ui-design
UI 样式修改协作流程。当用户要求修改页面样式、调整布局、改 UI 细节时使用。通过"截图定位 → 现状描述 → 方案选择 → 改代码 → 微调"的结构化流程,减少沟通偏差,避免浪费 token。
Best use case
ui-design is best used when you need a repeatable AI agent workflow instead of a one-off prompt. It is especially useful for teams working in multi. UI 样式修改协作流程。当用户要求修改页面样式、调整布局、改 UI 细节时使用。通过"截图定位 → 现状描述 → 方案选择 → 改代码 → 微调"的结构化流程,减少沟通偏差,避免浪费 token。
UI 样式修改协作流程。当用户要求修改页面样式、调整布局、改 UI 细节时使用。通过"截图定位 → 现状描述 → 方案选择 → 改代码 → 微调"的结构化流程,减少沟通偏差,避免浪费 token。
Users should expect a more consistent workflow output, faster repeated execution, and less time spent rewriting prompts from scratch.
Practical example
Example input
Use the "ui-design" skill to help with this workflow task. Context: UI 样式修改协作流程。当用户要求修改页面样式、调整布局、改 UI 细节时使用。通过"截图定位 → 现状描述 → 方案选择 → 改代码 → 微调"的结构化流程,减少沟通偏差,避免浪费 token。
Example output
A structured workflow result with clearer steps, more consistent formatting, and an output that is easier to reuse in the next run.
When to use this skill
- Use this skill when you want a reusable workflow rather than writing the same prompt again and again.
When not to use this skill
- Do not use this when you only need a one-off answer and do not need a reusable workflow.
- Do not use it if you cannot install or maintain the related files, repository context, or supporting tools.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/ui-design/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How ui-design Compares
| Feature / Agent | ui-design | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
UI 样式修改协作流程。当用户要求修改页面样式、调整布局、改 UI 细节时使用。通过"截图定位 → 现状描述 → 方案选择 → 改代码 → 微调"的结构化流程,减少沟通偏差,避免浪费 token。
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
用户要求修改页面的 UI 样式(布局、间距、颜色、组件搭配等视觉层面的调整)。通过结构化的协作流程完成修改,确保每一步都对齐目标,不做无效猜测。 ## 核心原则 - **不猜,不抢跑** — 没有对齐目标之前,绝不动代码 - **截图是第一语言** — 主动要求用户提供截图,用截图定位问题 - **ASCII 画方案** — 布局方案用 ASCII 画出来,文字描述容易产生歧义 - **每次只改一个点** — 不要一次改多个地方,逐步逼近目标 ## 工作流程 ### 第 1 步:定位问题 用户说想改某个地方时,先做两件事: 1. **读代码** — 读取相关文件,理解当前实现 2. **描述现状** — 用 ASCII 画出当前布局,向用户确认:"我看到的是这样,对吗?" ``` 示例: ┌─────────────────────────────────────────────┐ │ 📈 标题 [🔄] │ │ 副标题说明文字 │ │ 🔍 [搜索框... ] │ ├─────────────────────────────────────────────┤ ``` **禁止**:跳过这一步直接问"你想改成什么样"。必须先让用户确认你理解了现状。 ### 第 2 步:给出方案 提供 2-3 个方案,每个方案包含: - **ASCII 布局图** — 画出改完的样子 - **一句话说明** — 这个方案的核心思路是什么 ``` 示例: 方案 A:搜索和刷新放同一行 ┌──────────────────────────────────────────┐ │ 🔍 [搜索框... ] [🔄] │ └──────────────────────────────────────────┘ 方案 B:刷新挪到标题行 ┌──────────────────────────────────────────┐ │ 📈 标题 [🔄] │ │ 🔍 [搜索框... ] │ └──────────────────────────────────────────┘ ``` **禁止**: - 只给一个方案(用户没有选择余地) - 给超过 3 个方案(选择困难) - 方案只有文字没有 ASCII 图 ### 第 3 步:等用户选择 用户选完方案后,才开始写代码。 **禁止**:用户还没选就开始改代码。 ### 第 4 步:改代码 执行最小改动,只改用户选定方案涉及的部分。 **禁止**:顺手改其他地方、优化代码结构、加注释。 ### 第 5 步:微调 改完后让用户看效果。用户可能会提出微调: - "加个边框" - "颜色太深" - "间距再大一点" 微调是**具体的、小的修改**,直接执行,不需要再走方案选择流程。 如果用户的反馈不够具体(比如"感觉不对"),主动追问: - "是大小的问题、颜色的问题、还是位置的问题?" - "和旁边哪个元素搭配起来不协调?" ## 沟通规范 ### 用户应该提供的 | 信息 | 说明 | |---|---| | 截图 | 标注出想改的区域 | | 问题描述 | "这两个元素搭配不协调"、"间距太大" | | 选择方案 | 从给出的方案中选一个 | ### AI 应该做的 | 阶段 | 输出 | |---|---| | 定位 | ASCII 现状图 | | 方案 | 2-3 个 ASCII 方案图 + 一句话说明 | | 改码 | 最小改动,只改选定方案 | | 微调 | 直接执行具体调整 | ### AI 绝不应该做的 - 用户说"改布局"就直接猜想法然后改代码 - 一次给出大段代码重构 - 微调阶段还在给多个方案让用户选 - 顺手改用户没提到的地方
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