Best use case
register-debug is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
Teams using register-debug should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/register-debug/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How register-debug Compares
| Feature / Agent | register-debug | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
This skill provides specific capabilities for your AI agent. See the About section for full details.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# Skill: Professional Embedded Register Debugging ## 1. CMSIS-SVD (System View Description) * **Role**: XML-based standard defining the memory map of peripherals, registers, and bitfields for a specific MCU. * **Usage**: * **Debugger Loading**: Ensure the `.svd` file is correctly linked in your IDE (e.g., VS Code `cortex-debug.deviceDefinitionPath`). * **Symbolic Access**: Use the peripheral names (e.g., `RCC->AHB1ENR`) instead of magic addresses (`0x40023800`). ## 2. Bitfield Manipulation Best Practices * **Logic**: * **Masking (Recommended)**: `REG = (REG & ~MASK) | (VALUE << POS);` ensures only target bits are modified. * **Atomic Access**: Leverage hardware-specific atomic features (e.g., ARM Bit-banding or Bit Set/Reset registers like `GPIOx_BSRR`) to avoid race conditions. * **Avoid**: Using C struct bitfields for hardware mapping unless the compiler's padding and endianness behavior is strictly documented and guaranteed. ## 3. The "Pitfall" Checklist * **Read-to-Clear (RC)**: * *Symptom*: Flags disappear unexpectedly. * *Cause*: Debugger "Watch" window or a print statement reads the status register, clearing the flag before code can process it. * *Solution*: In debuggers, freeze the peripheral or use variables to cache the register value. * **Write-Only (WO)**: * *Challenge*: Reading returns garbage or 0. * *Solution*: Maintain a **Shadow Register** (software variable) that mirrors the last written value. * **Volatile**: * *Rule*: EVERY variable mapping to a hardware register MUST be marked `volatile`. ## 4. Debugging Workflow (AI Prompt) 1. **Identify**: Match chip model (e.g., STM32H7, ESP32-S3) to its SVD/Memory Map. 2. **Verify Reset State**: If a peripheral fails, compare all control registers against the "Reset Value" in the reference manual. 3. **Inspect Clock/Power**: Verify the corresponding clock enable bit (e.g., `RCC_AHB1ENR`) is set before accessing other registers. 4. **Hardware Invariants**: Check for illegal state transitions defined in the hardware logic (e.g., changing baud rate while UART is enabled).
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