scheme
GNU Scheme ecosystem = guile + goblins + hoot + fibers.
Best use case
scheme is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
GNU Scheme ecosystem = guile + goblins + hoot + fibers.
Teams using scheme should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/scheme/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How scheme Compares
| Feature / Agent | scheme | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
GNU Scheme ecosystem = guile + goblins + hoot + fibers.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# scheme
GNU Scheme ecosystem = guile + goblins + hoot + fibers.
## bmorphism Contributions
> *"We are building cognitive infrastructure for the next trillion minds"*
> — [Plurigrid: the story thus far](https://gist.github.com/bmorphism/a400e174b9f93db299558a6986be0310)
**Spritely Goblins as Active Inference**: The Goblins actor model implements distributed [Active Inference in String Diagrams](https://arxiv.org/abs/2308.00861) where each vat is an agent with its own Markov blanket. The async message passing (`<-`) is perception; the behavior update (`bcom`) is action.
**Object Capabilities as Cybernetic Boundary**: The capability pattern aligns with bmorphism's cybernetic immune system concept — capabilities define what an agent CAN perceive/act upon, implementing the statistical boundary between self and world.
**Hoot WebAssembly**: Compiling Scheme to Wasm enables portable cognitive agents — the same skill can run in browser, server, or embedded contexts while maintaining behavioral identity.
## Atomic Skills
| Skill | Lines | Domain |
|-------|-------|--------|
| guile | 67K | Interpreter |
| goblins | 6.5K | Distributed objects |
| hoot | 4K | WebAssembly |
| fibers | 2K | Concurrent ML |
| r5rs | 1K | Standard |
## Compose
```scheme
;; guile + goblins + hoot
(use-modules (goblins)
(goblins actor-lib methods)
(hoot compile))
(define-actor (counter bcom count)
(methods
((get) count)
((inc) (bcom (counter bcom (+ count 1))))))
```
## Wasm Pipeline
```bash
guile -c '(compile-to-wasm "app.scm")'
```
## FloxHub
```bash
flox pull bmorphism/effective-topos
flox activate -d ~/.topos
```
## Scientific Skill Interleaving
This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:
### Cheminformatics
- **rdkit** [○] via bicomodule
- Hub for chemistry
### Bibliography References
- `general`: 734 citations in bib.duckdb
## Cat# Integration
This skill maps to **Cat# = Comod(P)** as a bicomodule in the equipment structure:
```
Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826
```
### GF(3) Naturality
The skill participates in triads satisfying:
```
(-1) + (0) + (+1) ≡ 0 (mod 3)
```
This ensures compositional coherence in the Cat# equipment structure.Related Skills
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