brainstorming
Explore ideas before implementation through collaborative dialogue. Use before any creative work — creating features, building components, adding functionality, or modifying behavior. Turns ideas into fully formed designs and specs through structured conversation.
Best use case
brainstorming is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
Explore ideas before implementation through collaborative dialogue. Use before any creative work — creating features, building components, adding functionality, or modifying behavior. Turns ideas into fully formed designs and specs through structured conversation.
Teams using brainstorming should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/brainstorming/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How brainstorming Compares
| Feature / Agent | brainstorming | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Explore ideas before implementation through collaborative dialogue. Use before any creative work — creating features, building components, adding functionality, or modifying behavior. Turns ideas into fully formed designs and specs through structured conversation.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# Brainstorming Ideas Into Designs Turn ideas into fully formed designs and specs through natural collaborative dialogue. This skill ensures you explore the problem space before jumping to solutions. ## Installation ### OpenClaw / Moltbot / Clawbot ```bash npx clawhub@latest install brainstorming ``` ## When to Use Use this before any creative work: - Creating new features or components - Adding significant functionality - Modifying existing behavior or architecture - When the user has an idea but no clear spec - When requirements are ambiguous or incomplete - Before any implementation that involves design decisions ## The Process ### Phase 1: Understand the Idea Start by understanding what exists and what's being proposed. **Gather context first:** - Check the current project state (files, docs, recent commits) - Read existing documentation, README, or design docs - Understand the current architecture and constraints **Ask questions to refine the idea:** - Ask questions **one at a time** — never overwhelm with multiple questions - Prefer **multiple-choice questions** when possible — easier to answer than open-ended - Focus on understanding: purpose, constraints, success criteria - If a topic needs deeper exploration, use follow-up questions **Good questions to ask:** - "What problem does this solve for the user?" - "What does success look like?" - "Are there existing patterns in the codebase we should follow?" - "What constraints do we need to work within?" (time, tech stack, compatibility) - "Who is the audience for this feature?" ### Phase 2: Explore Approaches Once you understand the problem, propose solutions — never settle on the first idea. - **Always propose 2-3 different approaches** with clear trade-offs - **Lead with your recommendation** and explain why - Present options conversationally with pros/cons - Wait for the user to choose before proceeding **Format for presenting approaches:** ```markdown ## Approach A: [Name] — Recommended - Pros: ... - Cons: ... - Why I recommend this: ... ## Approach B: [Name] - Pros: ... - Cons: ... ## Approach C: [Name] - Pros: ... - Cons: ... ``` ### Phase 3: Present the Design Once the approach is chosen, present the detailed design incrementally. - **Break the design into sections of 200-300 words** - **Ask after each section:** "Does this look right so far?" - Cover these aspects: - Architecture and component structure - Data flow and state management - API contracts and interfaces - Error handling and edge cases - Testing strategy - Be ready to go back and revise earlier sections if something doesn't fit ### Phase 4: After the Design **Documentation:** - Write the validated design to `docs/plans/YYYY-MM-DD-<topic>-design.md` - Commit the design document to git - Include: problem statement, chosen approach, design details, open questions **Implementation (if continuing):** - Ask: "Ready to set up for implementation?" - Create an isolated workspace if available - Create a detailed implementation plan with ordered tasks ## Key Principles | Principle | Why | |-----------|-----| | One question at a time | Multiple questions overwhelm and get partial answers | | Multiple choice preferred | Faster to answer; reveals options the user hadn't considered | | YAGNI ruthlessly | Remove features from designs before they become code | | Explore alternatives | The first idea is rarely the best; always consider 2-3 | | Incremental validation | Present design in sections; validate each before moving on | | Be flexible | Go back and clarify when something doesn't make sense | | Start with why | Understanding the problem prevents building the wrong solution | ## Common Brainstorming Contexts ### New Feature Focus on: user need, scope boundaries, integration with existing system, MVP vs full vision ### Refactoring Focus on: what's wrong with current approach, risk assessment, migration path, backwards compatibility ### Architecture Decision Focus on: requirements driving the change, evaluation criteria, long-term implications, reversibility ### Bug Fix (Complex) Focus on: root cause vs symptoms, scope of impact, regression risk, testing strategy ## Platform Templates Ready-to-use brainstorming instructions for different AI platforms: - `templates/platforms/claude-knowledge.md` — Claude project knowledge format - `templates/platforms/copilot-instructions.md` — GitHub Copilot instructions format - `templates/platforms/cursorrules.md` — Cursor rules format ## Anti-Patterns | Anti-Pattern | Problem | Fix | |--------------|---------|-----| | Jumping to code | No design validation, leads to rework | Complete all 3 phases before implementation | | Asking 5 questions at once | User answers 2, skips 3 | One question per message | | Only one approach | No comparison, no confidence in choice | Always present 2-3 alternatives | | Design as monologue | User disengages, misses problems | Check in after every 200-300 words | | Gold-plating | Feature creep in design phase | Apply YAGNI; cut anything not essential for v1 | | Skipping context | Design doesn't fit existing system | Read the codebase before proposing architecture | ## NEVER Do 1. **NEVER skip brainstorming for creative work** — jumping to implementation without exploring the problem leads to rework 2. **NEVER present the full design at once** — break it into sections and validate each one 3. **NEVER assume requirements** — ask when uncertain; wrong assumptions compound 4. **NEVER implement before the design is validated** — code is expensive to change; designs are cheap 5. **NEVER ask more than one question per message** — batch questions get partial or confused answers 6. **NEVER settle on the first approach** — always explore at least 2-3 alternatives before committing 7. **NEVER design without understanding the existing system** — check the codebase first; your design must fit what exists
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