tokio-async-code-review
Reviews tokio async runtime usage for task management, sync primitives, channel patterns, and runtime configuration. Use when reviewing Rust code that uses tokio, async/await patterns, spawn, channels, or async synchronization. Also covers tokio-util, tower, and hyper integration patterns.
Best use case
tokio-async-code-review is best used when you need a repeatable AI agent workflow instead of a one-off prompt.
Reviews tokio async runtime usage for task management, sync primitives, channel patterns, and runtime configuration. Use when reviewing Rust code that uses tokio, async/await patterns, spawn, channels, or async synchronization. Also covers tokio-util, tower, and hyper integration patterns.
Teams using tokio-async-code-review should expect a more consistent output, faster repeated execution, less prompt rewriting.
When to use this skill
- You want a reusable workflow that can be run more than once with consistent structure.
When not to use this skill
- You only need a quick one-off answer and do not need a reusable workflow.
- You cannot install or maintain the underlying files, dependencies, or repository context.
Installation
Claude Code / Cursor / Codex
Manual Installation
- Download SKILL.md from GitHub
- Place it in
.claude/skills/tokio-async-code-review/SKILL.mdinside your project - Restart your AI agent — it will auto-discover the skill
How tokio-async-code-review Compares
| Feature / Agent | tokio-async-code-review | Standard Approach |
|---|---|---|
| Platform Support | Not specified | Limited / Varies |
| Context Awareness | High | Baseline |
| Installation Complexity | Unknown | N/A |
Frequently Asked Questions
What does this skill do?
Reviews tokio async runtime usage for task management, sync primitives, channel patterns, and runtime configuration. Use when reviewing Rust code that uses tokio, async/await patterns, spawn, channels, or async synchronization. Also covers tokio-util, tower, and hyper integration patterns.
Where can I find the source code?
You can find the source code on GitHub using the link provided at the top of the page.
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SKILL.md Source
# Tokio Async Code Review ## Review Workflow 1. **Check Cargo.toml** — Note tokio feature flags (`full`, `rt-multi-thread`, `macros`, `sync`, etc.). Missing features cause confusing compile errors. 2. **Check runtime setup** — Is `#[tokio::main]` or manual runtime construction used? Multi-thread vs current-thread? 3. **Scan for blocking** — Search for `std::fs`, `std::net`, `std::thread::sleep`, CPU-heavy loops in async functions. 4. **Check channel usage** — Match channel type to communication pattern (mpsc, broadcast, oneshot, watch). 5. **Check sync primitives** — Verify correct mutex type, proper guard lifetimes, no deadlock potential. ## Output Format Report findings as: ```text [FILE:LINE] ISSUE_TITLE Severity: Critical | Major | Minor | Informational Description of the issue and why it matters. ``` ## Quick Reference | Issue Type | Reference | |------------|-----------| | Task spawning, JoinHandle, structured concurrency | [references/task-management.md](references/task-management.md) | | Mutex, RwLock, Semaphore, Notify, Barrier | [references/sync-primitives.md](references/sync-primitives.md) | | mpsc, broadcast, oneshot, watch channel patterns | [references/channels.md](references/channels.md) | ## Review Checklist ### Runtime Configuration - [ ] Tokio features in Cargo.toml match actual usage - [ ] Runtime flavor matches workload (`multi_thread` for I/O-bound, `current_thread` for simpler cases) - [ ] `#[tokio::test]` used for async tests (not manual runtime construction) - [ ] Worker thread count configured appropriately for production ### Task Management - [ ] `spawn` return values (`JoinHandle`) are tracked, not silently dropped - [ ] `spawn_blocking` used for CPU-heavy or synchronous I/O operations - [ ] Tasks respect cancellation (via `CancellationToken`, `select!`, or shutdown channels) - [ ] `JoinError` (task panic or cancellation) is handled, not just unwrapped - [ ] `tokio::select!` branches are cancellation-safe ### Sync Primitives - [ ] `tokio::sync::Mutex` used when lock is held across `.await`; `std::sync::Mutex` for short non-async sections - [ ] No mutex guard held across await points (deadlock risk) - [ ] `Semaphore` used for limiting concurrent operations (not ad-hoc counters) - [ ] `RwLock` used when read-heavy workload (many readers, infrequent writes) - [ ] `Notify` used for simple signaling (not channel overhead) ### Channels - [ ] Channel type matches pattern: mpsc for back-pressure, broadcast for fan-out, oneshot for request-response, watch for latest-value - [ ] Bounded channels have appropriate capacity (not too small = deadlock, not too large = memory) - [ ] `SendError` / `RecvError` handled (indicates other side dropped) - [ ] Broadcast `Lagged` errors handled (receiver fell behind) - [ ] Channel senders dropped when done to signal completion to receivers ### Timer and Sleep - [ ] `tokio::time::sleep` used instead of `std::thread::sleep` - [ ] `tokio::time::timeout` wraps operations that could hang - [ ] `tokio::time::interval` used correctly (`.tick().await` for periodic work) ## Severity Calibration ### Critical - Blocking I/O (`std::fs::read`, `std::net::TcpStream`) in async context without `spawn_blocking` - Mutex guard held across `.await` point (deadlock potential) - `std::thread::sleep` in async function (blocks runtime thread) - Unbounded channel where back-pressure is needed (OOM risk) ### Major - `JoinHandle` silently dropped (lost errors, zombie tasks) - Missing `select!` cancellation safety consideration - Wrong mutex type (std vs tokio) for the use case - Missing timeout on network/external operations ### Minor - `tokio::spawn` for trivially small async blocks (overhead > benefit) - Overly large channel buffer without justification - Manual runtime construction where `#[tokio::main]` suffices - `std::sync::Mutex` where contention is high enough to benefit from tokio's async mutex ### Informational - Suggestions to use `tokio-util` utilities (e.g., `CancellationToken`) - Tower middleware patterns for service composition - Structured concurrency with `JoinSet` ## Valid Patterns (Do NOT Flag) - **`std::sync::Mutex` for short critical sections** — tokio docs recommend this when no `.await` is inside the lock - **`tokio::spawn` without explicit join** — Valid for background tasks with proper shutdown signaling - **Unbuffered channel capacity of 1** — Valid for synchronization barriers - **`#[tokio::main(flavor = "current_thread")]` in simple binaries** — Not every app needs multi-thread runtime - **`clone()` on `Arc<T>` before `spawn`** — Required for moving into tasks, not unnecessary cloning - **Large broadcast channel capacity** — Valid when lagged errors are expensive (event sourcing) ## Before Submitting Findings Load and follow `beagle-rust:review-verification-protocol` before reporting any issue.
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