discohy-streams
DisCoPy categorical color streams via Hy with 3 parallel TAP streams
16 stars
Best use case
discohy-streams is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
DisCoPy categorical color streams via Hy with 3 parallel TAP streams
Teams using discohy-streams should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
$curl -o ~/.claude/skills/discohy-streams/SKILL.md --create-dirs "https://raw.githubusercontent.com/plurigrid/asi/main/ies/music-topos/.claude/skills/discohy-streams/skill.md"
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/discohy-streams/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How discohy-streams Compares
| Feature / Agent | discohy-streams | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
DisCoPy categorical color streams via Hy with 3 parallel TAP streams
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# discohy-streams - Discopy Color Streams via Hy
## Overview
Provides personalized color streams using discopy categorical diagrams via Hy (discohy). Each human gets a self-learning color embedding with 3 parallel streams.
## Core Concepts
### 3 Parallel Streams (Balanced Ternary)
```
color://human-id/LIVE → +1 (forward, real-time)
color://human-id/VERIFY → 0 (verification, BEAVER)
color://human-id/BACKFILL → -1 (historical, archived)
```
### Discopy Integration
```hy
;; Create color chain diagram
(import [discopy.monoidal [Ty Box]])
(setv Color (Ty "Color"))
(setv boxes [(Box "C1" Color Color)
(Box "C2" Color Color)
(Box "C3" Color Color)])
(setv diagram (>> (get boxes 0) (get boxes 1) (get boxes 2)))
```
### GayMCP color:// Resource
```
color://alice → All 3 streams simultaneously
color://alice/LIVE → Current LIVE color
color://alice/VERIFY/5 → Time travel to index 5
```
## Usage
```hy
#!/usr/bin/env hy
(import [gay_world_ducklake [create-gay-world color-at]])
;; Create world
(setv world (create-gay-world 0x42D))
;; Get surface for human
(setv surface (.get-or-create-surface (get world "world") "bob"))
;; Get simultaneous colors
(setv colors (.get-simultaneous-colors surface))
;; Access via MCP
(setv mcp (get world "mcp"))
(.get-resource mcp "color://bob/LIVE")
```
## Self-Learning Embedding
Each stream maintains a learnable embedding for color preferences:
```hy
(setv stream surface.live-stream)
;; Generate color
(setv color (.next-color stream))
;; Learn from preference
(.learn stream color True) ; liked
(.learn stream color False) ; disliked
;; Get prediction
(.predict stream color) ; → 0.0-1.0
```
## Time Travel
```hy
;; Travel to specific index
(.time-travel surface 10 "LIVE")
;; Mark pattern as disallowed
(.mark-disallowed surface 10 5 TAP-LIVE)
;; Attempt disallowed travel → error
(.time-travel surface 5 "LIVE")
```
## DuckDB Integration
```sql
-- Query color history
SELECT * FROM color_history
WHERE stream_id LIKE 'alice%'
ORDER BY timestamp DESC;
-- View time travel log
SELECT * FROM time_travel_log
WHERE status = 'DISALLOWED';
```
## Configuration
```toml
[discohy-streams]
seed = 1069 # 0x42D
streams = ["LIVE", "VERIFY", "BACKFILL"]
learning_rate = 0.1
db_path = ":memory:"
```
## See Also
- `plurigrid/discohy` - Hy wrapper for discopy
- `gay_world_ducklake.hy` - Full implementation
- `unified_verification_bridge.jl` - 1/4 verificationRelated Skills
We are still matching the closest adjacent skills for this page. In the meantime, continue through the full directory.