json-canvas

Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.

31,392 stars
Complexity: easy

About this skill

This skill empowers an AI agent to programmatically interact with JSON Canvas files (`.canvas`), adhering strictly to the JSON Canvas Spec 1.0. It allows the agent to generate new visual canvases, add or modify various node types (text, images, files, embeds), define edges to connect elements, and organize related content into groups. It is an invaluable tool for tasks requiring structured visual representations, such as drafting intricate mind maps, outlining complex flowcharts, designing visual knowledge graphs, or managing project layouts. Its explicit compatibility with Obsidian Canvas makes it particularly useful for users leveraging Obsidian's powerful knowledge management system.

Best use case

Generating a new visual mind map from a list of user-provided topics or concepts. Creating a flowchart to illustrate a process or workflow based on a textual description. Organizing disparate research notes or ideas into a connected canvas structure, especially within Obsidian. Modifying an existing `.canvas` file to add new nodes, edges, or groups. Converting linear notes or outlines into a spatial, linked representation for better comprehension. Visualizing project components, dependencies, and timelines in a structured canvas format.

Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.

A valid JSON Canvas file (`.canvas`) containing a structured representation of nodes, edges, and optionally groups, reflecting the user's input and requirements. Confirmation of successful creation, modification, or interpretation of a `.canvas` file. A JSON structure representing the canvas content that can be saved, displayed, or integrated into compatible applications like Obsidian.

Practical example

Example input

Please create an Obsidian Canvas to outline the stages of product development. Include nodes for 'Ideation', 'Market Research', 'Prototyping', 'Testing', 'Launch', and 'Post-Launch Feedback'. Connect them in a sequential flow, and add a group for 'Pre-Launch Phases' encompassing Ideation, Market Research, and Prototyping.

Example output

```json
{
  "nodes": [
    {
      "id": "node-ideation",
      "x": 0,
      "y": 0,
      "width": 200,
      "height": 60,
      "type": "text",
      "text": "Ideation"
    },
    {
      "id": "node-market-research",
      "x": 250,
      "y": 0,
      "width": 200,
      "height": 60,
      "type": "text",
      "text": "Market Research"
    },
    {
      "id": "node-prototyping",
      "x": 500,
      "y": 0,
      "width": 200,
      "height": 60,
      "type": "text",
      "text": "Prototyping"
    },
    {
      "id": "node-testing",
      "x": 750,
      "y": 0,
      "width": 200,
      "height": 60,
      "type": "text",
      "text": "Testing"
    },
    {
      "id": "node-launch",
      "x": 1000,
      "y": 0,
      "width": 200,
      "height": 60,
      "type": "text",
      "text": "Launch"
    },
    {
      "id": "node-post-launch",
      "x": 1250,
      "y": 0,
      "width": 200,
      "height": 60,
      "type": "text",
      "text": "Post-Launch Feedback"
    },
    {
      "id": "group-pre-launch",
      "x": -20,
      "y": -20,
      "width": 740,
      "height": 100,
      "type": "group",
      "label": "Pre-Launch Phases",
      "nodes": ["node-ideation", "node-market-research", "node-prototyping"]
    }
  ],
  "edges": [
    {
      "id": "edge-1",
      "fromNode": "node-ideation",
      "fromSide": "right",
      "toNode": "node-market-research",
      "toSide": "left"
    },
    {
      "id": "edge-2",
      "fromNode": "node-market-research",
      "fromSide": "right",
      "toNode": "node-prototyping",
      "toSide": "left"
    },
    {
      "id": "edge-3",
      "fromNode": "node-prototyping",
      "fromSide": "right",
      "toNode": "node-testing",
      "toSide": "left"
    },
    {
      "id": "edge-4",
      "fromNode": "node-testing",
      "fromSide": "right",
      "toNode": "node-launch",
      "toSide": "left"
    },
    {
      "id": "edge-5",
      "fromNode": "node-launch",
      "fromSide": "right",
      "toNode": "node-post-launch",
      "toSide": "left"
    }
  ]
}
```

When to use this skill

  • When the user explicitly requests to 'create a canvas', 'make a mind map', 'design a flowchart', or 'edit a .canvas file'.
  • When the user mentions 'Obsidian Canvas' or `.canvas` files in their instructions.
  • For tasks involving the visual organization of information, spatial note-taking, or graphical representation of ideas, processes, or relationships.
  • When the desired output is a structured JSON Canvas file compliant with the official specification.

When not to use this skill

  • When the user requires a traditional document format (e.g., Markdown, plain text, PDF, Word) without a visual, graph-like structure.
  • For simple text generation or summarization tasks that do not involve spatial arrangement or interconnected nodes.
  • If the user explicitly asks for a diagram in a different format or using a specific third-party diagramming tool (e.g., Mermaid, PlantUML, Gliffy).
  • When the primary goal is image generation (e.g., DALL-E, Midjourney) rather than structured diagram creation from data.

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/json-canvas/SKILL.md --create-dirs "https://raw.githubusercontent.com/sickn33/antigravity-awesome-skills/main/plugins/antigravity-awesome-skills-claude/skills/json-canvas/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/json-canvas/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How json-canvas Compares

Feature / Agentjson-canvasStandard Approach
Platform SupportClaudeLimited / Varies
Context Awareness High Baseline
Installation ComplexityeasyN/A

Frequently Asked Questions

What does this skill do?

Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.

Which AI agents support this skill?

This skill is designed for Claude.

How difficult is it to install?

The installation complexity is rated as easy. You can find the installation instructions above.

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

Related Guides

SKILL.md Source

# JSON Canvas Skill

## When to Use

- Use when creating or editing `.canvas` files for Obsidian.
- Use for mind maps, flowcharts, visual note structures, or connected canvases.
- Use when the user explicitly mentions JSON Canvas or Obsidian Canvas files.

## File Structure

A canvas file (`.canvas`) contains two top-level arrays following the [JSON Canvas Spec 1.0](https://jsoncanvas.org/spec/1.0/):

```json
{
  "nodes": [],
  "edges": []
}
```

- `nodes` (optional): Array of node objects
- `edges` (optional): Array of edge objects connecting nodes

## Common Workflows

### 1. Create a New Canvas

1. Create a `.canvas` file with the base structure `{"nodes": [], "edges": []}`
2. Generate unique 16-character hex IDs for each node (e.g., `"6f0ad84f44ce9c17"`)
3. Add nodes with required fields: `id`, `type`, `x`, `y`, `width`, `height`
4. Add edges referencing valid node IDs via `fromNode` and `toNode`
5. **Validate**: Parse the JSON to confirm it is valid. Verify all `fromNode`/`toNode` values exist in the nodes array

### 2. Add a Node to an Existing Canvas

1. Read and parse the existing `.canvas` file
2. Generate a unique ID that does not collide with existing node or edge IDs
3. Choose position (`x`, `y`) that avoids overlapping existing nodes (leave 50-100px spacing)
4. Append the new node object to the `nodes` array
5. Optionally add edges connecting the new node to existing nodes
6. **Validate**: Confirm all IDs are unique and all edge references resolve to existing nodes

### 3. Connect Two Nodes

1. Identify the source and target node IDs
2. Generate a unique edge ID
3. Set `fromNode` and `toNode` to the source and target IDs
4. Optionally set `fromSide`/`toSide` (top, right, bottom, left) for anchor points
5. Optionally set `label` for descriptive text on the edge
6. Append the edge to the `edges` array
7. **Validate**: Confirm both `fromNode` and `toNode` reference existing node IDs

### 4. Edit an Existing Canvas

1. Read and parse the `.canvas` file as JSON
2. Locate the target node or edge by `id`
3. Modify the desired attributes (text, position, color, etc.)
4. Write the updated JSON back to the file
5. **Validate**: Re-check all ID uniqueness and edge reference integrity after editing

## Nodes

Nodes are objects placed on the canvas. Array order determines z-index: first node = bottom layer, last node = top layer.

### Generic Node Attributes

| Attribute | Required | Type | Description |
|-----------|----------|------|-------------|
| `id` | Yes | string | Unique 16-char hex identifier |
| `type` | Yes | string | `text`, `file`, `link`, or `group` |
| `x` | Yes | integer | X position in pixels |
| `y` | Yes | integer | Y position in pixels |
| `width` | Yes | integer | Width in pixels |
| `height` | Yes | integer | Height in pixels |
| `color` | No | canvasColor | Preset `"1"`-`"6"` or hex (e.g., `"#FF0000"`) |

### Text Nodes

| Attribute | Required | Type | Description |
|-----------|----------|------|-------------|
| `text` | Yes | string | Plain text with Markdown syntax |

```json
{
  "id": "6f0ad84f44ce9c17",
  "type": "text",
  "x": 0,
  "y": 0,
  "width": 400,
  "height": 200,
  "text": "# Hello World\n\nThis is **Markdown** content."
}
```

**Newline pitfall**: Use `\n` for line breaks in JSON strings. Do **not** use the literal `\\n` -- Obsidian renders that as the characters `\` and `n`.

### File Nodes

| Attribute | Required | Type | Description |
|-----------|----------|------|-------------|
| `file` | Yes | string | Path to file within the system |
| `subpath` | No | string | Link to heading or block (starts with `#`) |

```json
{
  "id": "a1b2c3d4e5f67890",
  "type": "file",
  "x": 500,
  "y": 0,
  "width": 400,
  "height": 300,
  "file": "Attachments/diagram.png"
}
```

### Link Nodes

| Attribute | Required | Type | Description |
|-----------|----------|------|-------------|
| `url` | Yes | string | External URL |

```json
{
  "id": "c3d4e5f678901234",
  "type": "link",
  "x": 1000,
  "y": 0,
  "width": 400,
  "height": 200,
  "url": "https://obsidian.md"
}
```

### Group Nodes

Groups are visual containers for organizing other nodes. Position child nodes inside the group's bounds.

| Attribute | Required | Type | Description |
|-----------|----------|------|-------------|
| `label` | No | string | Text label for the group |
| `background` | No | string | Path to background image |
| `backgroundStyle` | No | string | `cover`, `ratio`, or `repeat` |

```json
{
  "id": "d4e5f6789012345a",
  "type": "group",
  "x": -50,
  "y": -50,
  "width": 1000,
  "height": 600,
  "label": "Project Overview",
  "color": "4"
}
```

## Edges

Edges connect nodes via `fromNode` and `toNode` IDs.

| Attribute | Required | Type | Default | Description |
|-----------|----------|------|---------|-------------|
| `id` | Yes | string | - | Unique identifier |
| `fromNode` | Yes | string | - | Source node ID |
| `fromSide` | No | string | - | `top`, `right`, `bottom`, or `left` |
| `fromEnd` | No | string | `none` | `none` or `arrow` |
| `toNode` | Yes | string | - | Target node ID |
| `toSide` | No | string | - | `top`, `right`, `bottom`, or `left` |
| `toEnd` | No | string | `arrow` | `none` or `arrow` |
| `color` | No | canvasColor | - | Line color |
| `label` | No | string | - | Text label |

```json
{
  "id": "0123456789abcdef",
  "fromNode": "6f0ad84f44ce9c17",
  "fromSide": "right",
  "toNode": "a1b2c3d4e5f67890",
  "toSide": "left",
  "toEnd": "arrow",
  "label": "leads to"
}
```

## Colors

The `canvasColor` type accepts either a hex string or a preset number:

| Preset | Color |
|--------|-------|
| `"1"` | Red |
| `"2"` | Orange |
| `"3"` | Yellow |
| `"4"` | Green |
| `"5"` | Cyan |
| `"6"` | Purple |

Preset color values are intentionally undefined -- applications use their own brand colors.

## ID Generation

Generate 16-character lowercase hexadecimal strings (64-bit random value):

```
"6f0ad84f44ce9c17"
"a3b2c1d0e9f8a7b6"
```

## Layout Guidelines

- Coordinates can be negative (canvas extends infinitely)
- `x` increases right, `y` increases down; position is the top-left corner
- Space nodes 50-100px apart; leave 20-50px padding inside groups
- Align to grid (multiples of 10 or 20) for cleaner layouts

| Node Type | Suggested Width | Suggested Height |
|-----------|-----------------|------------------|
| Small text | 200-300 | 80-150 |
| Medium text | 300-450 | 150-300 |
| Large text | 400-600 | 300-500 |
| File preview | 300-500 | 200-400 |
| Link preview | 250-400 | 100-200 |

## Validation Checklist

After creating or editing a canvas file, verify:

1. All `id` values are unique across both nodes and edges
2. Every `fromNode` and `toNode` references an existing node ID
3. Required fields are present for each node type (`text` for text nodes, `file` for file nodes, `url` for link nodes)
4. `type` is one of: `text`, `file`, `link`, `group`
5. `fromSide`/`toSide` values are one of: `top`, `right`, `bottom`, `left`
6. `fromEnd`/`toEnd` values are one of: `none`, `arrow`
7. Color presets are `"1"` through `"6"` or valid hex (e.g., `"#FF0000"`)
8. JSON is valid and parseable

If validation fails, check for duplicate IDs, dangling edge references, or malformed JSON strings (especially unescaped newlines in text content).

## Complete Examples

See [references/EXAMPLES.md](references/EXAMPLES.md) for full canvas examples including mind maps, project boards, research canvases, and flowcharts.

## References

- [JSON Canvas Spec 1.0](https://jsoncanvas.org/spec/1.0/)
- [JSON Canvas GitHub](https://github.com/obsidianmd/jsoncanvas)

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