minimalist-ui
Use when creating clean editorial interfaces with warm monochrome palettes, crisp borders, restrained motion, and flat bento layouts.
Best use case
minimalist-ui is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
Use when creating clean editorial interfaces with warm monochrome palettes, crisp borders, restrained motion, and flat bento layouts.
Teams using minimalist-ui should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/minimalist-ui/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How minimalist-ui Compares
| Feature / Agent | minimalist-ui | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Use when creating clean editorial interfaces with warm monochrome palettes, crisp borders, restrained motion, and flat bento layouts.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
SKILL.md Source
# Protocol: Premium Utilitarian Minimalism UI Architect
## When to Use
- Use when the user wants a refined minimalist UI inspired by tools like Notion, Linear, or editorial workspace products.
- Use when designing warm monochrome interfaces with crisp borders, generous whitespace, muted pastel accents, and quiet motion.
- Use when the task should avoid gradients, heavy shadows, saturated colors, pill-heavy components, and generic SaaS visuals.
## Limitations
- Minimalism can hide hierarchy when content is dense; validate scannability, contrast, and navigation clarity with real content.
- This skill assumes the product can support restrained palettes and typography-led layouts; do not override an established brand system without cause.
- Subtle motion and flat surfaces still need responsive, keyboard, and screen-reader verification in the target project.
## 1. Protocol Overview
Name: Premium Utilitarian Minimalism & Editorial UI
Description: An advanced frontend engineering directive for generating highly refined, ultra-minimalist, "document-style" web interfaces analogous to top-tier workspace platforms. This protocol strictly enforces a high-contrast warm monochrome palette, bespoke typographic hierarchies, meticulous structural macro-whitespace, bento-grid layouts, and an ultra-flat component architecture with deliberate muted pastel accents. It actively rejects standard generic SaaS design trends.
## 2. Absolute Negative Constraints (Banned Elements)
The AI must strictly avoid the following generic web development defaults:
- DO NOT use the "Inter", "Roboto", or "Open Sans" typefaces.
- DO NOT use generic, thin-line icon libraries like "Lucide", "Feather", or standard "Heroicons".
- DO NOT use Tailwind's default heavy drop shadows (e.g., `shadow-md`, `shadow-lg`, `shadow-xl`). Shadows must be practically non-existent or heavily customized to be ultra-diffuse and low opacity (< 0.05).
- DO NOT use primary colored backgrounds for large elements or sections (e.g., no bright blue, green, or red hero sections).
- DO NOT use gradients, neon colors, or 3D glassmorphism (beyond subtle navbar blurs).
- DO NOT use `rounded-full` (pill shapes) for large containers, cards, or primary buttons.
- DO NOT use emojis anywhere in code, markup, text content, headings, or alt text. Replace with proper icons or clean SVG primitives.
- DO NOT use generic placeholder names like "John Doe", "Acme Corp", or "Lorem Ipsum". Use realistic, contextual content.
- DO NOT use AI copywriting clichés: "Elevate", "Seamless", "Unleash", "Next-Gen", "Game-changer", "Delve". Write plain, specific language.
## 3. Typographic Architecture
The interface must rely on extreme typographic contrast and premium font selection to establish an editorial feel.
- Primary Sans-Serif (Body, UI, Buttons): Use clean, geometric, or system-native fonts with character. Target: `font-family: 'SF Pro Display', 'Geist Sans', 'Helvetica Neue', 'Switzer', sans-serif`.
- Editorial Serif (Hero Headings & Quotes): Target: `font-family: 'Lyon Text', 'Newsreader', 'Playfair Display', 'Instrument Serif', serif`. Apply tight tracking (`letter-spacing: -0.02em` to `-0.04em`) and tight line-height (`1.1`).
- Monospace (Code, Keystrokes, Meta-data): Target: `font-family: 'Geist Mono', 'SF Mono', 'JetBrains Mono', monospace`.
- Text Colors: Body text must never be absolute black (`#000000`). Use off-black/charcoal (`#111111` or `#2F3437`) with a generous `line-height` of `1.6` for legibility. Secondary text should be muted gray (`#787774`).
## 4. Color Palette (Warm Monochrome + Spot Pastels)
Color is a scarce resource, utilized only for semantic meaning or subtle accents.
- Canvas / Background: Pure White `#FFFFFF` or Warm Bone/Off-White `#F7F6F3` / `#FBFBFA`.
- Primary Surface (Cards): `#FFFFFF` or `#F9F9F8`.
- Structural Borders / Dividers: Ultra-light gray `#EAEAEA` or `rgba(0,0,0,0.06)`.
- Accent Colors: Exclusively use highly desaturated, washed-out pastels for tags, inline code backgrounds, or subtle icon backgrounds.
- Pale Red: `#FDEBEC` (Text: `#9F2F2D`)
- Pale Blue: `#E1F3FE` (Text: `#1F6C9F`)
- Pale Green: `#EDF3EC` (Text: `#346538`)
- Pale Yellow: `#FBF3DB` (Text: `#956400`)
## 5. Component Specifications
- Bento Box Feature Grids:
- Utilize asymmetrical CSS Grid layouts.
- Cards must have exactly `border: 1px solid #EAEAEA`.
- Border-radius must be crisp: `8px` or `12px` maximum.
- Internal padding must be generous (e.g., `24px` to `40px`).
- Primary Call-To-Action (Buttons):
- Solid background `#111111`, text `#FFFFFF`.
- Slight border-radius (`4px` to `6px`). No box-shadow.
- Hover state should be a subtle color shift to `#333333` or a micro-scale `transform: scale(0.98)`.
- Tags & Status Badges:
- Pill-shaped (`border-radius: 9999px`), very small typography (`text-xs`), uppercase with wide tracking (`letter-spacing: 0.05em`).
- Background must use the defined Muted Pastels.
- Accordions (FAQ):
- Strip all container boxes. Separate items only with a `border-bottom: 1px solid #EAEAEA`.
- Use a clean, sharp `+` and `-` icon for the toggle state.
- Keystroke Micro-UIs:
- Render shortcuts as physical keys using `<kbd>` tags: `border: 1px solid #EAEAEA`, `border-radius: 4px`, `background: #F7F6F3`, using the Monospace font.
- Faux-OS Window Chrome:
- When mocking up software, wrap it in a minimalist container with a white top bar containing three small, light gray circles (replicating macOS window controls).
## 6. Iconography & Imagery Directives
- System Icons: Use "Phosphor Icons (Bold or Fill weights)" or "Radix UI Icons" for a technical, slightly thicker-stroke aesthetic. Standardize stroke width across all icons.
- Illustrations: Monochromatic, rough continuous-line ink sketches on a white background, featuring a single offset geometric shape filled with a muted pastel color.
- Photography: Use high-quality, desaturated images with a warm tone. Apply subtle overlays (`opacity: 0.04` warm grain) to blend photos into the monochrome palette. Never use oversaturated stock photos. Use reliable placeholders like `https://picsum.photos/seed/{context}/1200/800` when real assets are unavailable.
- Hero & Section Backgrounds: Sections should not feel empty and flat. Use subtle full-width background imagery at very low opacity, soft radial light spots (`radial-gradient` with warm tones at `opacity: 0.03`), or minimal geometric line patterns to add depth without breaking the clean aesthetic.
## 7. Subtle Motion & Micro-Animations
Motion should feel invisible — present but never distracting. The goal is quiet sophistication, not spectacle.
- Scroll Entry: Elements fade in gently as they enter the viewport. Use `translateY(12px)` + `opacity: 0` resolving over `600ms` with `cubic-bezier(0.16, 1, 0.3, 1)`. Use `IntersectionObserver`, never `window.addEventListener('scroll')`.
- Hover States: Cards lift with an ultra-subtle shadow shift (`box-shadow` transitioning from `0 0 0` to `0 2px 8px rgba(0,0,0,0.04)` over `200ms`). Buttons respond with `scale(0.98)` on `:active`.
- Staggered Reveals: Lists and grid items enter with a cascade delay (`animation-delay: calc(var(--index) * 80ms)`). Never mount everything at once.
- Background Ambient Motion: Optional. A single, very slow-moving radial gradient blob (`animation-duration: 20s+`, `opacity: 0.02-0.04`) drifting behind hero sections. Must be applied to a `position: fixed; pointer-events: none` layer. Never on scrolling containers.
- Performance: Animate exclusively via `transform` and `opacity`. No layout-triggering properties (`top`, `left`, `width`, `height`). Use `will-change: transform` sparingly and only on actively animating elements.
## 8. Execution Protocol
When tasked with writing frontend code (HTML, React, Tailwind, Vue) or designing a layout:
1. Establish the macro-whitespace first. Use massive vertical padding between sections (e.g., `py-24` or `py-32` in Tailwind).
2. Constrain the main typography content width to `max-w-4xl` or `max-w-5xl`.
3. Apply the custom typographic hierarchy and monochromatic color variables immediately.
4. Ensure every card, divider, and border adheres strictly to the `1px solid #EAEAEA` rule.
5. Add scroll-entry animations to all major content blocks.
6. Ensure sections have visual depth through imagery, ambient gradients, or subtle textures — no empty flat backgrounds.
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