gf3-constrained-animation
A skill for creating minimal, GF(3)-constrained animations optimized for Slack emoji GIFs
Best use case
gf3-constrained-animation is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
A skill for creating minimal, GF(3)-constrained animations optimized for Slack emoji GIFs
Teams using gf3-constrained-animation should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/gf3-constrained-animation/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How gf3-constrained-animation Compares
| Feature / Agent | gf3-constrained-animation | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
A skill for creating minimal, GF(3)-constrained animations optimized for Slack emoji GIFs
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# gf3-constrained-animation A skill for creating minimal, GF(3)-constrained animations optimized for Slack emoji GIFs ## Capabilities - Generate ternary-state animations (3 colors, 3 frames) with GF(3) conservation - Enforce Slack emoji GIF constraints (size, color depth, frame count) - Apply GF(3) arithmetic to animation transitions (e.g., state sums modulo 3) - Integrate with Zig for low-level GF(3) operations and performance - Validate animations using ordered locale principles (e.g., trifurcate decisions) ## Implementation ["Use Zig for core GF(3) arithmetic (e.g., modular addition/multiplication) and bit-packing of ternary states." "Leverage Slack GIF Creator primitives (e.g., `kaleidoscope`, `shake`) with strict constraints: 3 colors, 3 frames, and 64KB max size." "Apply ordered locale patterns to ensure animations adhere to GF(3) conservation (e.g., sum of color states modulo 3 remains constant)." "Implement a validation pipeline: 1) Check GF(3) conservation in state transitions, 2) Enforce Slack constraints via `check_slack_size`, 3) Optimize with `optimize_for_emoji`." "Example workflow: 1) Define 3-keyframe animation (idle, action, reset) in GF(3) states, 2) Use Zig to compute transitions, 3) Render with Slack GIF Creator, 4) Validate with ordered locale checks."] ## Parents - zig-programming - alife - slack-gif-creator - ordered-locale
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