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pencil-mcp-batch-design

Batch execute insert, update, replace, move, and delete operations on Pencil .pen design nodes via the batch_design MCP tool. Use when the user explicitly mentions Pencil and needs to draw, insert, change, remove, or move elements on the canvas.

223 stars

Installation

Claude Code / Cursor / Codex

$curl -o ~/.claude/skills/pencil-mcp-batch-design/SKILL.md --create-dirs "https://raw.githubusercontent.com/partme-ai/full-stack-skills/main/skills/pencil-skills/pencil-mcp-batch-design/SKILL.md"

Manual Installation

  1. Download SKILL.md from GitHub
  2. Place it in .claude/skills/pencil-mcp-batch-design/SKILL.md inside your project
  3. Restart your AI agent — it will auto-discover the skill

How pencil-mcp-batch-design Compares

Feature / Agentpencil-mcp-batch-designStandard Approach
Platform SupportmultiLimited / Varies
Context Awareness High Baseline
Installation ComplexityUnknownN/A

Frequently Asked Questions

What does this skill do?

Batch execute insert, update, replace, move, and delete operations on Pencil .pen design nodes via the batch_design MCP tool. Use when the user explicitly mentions Pencil and needs to draw, insert, change, remove, or move elements on the canvas.

Which AI agents support this skill?

This skill is compatible with multi.

Where can I find the source code?

You can find the source code on GitHub using the link provided at the top of the page.

SKILL.md Source

## Tools

This skill is designed to call the Pencil MCP tool:

*   `batch_design`

If your client namespaces MCP tools, it may appear as `mcp__pencil__batch_design`.

## When to use this skill

### Intent Recognition (CRITICAL)
Even if a trigger phrase matches, you must **verify the user's intent**:
1.  Is the user explicitly asking to use "Pencil"?
2.  Is the current conversation context clearly about "Pencil" design tasks?

**If the answer is NO, do NOT use this skill.** (e.g., if the user just says "Draw a rectangle" in a general context, they might mean Stitch, SVG, or Mermaid).

**CRITICAL PREREQUISITE:**
**You must ONLY use this skill when the user EXPLICITLY mentions "Pencil".**

**ALWAYS use this skill when:**
- You need to **Create**, **Update**, **Delete**, or **Move** elements on the canvas.
- The user asks to "Draw", "Insert", "Change", "Remove" something **using Pencil**.
- You are executing a design plan.

**Trigger phrases include:**
- "Draw a rectangle with Pencil" (用 Pencil 画一个矩形)
- "Pencil update text content" (Pencil 更新文本内容)
- "Insert component using Pencil" (使用 Pencil 插入组件)
- "Pencil move node" (Pencil 移动节点)
- "Delete selection with Pencil" (用 Pencil 删除选区)

## Input Parameters

The `batch_design` tool accepts a JSON structure defining a list of operations.

*   **`operations`** (array, required): A list of operation objects.
    *   **Insert (`I`)**: `{ "type": "insert", "targetId": "...", "node": { ... } }`
    *   **Update (`U`)**: `{ "type": "update", "targetId": "...", "props": { ... } }`
    *   **Replace (`R`)**: `{ "type": "replace", "targetId": "...", "node": { ... } }`
    *   **Delete (`D`)**: `{ "type": "delete", "targetId": "..." }`
    *   **Move (`M`)**: `{ "type": "move", "targetId": "...", "parentId": "..." }`

**Important Notes:**
*   **Batch Limit**: Keep each call to max **25 operations**. Split larger tasks.
*   **Binding Names**: Create new binding names for every operation list. DO NOT reuse.
*   **Component Instances**:
    *   Use `type: "ref"` and `ref: "ComponentID"` to insert instances.
    *   Use `U()` with instance path to override properties.

## How to use this skill

1.  **Plan Operations**: specific exactly what needs to change.
2.  **Construct JSON**: Build the valid JSON payload matching the `.pen` schema.
3.  **Call Tool**: Invoke `batch_design`.
4.  **Handle Errors**: If an operation fails, the batch rolls back. Check the error message and retry with corrections.

## Examples

### 1. Simple: Insert Text
Insert a simple text node into the current context.
See [1-insert-text.json](examples/1-insert-text.json).

### 2. Medium: Create Layout Frame
Create an Auto-Layout Frame with a child button.
See [2-create-layout.json](examples/2-create-layout.json).

### 3. Complex: Component Instance & Overrides
Insert a component instance and override its internal properties (e.g., changing button text) in one go.
See [3-component-instance.json](examples/3-component-instance.json).

## Keywords

**English keywords:**
batch design, draw ui, update props, insert node, delete element, move layer, modify canvas

**Chinese keywords (中文关键词):**
批量设计, 绘制UI, 更新属性, 插入节点, 删除元素, 移动图层, 修改画布