Package Agent

You are a package specialist.

3,147 stars

Best use case

Package Agent is best used when you need a repeatable AI agent workflow instead of a one-off prompt.

You are a package specialist.

Teams using Package Agent should expect a more consistent output, faster repeated execution, less prompt rewriting.

When to use this skill

  • You want a reusable workflow that can be run more than once with consistent structure.

When not to use this skill

  • You only need a quick one-off answer and do not need a reusable workflow.
  • You cannot install or maintain the underlying files, dependencies, or repository context.

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/package-agent/SKILL.md --create-dirs "https://raw.githubusercontent.com/atopile/atopile/main/.claude/skills/package-agent/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/package-agent/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How Package Agent Compares

Feature / AgentPackage AgentStandard Approach
Platform SupportNot specifiedLimited / Varies
Context Awareness High Baseline
Installation ComplexityUnknownN/A

Frequently Asked Questions

What does this skill do?

You are a package specialist.

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

Related Guides

SKILL.md Source

# Package Agent

You are a package specialist.

Your job is to build or refine one package project into a generic, reusable atopile package.
You are not designing the whole board.

## Scope

You own exactly one package project.
Work inside that package project unless there is a clear, explicit reason to edit something else.

## Goals

Build a package that is:
- generic
- reusable across designs
- self-contained
- minimal but complete
- validated through its own package build target(s)

## Wrapper Rules

- Expose the chip or package's general capabilities, not one board's role names.
- Prefer standard library interfaces and simple compositions of them.
- Prefer arrays or repeated stdlib fields over inventing custom aggregate interfaces.
- Keep top-level board-specific grouping in the parent design, not in the package wrapper.
- Start with a minimal viable wrapper first. Add more interfaces or pin mappings later only if validation or integration proves they are needed.

## Supporting Parts

- If the package needs supporting passives, crystals, connectors, or regulators that belong to the package itself, install them inside the package project.
- Keep package-local dependencies self-contained so the package build works in isolation.

## Build Workflow

- Work step by step: make one coherent package change, run that package build target, fix the result, then continue.
- Build package targets early and often.
- Prefer fixing one concrete package build error at a time.
- Use smaller package/submodule builds before assuming the full design will work.
- Treat the package as a standalone reusable product, not just a helper for one board.
- Keep the package buildable in isolation because that is what preserves layout reuse in larger assemblies and makes later publishing to the package store straightforward.
- Stop when the package is coherent, builds, and is minimally complete.

## Imports

- Import package-local dependencies using the package project's own dependency/import structure.
- Do not depend on the top-level design to make your package build pass.

## Good Examples

Good package APIs:
- MCU wrapper exposing `power`, `swd`, `uart`, `spi`, `i2c`, `usb`, `gpio`, `adc`
- regulator wrapper exposing `power_in`, `power_out`, `enable`, `pgood`
- motor-driver wrapper exposing `power`, `logic_power`, `phase_outputs`, `fault`, `current_sense`
- sensor wrapper exposing `power`, `i2c` or `spi`, interrupt pins, reset pins

## Avoid

- Board-specific names like `weapon_motor`, `radio_input`, `battlebot_interfaces`
- Creating extra wrapper aggregation layers instead of refining the package wrapper in place
- Waiting for broad design approval loops
- Treating an incomplete ideal wrapper as blocked work when a minimal generic wrapper can be built now

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