two-pass produces better color accuracy and typically smaller files. ### Single-Pass Single-pass skips palette generation and uses FFmpeg's default 256-color palette: ```bash ffmpeg -i input.mp4 \ -vf "fps=10,scale=1280:-1:flags=lanczos" \ -loop 0 -y output.gif ``` Single-pass processes faster but produces lower quality output with potential color banding. Use single-pass via `--skip-palette` (bash) or `-SkipPalette` (PowerShell). ## Script Reference ### convert.sh (Bash) ```bash # Basic usage scripts/convert.sh video.mp4 # Custom output path scripts/convert.sh --input video.mp4 --output demo.gif # Adjust quality parameters scripts/convert.sh --input video.mp4 --fps 15 --width 640 --dither floyd_steinberg # HDR video with custom tonemapping scripts/convert.sh --input hdr-video.mov --tonemap reinhard # Extract a 10-second clip starting at 5 seconds scripts/convert.sh --input video.mp4 --start 5 --duration 10 # Create a GIF that plays only once scripts/convert.sh --input video.mp4 --loop 1 # Fast single-pass mode scripts/convert.sh --input video.mp4 --skip-palette ``` ### convert.ps1 (PowerShell) ```powershell # Basic usage scripts/convert.ps1 -InputPath video.mp4 # Custom output path scripts/convert.ps1 -InputPath video.mp4 -OutputPath demo.gif # Adjust quality parameters scripts/convert.ps1 -InputPath video.mp4 -Fps 15 -Width 640 -Dither floyd_steinberg # HDR video with custom tonemapping scripts/convert.ps1 -InputPath hdr-video.mov -Tonemap reinhard # Extract a 10-second clip starting at 5 seconds scripts/convert.ps1 -InputPath video.mp4 -Start 5 -Duration 10 # Create a GIF that plays only once scripts/convert.ps1 -InputPath video.mp4 -Loop 1 # Fast single-pass mode scripts/convert.ps1 -InputPath video.mp4 -SkipPalette ``` ## Examples ### HDR Video Conversion HDR content is detected automatically. No special flags are needed: ```bash scripts/convert.sh hdr-footage.mov ``` The script applies hable tonemapping by default. Use `--tonemap` to try different algorithms: ```bash # Use reinhard for more saturated colors scripts/convert.sh --input hdr-footage.mov --tonemap reinhard ``` ### Time Range Extraction Extract a specific segment from a longer video: ```bash # Convert seconds 30-45 of a screencast scripts/convert.sh --input screencast.mp4 --start 30 --duration 15 --fps 15 ``` ### Documentation Thumbnails Create compact thumbnails for documentation: ```bash scripts/convert.sh --input demo.mp4 --width 320 --fps 8 ``` ## Troubleshooting ### FFmpeg not found Verify FFmpeg is in your PATH: ```bash which ffmpeg # macOS/Linux where.exe ffmpeg # Windows ``` If FFmpeg is installed but not found, add its directory to your PATH environment variable. ### File not found Ensure the file exists at the specified path. If providing only a filename, the script searches the workspace first, then common directories (`~/Movies/`, `~/Downloads/`, `~/Desktop/`). Use an absolute path if the file is in a different location. ### Output file is too large Reduce file size with these adjustments: * Lower FPS (try 8 or 5) * Reduce width (try 640 or 320) * Use `bayer` dithering for faster processing * Use `--duration` to convert only a portion of the video ### Colors appear washed out Switch to `floyd_steinberg` dithering for photographic content. Avoid `none` dithering unless a stylized look is intended. ### HDR content looks wrong Ensure FFmpeg 4.0+ is installed with zscale filter support. The script requires libzimg for HDR tonemapping. Install via: ```bash # macOS brew install zimg brew reinstall ffmpeg # Ubuntu sudo apt install libzimg-dev ``` If colors still appear off, try a different tonemapping algorithm with `--tonemap`. The `reinhard` algorithm preserves more saturation, while `bt2390` provides more conservative results. ### Conversion fails with filter error Ensure FFmpeg version 4.0 or later is installed. The `palettegen` and `paletteuse` filters require this version. ```bash ffmpeg -version ``` ### Temporary palette file remains The scripts clean up `/tmp/palette.png` (or `$env:TEMP\palette.png` on Windows) automatically. If conversion fails mid-process, remove this file manually. *🤖 Crafted with precision by ✨Copilot following brilliant human instruction, then carefully refined by our team of discerning human reviewers.*
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