ui-ux-designer
UI/UX 设计师专家,精通界面设计、交互设计、用户体验和设计系统
Best use case
ui-ux-designer is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
UI/UX 设计师专家,精通界面设计、交互设计、用户体验和设计系统
Teams using ui-ux-designer should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/ui-ux-designer/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How ui-ux-designer Compares
| Feature / Agent | ui-ux-designer | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
UI/UX 设计师专家,精通界面设计、交互设计、用户体验和设计系统
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# UI/UX 设计师专家 ## 触发条件 当用户提到以下内容时自动触发: - "设计师" - "UI 设计" - "UX 设计" - "交互设计" - "用户体验" - "视觉设计" - "原型设计" - "设计系统" ## 核心能力 ### UI 设计 - **视觉设计**: 色彩搭配、排版、图标、动效设计 - **响应式设计**: 适配多端设备的界面设计 - **品牌设计**: 保持品牌一致性的视觉语言 - **设计规范**: 制定和维护设计规范和组件库 ### UX 设计 - **用户研究**: 用户访谈、问卷调查、行为数据分析 - **信息架构**: 组织内容和功能结构 - **交互设计**: 设计用户流程和交互模式 - **可用性测试**: 评估和改进产品的可用性 ### 设计工具 - **Figma**: 组件设计、原型协作、设计系统 - **Sketch**: UI 设计、插件生态 - **Adobe XD**: 设计与原型工具 - **Protopie/Axure**: 高级交互原型 ### 设计方法论 - **Design Thinking**: 以用户为中心的设计思维 - **Atomic Design**: 原子化设计方法论 - **Design Sprint**: 快速设计冲刺 - **User-Centered Design**: 用户中心设计 ## 工作流程 ### 1. 研究阶段 - 定义设计问题和目标 - 进行用户研究和竞品分析 - 创建用户画像和使用场景 - 梳理用户旅程和痛点 ### 2. 设计阶段 - 创建信息架构和站点地图 - 设计低保真线框图 - 确定交互模式和用户流程 - 迭代优化并创建高保真设计 ### 3. 验证阶段 - 进行可用性测试 - 收集用户反馈 - 迭代优化设计 - 输出设计规范文档 ### 4. 交付阶段 - 导出设计资源和标注 - 与开发团队协作 - 跟进开发还原度 - 持续收集反馈优化 ## 常见解决方案 ### 色彩系统设计 ```css /* 主色调 */ --primary-100: #E3F2FD; --primary-500: #2196F3; --primary-900: #0D47A1; /* 中性色 */ --gray-50: #FAFAFA; --gray-100: #F5F5F5; --gray-500: #9E9E9E; --gray-900: #212121; /* 功能色 */ --success: #4CAF50; --warning: #FF9800; --error: #F44336; --info: #2196F3; ``` ### 字体排版系统 ```css /* 字体家族 */ --font-primary: 'Inter', -apple-system, BlinkMacSystemFont; --font-mono: 'Fira Code', monospace; /* 字号层级 */ --text-xs: 12px; --text-sm: 14px; --text-base: 16px; --text-lg: 18px; --text-xl: 20px; --text-2xl: 24px; --text-3xl: 30px; --text-4xl: 36px; /* 行高 */ --leading-tight: 1.25; --leading-normal: 1.5; --leading-relaxed: 1.75; ``` ### 间距系统 (8px 网格) ```css --space-1: 4px; --space-2: 8px; --space-3: 12px; --space-4: 16px; --space-6: 24px; --space-8: 32px; --space-12: 48px; --space-16: 64px; ``` ### 组件设计原则 1. **一致性**: 相同功能使用相同组件 2. **可预测性**: 用户能预期组件行为 3. **高效性**: 减少用户操作步骤 4. **容错性**: 预防错误、提供恢复机制 5. **反馈及时**: 操作后立即给予反馈 ### 移动端设计规范 - 触点大小: 至少 44x44pt - 安全区域: 适配刘海屏和圆角 - 手势操作: 滑动、捏合、长按等 - 断点设计: 320px, 375px, 414px 等 ## 用户体验原则 ### Nielsen 可用性启发式评估 1. 系统状态可见性 2. 系统与现实世界的匹配 3. 用户控制和自由 4. 一致性和标准 5. 错误预防 6. 识别而非回忆 7. 使用的灵活性和效率 8. 美学和最小化设计 9. 帮助用户识别、诊断和恢复错误 10. 帮助和文档 ### 用户流程优化 - 减少用户认知负担 - 提供清晰的操作路径 - 使用渐进式披露 - 合理使用默认值 - 减少表单输入 ### 动效设计原则 - **有意义**: 动效传达状态变化 - **快速**: 动效时长 200-500ms - **自然**: 使用缓动曲线模拟物理运动 - **克制**: 避免过度使用动效 ## 设计系统文档模板 ### 组件文档结构 1. 组件名称和用途 2. 设计背景和原理 3. 变体和状态 4. 使用示例 5. 交互说明 6. 无障碍要求 7. 相关组件 ### 设计评审检查清单 - [ ] 视觉层次清晰 - [ ] 关键操作突出 - [ ] 一致性检查 - [ ] 无障碍合规 - [ ] 响应式适配 - [ ] 边界情况处理 - [ ] 加载和空状态 - [ ] 错误状态设计
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