excalidraw-diagram
Create Excalidraw diagram JSON files that make visual arguments. Use when the user wants to visualize workflows, architectures, or concepts.
Best use case
excalidraw-diagram is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
Create Excalidraw diagram JSON files that make visual arguments. Use when the user wants to visualize workflows, architectures, or concepts.
Teams using excalidraw-diagram should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/excalidraw-diagram-skill/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How excalidraw-diagram Compares
| Feature / Agent | excalidraw-diagram | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Create Excalidraw diagram JSON files that make visual arguments. Use when the user wants to visualize workflows, architectures, or concepts.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# Excalidraw Diagram Creator
Generate `.excalidraw` JSON files that **argue visually**, not just display information.
**Setup:** If the user asks you to set up this skill (renderer, dependencies, etc.), see `README.md` for instructions.
## Customization
**All colors and brand-specific styles live in one file:** `references/color-palette.md`. Read it before generating any diagram and use it as the single source of truth for all color choices — shape fills, strokes, text colors, evidence artifact backgrounds, everything.
To make this skill produce diagrams in your own brand style, edit `color-palette.md`. Everything else in this file is universal design methodology and Excalidraw best practices.
---
## Core Philosophy
**Diagrams should ARGUE, not DISPLAY.**
A diagram isn't formatted text. It's a visual argument that shows relationships, causality, and flow that words alone can't express. The shape should BE the meaning.
**The Isomorphism Test**: If you removed all text, would the structure alone communicate the concept? If not, redesign.
**The Education Test**: Could someone learn something concrete from this diagram, or does it just label boxes? A good diagram teaches—it shows actual formats, real event names, concrete examples.
---
## Depth Assessment (Do This First)
Before designing, determine what level of detail this diagram needs:
### Simple/Conceptual Diagrams
Use abstract shapes when:
- Explaining a mental model or philosophy
- The audience doesn't need technical specifics
- The concept IS the abstraction (e.g., "separation of concerns")
### Comprehensive/Technical Diagrams
Use concrete examples when:
- Diagramming a real system, protocol, or architecture
- The diagram will be used to teach or explain (e.g., YouTube video)
- The audience needs to understand what things actually look like
- You're showing how multiple technologies integrate
**For technical diagrams, you MUST include evidence artifacts** (see below).
---
## Research Mandate (For Technical Diagrams)
**Before drawing anything technical, research the actual specifications.**
If you're diagramming a protocol, API, or framework:
1. Look up the actual JSON/data formats
2. Find the real event names, method names, or API endpoints
3. Understand how the pieces actually connect
4. Use real terminology, not generic placeholders
Bad: "Protocol" → "Frontend"
Good: "AG-UI streams events (RUN_STARTED, STATE_DELTA, A2UI_UPDATE)" → "CopilotKit renders via createA2UIMessageRenderer()"
**Research makes diagrams accurate AND educational.**
---
## Evidence Artifacts
Evidence artifacts are concrete examples that prove your diagram is accurate and help viewers learn. Include them in technical diagrams.
**Types of evidence artifacts** (choose what's relevant to your diagram):
| Artifact Type | When to Use | How to Render |
|---------------|-------------|---------------|
| **Code snippets** | APIs, integrations, implementation details | Dark rectangle + syntax-colored text (see color palette for evidence artifact colors) |
| **Data/JSON examples** | Data formats, schemas, payloads | Dark rectangle + colored text (see color palette) |
| **Event/step sequences** | Protocols, workflows, lifecycles | Timeline pattern (line + dots + labels) |
| **UI mockups** | Showing actual output/results | Nested rectangles mimicking real UI |
| **Real input content** | Showing what goes IN to a system | Rectangle with sample content visible |
| **API/method names** | Real function calls, endpoints | Use actual names from docs, not placeholders |
**Example**: For a diagram about a streaming protocol, you might show:
- The actual event names from the spec (not just "Event 1", "Event 2")
- A code snippet showing how to connect
- What the streamed data actually looks like
**Example**: For a diagram about a data transformation pipeline:
- Show sample input data (actual format, not "Input")
- Show sample output data (actual format, not "Output")
- Show intermediate states if relevant
The key principle: **show what things actually look like**, not just what they're called.
---
## Multi-Zoom Architecture
Comprehensive diagrams operate at multiple zoom levels simultaneously. Think of it like a map that shows both the country borders AND the street names.
### Level 1: Summary Flow
A simplified overview showing the full pipeline or process at a glance. Often placed at the top or bottom of the diagram.
*Example*: `Input → Processing → Output` or `Client → Server → Database`
### Level 2: Section Boundaries
Labeled regions that group related components. These create visual "rooms" that help viewers understand what belongs together.
*Example*: Grouping by responsibility (Backend / Frontend), by phase (Setup / Execution / Cleanup), or by team (User / System / External)
### Level 3: Detail Inside Sections
Evidence artifacts, code snippets, and concrete examples within each section. This is where the educational value lives.
*Example*: Inside a "Backend" section, you might show the actual API response format, not just a box labeled "API Response"
**For comprehensive diagrams, aim to include all three levels.** The summary gives context, the sections organize, and the details teach.
### Bad vs Good
| Bad (Displaying) | Good (Arguing) |
|------------------|----------------|
| 5 equal boxes with labels | Each concept has a shape that mirrors its behavior |
| Card grid layout | Visual structure matches conceptual structure |
| Icons decorating text | Shapes that ARE the meaning |
| Same container for everything | Distinct visual vocabulary per concept |
| Everything in a box | Free-floating text with selective containers |
### Simple vs Comprehensive (Know Which You Need)
| Simple Diagram | Comprehensive Diagram |
|----------------|----------------------|
| Generic labels: "Input" → "Process" → "Output" | Specific: shows what the input/output actually looks like |
| Named boxes: "API", "Database", "Client" | Named boxes + examples of actual requests/responses |
| "Events" or "Messages" label | Timeline with real event/message names from the spec |
| "UI" or "Dashboard" rectangle | Mockup showing actual UI elements and content |
| ~30 seconds to explain | ~2-3 minutes of teaching content |
| Viewer learns the structure | Viewer learns the structure AND the details |
**Simple diagrams** are fine for abstract concepts, quick overviews, or when the audience already knows the details. **Comprehensive diagrams** are needed for technical architectures, tutorials, educational content, or when you want the diagram itself to teach.
---
## Container vs. Free-Floating Text
**Not every piece of text needs a shape around it.** Default to free-floating text. Add containers only when they serve a purpose.
| Use a Container When... | Use Free-Floating Text When... |
|------------------------|-------------------------------|
| It's the focal point of a section | It's a label or description |
| It needs visual grouping with other elements | It's supporting detail or metadata |
| Arrows need to connect to it | It describes something nearby |
| The shape itself carries meaning (decision diamond, etc.) | Typography alone creates sufficient hierarchy |
| It represents a distinct "thing" in the system | It's a section title, subtitle, or annotation |
**Typography as hierarchy**: Use font size, weight, and color to create visual hierarchy without boxes. A 28px title doesn't need a rectangle around it.
**The container test**: For each boxed element, ask "Would this work as free-floating text?" If yes, remove the container.
---
## Design Process (Do This BEFORE Generating JSON)
### Step 0: Assess Depth Required
Before anything else, determine if this needs to be:
- **Simple/Conceptual**: Abstract shapes, labels, relationships (mental models, philosophies)
- **Comprehensive/Technical**: Concrete examples, code snippets, real data (systems, architectures, tutorials)
**If comprehensive**: Do research first. Look up actual specs, formats, event names, APIs.
### Step 1: Understand Deeply
Read the content. For each concept, ask:
- What does this concept **DO**? (not what IS it)
- What relationships exist between concepts?
- What's the core transformation or flow?
- **What would someone need to SEE to understand this?** (not just read about)
### Step 2: Map Concepts to Patterns
For each concept, find the visual pattern that mirrors its behavior:
| If the concept... | Use this pattern |
|-------------------|------------------|
| Spawns multiple outputs | **Fan-out** (radial arrows from center) |
| Combines inputs into one | **Convergence** (funnel, arrows merging) |
| Has hierarchy/nesting | **Tree** (lines + free-floating text) |
| Is a sequence of steps | **Timeline** (line + dots + free-floating labels) |
| Loops or improves continuously | **Spiral/Cycle** (arrow returning to start) |
| Is an abstract state or context | **Cloud** (overlapping ellipses) |
| Transforms input to output | **Assembly line** (before → process → after) |
| Compares two things | **Side-by-side** (parallel with contrast) |
| Separates into phases | **Gap/Break** (visual separation between sections) |
### Step 3: Ensure Variety
For multi-concept diagrams: **each major concept must use a different visual pattern**. No uniform cards or grids.
### Step 4: Sketch the Flow
Before JSON, mentally trace how the eye moves through the diagram. There should be a clear visual story.
### Step 5: Generate JSON
Only now create the Excalidraw elements. **See below for how to handle large diagrams.**
### Step 6: Render & Validate (MANDATORY)
After generating the JSON, you MUST run the render-view-fix loop until the diagram looks right. This is not optional — see the **Render & Validate** section below for the full process.
---
## Large / Comprehensive Diagram Strategy
**For comprehensive or technical diagrams, you MUST build the JSON one section at a time.** Do NOT attempt to generate the entire file in a single pass. This is a hard constraint — Claude Code has a ~32,000 token output limit per response, and a comprehensive diagram easily exceeds that in one shot. Even if it didn't, generating everything at once leads to worse quality. Section-by-section is better in every way.
### The Section-by-Section Workflow
**Phase 1: Build each section**
1. **Create the base file** with the JSON wrapper (`type`, `version`, `appState`, `files`) and the first section of elements.
2. **Add one section per edit.** Each section gets its own dedicated pass — take your time with it. Think carefully about the layout, spacing, and how this section connects to what's already there.
3. **Use descriptive string IDs** (e.g., `"trigger_rect"`, `"arrow_fan_left"`) so cross-section references are readable.
4. **Namespace seeds by section** (e.g., section 1 uses 100xxx, section 2 uses 200xxx) to avoid collisions.
5. **Update cross-section bindings** as you go. When a new section's element needs to bind to an element from a previous section (e.g., an arrow connecting sections), edit the earlier element's `boundElements` array at the same time.
**Phase 2: Review the whole**
After all sections are in place, read through the complete JSON and check:
- Are cross-section arrows bound correctly on both ends?
- Is the overall spacing balanced, or are some sections cramped while others have too much whitespace?
- Do IDs and bindings all reference elements that actually exist?
Fix any alignment or binding issues before rendering.
**Phase 3: Render & validate**
Now run the render-view-fix loop from the Render & Validate section. This is where you'll catch visual issues that aren't obvious from JSON — overlaps, clipping, imbalanced composition.
### Section Boundaries
Plan your sections around natural visual groupings from the diagram plan. A typical large diagram might split into:
- **Section 1**: Entry point / trigger
- **Section 2**: First decision or routing
- **Section 3**: Main content (hero section — may be the largest single section)
- **Section 4-N**: Remaining phases, outputs, etc.
Each section should be independently understandable: its elements, internal arrows, and any cross-references to adjacent sections.
### What NOT to Do
- **Don't generate the entire diagram in one response.** You will hit the output token limit and produce truncated, broken JSON. Even if the diagram is small enough to fit, splitting into sections produces better results.
- **Don't use a coding agent** to generate the JSON. The agent won't have sufficient context about the skill's rules, and the coordination overhead negates any benefit.
- **Don't write a Python generator script.** The templating and coordinate math seem helpful but introduce a layer of indirection that makes debugging harder. Hand-crafted JSON with descriptive IDs is more maintainable.
---
## Visual Pattern Library
### Fan-Out (One-to-Many)
Central element with arrows radiating to multiple targets. Use for: sources, PRDs, root causes, central hubs.
```
○
↗
□ → ○
↘
○
```
### Convergence (Many-to-One)
Multiple inputs merging through arrows to single output. Use for: aggregation, funnels, synthesis.
```
○ ↘
○ → □
○ ↗
```
### Tree (Hierarchy)
Parent-child branching with connecting lines and free-floating text (no boxes needed). Use for: file systems, org charts, taxonomies.
```
label
├── label
│ ├── label
│ └── label
└── label
```
Use `line` elements for the trunk and branches, free-floating text for labels.
### Spiral/Cycle (Continuous Loop)
Elements in sequence with arrow returning to start. Use for: feedback loops, iterative processes, evolution.
```
□ → □
↑ ↓
□ ← □
```
### Cloud (Abstract State)
Overlapping ellipses with varied sizes. Use for: context, memory, conversations, mental states.
### Assembly Line (Transformation)
Input → Process Box → Output with clear before/after. Use for: transformations, processing, conversion.
```
○○○ → [PROCESS] → □□□
chaos order
```
### Side-by-Side (Comparison)
Two parallel structures with visual contrast. Use for: before/after, options, trade-offs.
### Gap/Break (Separation)
Visual whitespace or barrier between sections. Use for: phase changes, context resets, boundaries.
### Lines as Structure
Use lines (type: `line`, not arrows) as primary structural elements instead of boxes:
- **Timelines**: Vertical or horizontal line with small dots (10-20px ellipses) at intervals, free-floating labels beside each dot
- **Tree structures**: Vertical trunk line + horizontal branch lines, with free-floating text labels (no boxes needed)
- **Dividers**: Thin dashed lines to separate sections
- **Flow spines**: A central line that elements relate to, rather than connecting boxes
```
Timeline: Tree:
●─── Label 1 │
│ ├── item
●─── Label 2 │ ├── sub
│ │ └── sub
●─── Label 3 └── item
```
Lines + free-floating text often creates a cleaner result than boxes + contained text.
---
## Shape Meaning
Choose shape based on what it represents—or use no shape at all:
| Concept Type | Shape | Why |
|--------------|-------|-----|
| Labels, descriptions, details | **none** (free-floating text) | Typography creates hierarchy |
| Section titles, annotations | **none** (free-floating text) | Font size/weight is enough |
| Markers on a timeline | small `ellipse` (10-20px) | Visual anchor, not container |
| Start, trigger, input | `ellipse` | Soft, origin-like |
| End, output, result | `ellipse` | Completion, destination |
| Decision, condition | `diamond` | Classic decision symbol |
| Process, action, step | `rectangle` | Contained action |
| Abstract state, context | overlapping `ellipse` | Fuzzy, cloud-like |
| Hierarchy node | lines + text (no boxes) | Structure through lines |
**Rule**: Default to no container. Add shapes only when they carry meaning. Aim for <30% of text elements to be inside containers.
---
## Color as Meaning
Colors encode information, not decoration. Every color choice should come from `references/color-palette.md` — the semantic shape colors, text hierarchy colors, and evidence artifact colors are all defined there.
**Key principles:**
- Each semantic purpose (start, end, decision, AI, error, etc.) has a specific fill/stroke pair
- Free-floating text uses color for hierarchy (titles, subtitles, details — each at a different level)
- Evidence artifacts (code snippets, JSON examples) use their own dark background + colored text scheme
- Always pair a darker stroke with a lighter fill for contrast
**Do not invent new colors.** If a concept doesn't fit an existing semantic category, use Primary/Neutral or Secondary.
---
## Modern Aesthetics
For clean, professional diagrams:
### Roughness
- `roughness: 0` — Clean, crisp edges. Use for modern/technical diagrams.
- `roughness: 1` — Hand-drawn, organic feel. Use for brainstorming/informal diagrams.
**Default to 0** for most professional use cases.
### Stroke Width
- `strokeWidth: 1` — Thin, elegant. Good for lines, dividers, subtle connections.
- `strokeWidth: 2` — Standard. Good for shapes and primary arrows.
- `strokeWidth: 3` — Bold. Use sparingly for emphasis (main flow line, key connections).
### Opacity
**Always use `opacity: 100` for all elements.** Use color, size, and stroke width to create hierarchy instead of transparency.
### Small Markers Instead of Shapes
Instead of full shapes, use small dots (10-20px ellipses) as:
- Timeline markers
- Bullet points
- Connection nodes
- Visual anchors for free-floating text
---
## Layout Principles
### Hierarchy Through Scale
- **Hero**: 300×150 - visual anchor, most important
- **Primary**: 180×90
- **Secondary**: 120×60
- **Small**: 60×40
### Whitespace = Importance
The most important element has the most empty space around it (200px+).
### Flow Direction
Guide the eye: typically left→right or top→bottom for sequences, radial for hub-and-spoke.
### Connections Required
Position alone doesn't show relationships. If A relates to B, there must be an arrow.
---
## Text Rules
**CRITICAL**: The JSON `text` property contains ONLY readable words.
```json
{
"id": "myElement1",
"text": "Start",
"originalText": "Start"
}
```
Settings: `fontSize: 16`, `fontFamily: 3`, `textAlign: "center"`, `verticalAlign: "middle"`
---
## JSON Structure
```json
{
"type": "excalidraw",
"version": 2,
"source": "https://excalidraw.com",
"elements": [...],
"appState": {
"viewBackgroundColor": "#ffffff",
"gridSize": 20
},
"files": {}
}
```
## Element Templates
See `references/element-templates.md` for copy-paste JSON templates for each element type (text, line, dot, rectangle, arrow). Pull colors from `references/color-palette.md` based on each element's semantic purpose.
---
## Render & Validate (MANDATORY)
You cannot judge a diagram from JSON alone. After generating or editing the Excalidraw JSON, you MUST render it to PNG, view the image, and fix what you see — in a loop until it's right. This is a core part of the workflow, not a final check.
### How to Render
```bash
cd .claude/skills/excalidraw-diagram/references && uv run python render_excalidraw.py <path-to-file.excalidraw>
```
This outputs a PNG next to the `.excalidraw` file. Then use the **Read tool** on the PNG to actually view it.
### The Loop
After generating the initial JSON, run this cycle:
**1. Render & View** — Run the render script, then Read the PNG.
**2. Audit against your original vision** — Before looking for bugs, compare the rendered result to what you designed in Steps 1-4. Ask:
- Does the visual structure match the conceptual structure you planned?
- Does each section use the pattern you intended (fan-out, convergence, timeline, etc.)?
- Does the eye flow through the diagram in the order you designed?
- Is the visual hierarchy correct — hero elements dominant, supporting elements smaller?
- For technical diagrams: are the evidence artifacts (code snippets, data examples) readable and properly placed?
**3. Check for visual defects:**
- Text clipped by or overflowing its container
- Text or shapes overlapping other elements
- Arrows crossing through elements instead of routing around them
- Arrows landing on the wrong element or pointing into empty space
- Labels floating ambiguously (not clearly anchored to what they describe)
- Uneven spacing between elements that should be evenly spaced
- Sections with too much whitespace next to sections that are too cramped
- Text too small to read at the rendered size
- Overall composition feels lopsided or unbalanced
**4. Fix** — Edit the JSON to address everything you found. Common fixes:
- Widen containers when text is clipped
- Adjust `x`/`y` coordinates to fix spacing and alignment
- Add intermediate waypoints to arrow `points` arrays to route around elements
- Reposition labels closer to the element they describe
- Resize elements to rebalance visual weight across sections
**5. Re-render & re-view** — Run the render script again and Read the new PNG.
**6. Repeat** — Keep cycling until the diagram passes both the vision check (Step 2) and the defect check (Step 3). Typically takes 2-4 iterations. Don't stop after one pass just because there are no critical bugs — if the composition could be better, improve it.
### When to Stop
The loop is done when:
- The rendered diagram matches the conceptual design from your planning steps
- No text is clipped, overlapping, or unreadable
- Arrows route cleanly and connect to the right elements
- Spacing is consistent and the composition is balanced
- You'd be comfortable showing it to someone without caveats
### First-Time Setup
If the render script hasn't been set up yet:
```bash
cd .claude/skills/excalidraw-diagram/references
uv sync
uv run playwright install chromium
```
---
## Quality Checklist
### Depth & Evidence (Check First for Technical Diagrams)
1. **Research done**: Did you look up actual specs, formats, event names?
2. **Evidence artifacts**: Are there code snippets, JSON examples, or real data?
3. **Multi-zoom**: Does it have summary flow + section boundaries + detail?
4. **Concrete over abstract**: Real content shown, not just labeled boxes?
5. **Educational value**: Could someone learn something concrete from this?
### Conceptual
6. **Isomorphism**: Does each visual structure mirror its concept's behavior?
7. **Argument**: Does the diagram SHOW something text alone couldn't?
8. **Variety**: Does each major concept use a different visual pattern?
9. **No uniform containers**: Avoided card grids and equal boxes?
### Container Discipline
10. **Minimal containers**: Could any boxed element work as free-floating text instead?
11. **Lines as structure**: Are tree/timeline patterns using lines + text rather than boxes?
12. **Typography hierarchy**: Are font size and color creating visual hierarchy (reducing need for boxes)?
### Structural
13. **Connections**: Every relationship has an arrow or line
14. **Flow**: Clear visual path for the eye to follow
15. **Hierarchy**: Important elements are larger/more isolated
### Technical
16. **Text clean**: `text` contains only readable words
17. **Font**: `fontFamily: 3`
18. **Roughness**: `roughness: 0` for clean/modern (unless hand-drawn style requested)
19. **Opacity**: `opacity: 100` for all elements (no transparency)
20. **Container ratio**: <30% of text elements should be inside containers
### Visual Validation (Render Required)
21. **Rendered to PNG**: Diagram has been rendered and visually inspected
22. **No text overflow**: All text fits within its container
23. **No overlapping elements**: Shapes and text don't overlap unintentionally
24. **Even spacing**: Similar elements have consistent spacing
25. **Arrows land correctly**: Arrows connect to intended elements without crossing others
26. **Readable at export size**: Text is legible in the rendered PNG
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