solid
Apply SOLID principles to write flexible, maintainable, and testable code. Use when designing classes, interfaces, and module boundaries. Covers Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion with practical TypeScript examples and detection heuristics.
Best use case
solid is best used when you need a repeatable AI agent workflow instead of a one-off prompt. It is especially useful for teams working in multi. Apply SOLID principles to write flexible, maintainable, and testable code. Use when designing classes, interfaces, and module boundaries. Covers Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion with practical TypeScript examples and detection heuristics.
Apply SOLID principles to write flexible, maintainable, and testable code. Use when designing classes, interfaces, and module boundaries. Covers Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion with practical TypeScript examples and detection heuristics.
Users should expect a more consistent workflow output, faster repeated execution, and less time spent rewriting prompts from scratch.
Practical example
Example input
Use the "solid" skill to help with this workflow task. Context: Apply SOLID principles to write flexible, maintainable, and testable code. Use when designing classes, interfaces, and module boundaries. Covers Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion with practical TypeScript examples and detection heuristics.
Example output
A structured workflow result with clearer steps, more consistent formatting, and an output that is easier to reuse in the next run.
When to use this skill
- Use this skill when you want a reusable workflow rather than writing the same prompt again and again.
When not to use this skill
- Do not use this when you only need a one-off answer and do not need a reusable workflow.
- Do not use it if you cannot install or maintain the related files, repository context, or supporting tools.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/solid/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How solid Compares
| Feature / Agent | solid | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Apply SOLID principles to write flexible, maintainable, and testable code. Use when designing classes, interfaces, and module boundaries. Covers Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion with practical TypeScript examples and detection heuristics.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
Related Guides
SKILL.md Source
# SOLID Principles
Five principles for building software that is easy to understand, extend, and
maintain. They reduce coupling, increase cohesion, and make code testable.
## When to Apply
Reference these principles when:
- Designing new classes, modules, or interfaces
- Refactoring code with too many responsibilities
- Reviewing PRs for architectural concerns
- Breaking apart god objects or fat interfaces
- Deciding where to draw module boundaries
- Making code more testable
## Quick Reference
| Principle | One-Liner | Red Flag |
| --------- | --------- | -------- |
| **S**RP | One reason to change | "This class handles X *and* Y *and* Z" |
| **O**CP | Add, don't modify | Growing `if/else` or `switch` chains for types |
| **L**SP | Subtypes are substitutable | Type-checking or special-casing in calling code |
| **I**SP | Small, focused interfaces | Empty method implementations or `throw new Error("Not implemented")` |
| **D**IP | Depend on abstractions | `new ConcreteClass()` inside business logic |
See `references/PRINCIPLES.md` for detailed explanations and TypeScript examples.
## Detection Checklist
Ask these questions for every class and module:
| Question | Violated Principle |
| -------- | ------------------ |
| Does this class have multiple reasons to change? | SRP |
| Do I need to modify existing code to add a new variant? | OCP |
| Does calling code need type-checks or special cases for subtypes? | LSP |
| Are implementors forced to stub out unused methods? | ISP |
| Does high-level logic directly instantiate infrastructure? | DIP |
## Applying SOLID at Different Scales
| Scale | SRP | OCP | LSP | ISP | DIP |
| ----- | --- | --- | --- | --- | --- |
| **Function** | Does one thing | — | — | — | Takes abstractions as params |
| **Class** | One reason to change | Extend via composition | Subtypes honor contracts | Implements only what it uses | Constructor injection |
| **Module** | One bounded context | Plugin architecture | Interchangeable implementations | Thin public API | Depends inward |
| **Service** | Single domain | New features = new services | API contract stability | Minimal API surface | Abstractions at boundaries |
## Relationships Between Principles
- **SRP + ISP**: Splitting responsibilities often means splitting interfaces too
- **OCP + DIP**: Depending on abstractions is what makes extension without modification possible
- **LSP + OCP**: If subtypes are substitutable, you can extend behavior by adding new subtypes
- **DIP + ISP**: Small focused interfaces make dependency inversion practical
## Common Anti-Patterns
| Anti-Pattern | Violated Principles | Fix |
| ------------ | ------------------- | --- |
| God class doing everything | SRP | Extract focused classes |
| `switch` on type across codebase | OCP, LSP | Replace with polymorphism |
| Subclass that throws "not supported" | LSP, ISP | Redesign hierarchy, split interface |
| Fat interface with 20 methods | ISP | Split into role-based interfaces |
| Business logic importing DB driver | DIP | Inject repository interface |
| Service creating its own dependencies | DIP | Constructor injection |
## Best Practices
### DO
- Start with SRP — it's the foundation for all others
- Use interfaces to define boundaries between components
- Let violations emerge from real problems, then fix them
- Prefer composition over inheritance for extending behavior
- Keep interfaces small and role-specific
- Inject dependencies through constructors
### DON'T
- Apply SOLID dogmatically to trivial code (a 5-line utility doesn't need an interface)
- Create abstractions before you have at least two implementations
- Confuse SRP with "single method" — it's about reasons to change, not size
- Force Liskov compliance on classes that shouldn't be in the same hierarchy
- Over-segregate interfaces into single-method fragments when a cohesive group makes senseRelated Skills
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