multiAI Summary Pending
surrealism
SurrealDB Surrealism WASM extension development. Write Rust functions, compile to WASM, deploy as database modules. Part of the surreal-skills collection.
3,556 stars
byopenclaw
Installation
Claude Code / Cursor / Codex
$curl -o ~/.claude/skills/surrealism/SKILL.md --create-dirs "https://raw.githubusercontent.com/openclaw/skills/main/skills/24601/surrealdb/skills/surrealism/SKILL.md"
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/surrealism/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How surrealism Compares
| Feature / Agent | surrealism | Standard Approach |
|---|---|---|
| Platform Support | multi | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
SurrealDB Surrealism WASM extension development. Write Rust functions, compile to WASM, deploy as database modules. Part of the surreal-skills collection.
Which AI agents support this skill?
This skill is compatible with multi.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# Surrealism -- WASM Extensions for SurrealDB
New in SurrealDB 3. Write custom functions in Rust, compile them to WebAssembly
(WASM), and deploy them as native database modules callable from SurrealQL.
## Prerequisites
- Rust toolchain (stable) with `wasm32-unknown-unknown` target
- SurrealDB CLI v3.0.0+ (`surreal` binary with `surreal module` subcommand)
- Familiarity with SurrealQL `DEFINE MODULE` and `DEFINE BUCKET`
## Development Workflow
```
1. Annotate -- surrealism.toml + #[surrealism] on Rust functions
2. Compile -- surreal module compile (produces .wasm binary)
3. Register -- DEFINE BUCKET + DEFINE MODULE in SurrealQL
```
## Quick Start
```bash
# Create a new Surrealism project
cargo new --lib my_extension
cd my_extension
# Add the WASM target
rustup target add wasm32-unknown-unknown
# Create surrealism.toml (required manifest)
cat > surrealism.toml << 'TOML'
[package]
name = "my_extension"
version = "0.1.0"
TOML
# Write your extension (annotate with #[surrealism])
cat > src/lib.rs << 'RUST'
use surrealism::surrealism;
#[surrealism]
fn greet(name: String) -> String {
format!("Hello, {}!", name)
}
RUST
# Compile to WASM using SurrealDB CLI
surreal module compile
# Register in SurrealDB
surreal sql --endpoint http://localhost:8000 --user root --pass root --ns test --db test
```
```surql
-- Grant access to the WASM file
DEFINE BUCKET my_bucket;
-- Register the module functions
DEFINE MODULE my_extension FROM 'my_bucket:my_extension.wasm';
-- Use the function in queries
SELECT my_extension::greet('World');
```
## Use Cases
- Custom scalar functions callable from SurrealQL
- Fake/mock data generation for testing
- Domain-specific logic (language processing, quantitative finance, custom encoding)
- Access to niche Rust crate functionality too specific for core SurrealDB
- Custom analyzers for full-text search
## Status
Surrealism is actively in development and not yet stable. The API may change
between SurrealDB 3.x releases. File feedback via GitHub issues/PRs on the
[surrealdb/surrealdb](https://github.com/surrealdb/surrealdb) repository.
## Full Documentation
See the main skill's rule file for complete guidance:
- **[rules/surrealism.md](../../rules/surrealism.md)** -- project setup, Rust function signatures, WASM compilation, DEFINE MODULE/BUCKET syntax, deployment, testing, and best practices
- **[SurrealDB Extensions Docs](https://surrealdb.com/docs/surrealdb/extensions)** -- official documentation
- **[CLI module command](https://surrealdb.com/docs/surrealdb/cli/module)** -- `surreal module` reference